scummvm/engines
2006-10-19 12:14:53 +00:00
..
agi Added some more const keywords 2006-10-15 02:15:38 +00:00
agos Split md5 details for game detection into separate file 2006-10-19 12:14:53 +00:00
cine Added MD5 for Future Wars included in the UK "Classic Collection". 2006-10-15 21:50:34 +00:00
gob Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
kyra Added some more const keywords 2006-10-15 02:15:38 +00:00
lure Added a save/restore game dialog class 2006-10-02 12:49:57 +00:00
queen Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
saga Remove unneeded #includes. 2006-10-14 13:22:47 +00:00
scumm SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easier to find spots where we convert between C64-style coordinates and pixel coordinates (but beware, this probably doesnt't cover all relevant instances) 2006-10-19 00:26:55 +00:00
sky Added some more const keywords 2006-10-15 02:15:38 +00:00
sword1 Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
sword2 Added some more const keywords 2006-10-15 02:15:38 +00:00
engine.cpp Fix mingw compile 2006-09-23 01:05:30 +00:00
engine.h Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
engines.mk First pahse of renaming simon engine to agos. Internal renames. Compilation 2006-09-29 08:14:27 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00