..
.cvsignore
Initial SAGA checkin
2004-03-14 23:39:41 +00:00
actor.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
actor.h
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
animation.cpp
Changed error() to warning() since it appears to be relatively harmless. Is
2005-05-08 16:27:16 +00:00
animation.h
Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary
2005-04-16 20:59:24 +00:00
console.cpp
begining of verb implementation
2005-01-08 20:30:07 +00:00
console.h
begining of verb implementation
2005-01-08 20:30:07 +00:00
events.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
events.h
problems solved:
2005-01-21 21:55:54 +00:00
font_map.cpp
oops, correct copyright string
2005-01-01 16:20:17 +00:00
font.cpp
problems solved:
2005-01-21 21:55:54 +00:00
font.h
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
game.cpp
Remove StringMap class from map.h (at least for now)
2005-04-23 14:28:59 +00:00
gfx.cpp
o Fix save/load. Now it restores game properly but still at exit #0 .
2005-04-22 01:38:27 +00:00
gfx.h
o Fix save/load. Now it restores game properly but still at exit #0 .
2005-04-22 01:38:27 +00:00
ihnm_introproc.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
image.cpp
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
input.cpp
Add not yet correctly working save/load. Use key F7 for saving
2005-04-21 01:30:07 +00:00
interface.cpp
fixed object frawing
2005-04-24 15:17:38 +00:00
interface.h
fixed object frawing
2005-04-24 15:17:38 +00:00
isomap.cpp
some load-save preparetion
2005-04-27 11:51:11 +00:00
isomap.h
o Fix save/load. Now it restores game properly but still at exit #0 .
2005-04-22 01:38:27 +00:00
ite_introproc.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
itedata.cpp
Combine actordata.cpp and objectdata.cpp into itedata.cpp. These are
2005-01-28 12:54:09 +00:00
itedata.h
implemented inventory
2005-04-22 14:11:04 +00:00
list.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
module.mk
Add not yet correctly working save/load. Use key F7 for saving
2005-04-21 01:30:07 +00:00
music.cpp
Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. This does the following:
2005-04-03 22:01:38 +00:00
music.h
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
2005-03-12 18:56:09 +00:00
objectmap.cpp
- fixed tile doors drawing
2005-04-03 15:32:04 +00:00
objectmap.h
Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary
2005-04-16 20:59:24 +00:00
palanim.cpp
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
palanim.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
render.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
render.h
begining of verb implementation
2005-01-08 20:30:07 +00:00
resnames.h
Added constant for the resource number for the first IHNM scene. Actually,
2005-03-08 10:59:31 +00:00
rscfile_mod.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
rscfile.cpp
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
rscfile.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
saga.cpp
You can safely delete/free null pointers
2005-04-24 18:26:12 +00:00
saga.h
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
saveload.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
scene.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
scene.h
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
script.cpp
implemented inventory
2005-04-22 14:11:04 +00:00
script.h
fixed object frawing
2005-04-24 15:17:38 +00:00
sdebug.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
sfuncs.cpp
fixed sfSceneEq bug
2005-05-08 14:04:06 +00:00
sndres.cpp
Removed system includes.
2005-04-06 12:19:15 +00:00
sndres.h
- GameModule is gone
2005-01-09 23:41:22 +00:00
sound.cpp
o Fixed ADPCM decoder length bug
2005-05-03 22:12:23 +00:00
sound.h
Moved Oki ADPCM aka VOX decoder from SAGA engine to common sound/ directory.
2005-05-03 20:36:07 +00:00
sprite.cpp
* Added new virtual base class 'Stream', ReadStream and
2005-04-22 17:40:09 +00:00
sprite.h
implemented inventory
2005-04-22 14:11:04 +00:00
sthread.cpp
fixed object frawing
2005-04-24 15:17:38 +00:00
stream.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
text.cpp
oops, correct copyright string
2005-01-01 16:20:17 +00:00
text.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
transitions.cpp
oops, correct copyright string
2005-01-01 16:20:17 +00:00
xref.txt
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
2005-01-27 20:07:04 +00:00