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https://github.com/libretro/scummvm.git
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919092e5fc
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890
354 lines
11 KiB
C++
354 lines
11 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2005-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/config-manager.h"
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#include "lure/debugger.h"
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#include "lure/res.h"
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#include "lure/res_struct.h"
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#include "lure/room.h"
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#include "lure/strings.h"
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namespace Lure {
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Debugger::Debugger(): GUI::Debugger() {
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DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
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DCmd_Register("enter", WRAP_METHOD(Debugger, cmd_enterRoom));
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DCmd_Register("rooms", WRAP_METHOD(Debugger, cmd_listRooms));
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DCmd_Register("fields", WRAP_METHOD(Debugger, cmd_listFields));
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DCmd_Register("setfield", WRAP_METHOD(Debugger, cmd_setField));
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DCmd_Register("queryfield", WRAP_METHOD(Debugger, cmd_queryField));
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DCmd_Register("give", WRAP_METHOD(Debugger, cmd_giveItem));
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DCmd_Register("hotspots", WRAP_METHOD(Debugger, cmd_hotspots));
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DCmd_Register("hotspot", WRAP_METHOD(Debugger, cmd_hotspot));
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}
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static int strToInt(const char *s) {
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if (!*s)
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// No string at all
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return 0;
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else if (strcmp(s, "player") == 0)
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return PLAYER_ID;
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else if (strcmp(s, "ratpouch") == 0)
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return RATPOUCH_ID;
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else if (toupper(s[strlen(s) - 1]) != 'H')
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// Standard decimal string
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return atoi(s);
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// Hexadecimal string
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int result = 0;
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const char *p = s;
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char ch;
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while ((ch = toupper(*p++)) != 'H') {
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if ((ch >= '0') && (ch <= '9'))
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result = (result << 4) + (ch - '0');
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else if ((ch >= 'A') && (ch <= 'F'))
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result = (result << 4) + (ch - 'A' + 10);
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else
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break;
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}
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return result;
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}
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bool Debugger::cmd_enterRoom(int argc, const char **argv) {
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Resources &res = Resources::getReference();
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Room &room = Room::getReference();
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uint remoteFlag = 0;
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if (argc > 1) {
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int roomNumber = strToInt(argv[1]);
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// Validate that it's an existing room
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if (res.getRoom(roomNumber) == NULL) {
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DebugPrintf("specified number was not a valid room\n");
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return true;
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}
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if (argc > 2) {
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remoteFlag = strToInt(argv[2]);
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}
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room.leaveRoom();
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room.setRoomNumber(roomNumber);
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if (!remoteFlag)
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res.getActiveHotspot(PLAYER_ID)->setRoomNumber(roomNumber);
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_detach_now = true;
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return false;
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}
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DebugPrintf("Syntax: room <roomnum> [<remoteview>]\n");
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DebugPrintf("A non-zero value for reomteview will change the room without ");
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DebugPrintf("moving the player.\n");
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return true;
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}
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bool Debugger::cmd_listRooms(int argc, const char **argv) {
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RoomDataList &rooms = Resources::getReference().roomData();
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RoomDataList::iterator i;
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StringData &strings = StringData::getReference();
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char buffer[MAX_DESC_SIZE];
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int ctr = 0;
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DebugPrintf("Available rooms are:\n");
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for (i = rooms.begin(); i != rooms.end(); ++i) {
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RoomData *room = *i;
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strings.getString(room->roomNumber, buffer);
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// DEBUG: Explictly note the second drawbridge room as "Alt" for now
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if (ctr == 42) { strcat(buffer, " (alt)"); }
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DebugPrintf("#%d - %s", room->roomNumber, buffer);
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if (++ctr % 3 == 0) DebugPrintf("\n");
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else {
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// Write out spaces between columns
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int numSpaces = 25 - strlen(buffer) - ((room->roomNumber >= 10) ? 2 : 1);
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char *s = buffer;
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while (numSpaces-- > 0) *s++ = ' ';
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*s = '\0';
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DebugPrintf("%s", buffer);
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}
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}
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DebugPrintf("\n");
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DebugPrintf("Current room: %d\n", Room::getReference().roomNumber());
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return true;
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}
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bool Debugger::cmd_listFields(int argc, const char **argv) {
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ValueTableData &fields = Resources::getReference().fieldList();
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for (int ctr = 0; ctr < fields.size(); ++ctr) {
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DebugPrintf("(%-2d): %-5d", ctr, fields.getField(ctr));
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if (!((ctr + 1) % 7))
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DebugPrintf("\n");
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}
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DebugPrintf("\n");
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return true;
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}
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bool Debugger::cmd_setField(int argc, const char **argv) {
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ValueTableData &fields = Resources::getReference().fieldList();
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if (argc >= 3) {
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int fieldNum = strToInt(argv[1]);
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uint16 value = strToInt(argv[2]);
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if ((fieldNum < 0) || (fieldNum >= fields.size())) {
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// Invalid field number
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DebugPrintf("Invalid field number specified\n");
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} else {
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// Set the field value
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fields.setField(fieldNum, value);
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}
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} else {
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DebugPrintf("Syntax: setfield <field_number> <value>\n");
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}
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return true;
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}
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bool Debugger::cmd_queryField(int argc, const char **argv) {
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ValueTableData &fields = Resources::getReference().fieldList();
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if (argc > 1) {
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int fieldNum = strToInt(argv[1]);
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if ((fieldNum < 0) || (fieldNum >= fields.size())) {
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// Invalid field number
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DebugPrintf("Invalid field number specified\n");
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} else {
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// Get the field value
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DebugPrintf("Field %d is %d (%xh)\n", fieldNum,
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fields.getField(fieldNum), fields.getField(fieldNum));
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}
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} else {
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DebugPrintf("Syntax: queryfield <field_num>\n");
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}
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return true;
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}
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bool Debugger::cmd_giveItem(int argc, const char **argv) {
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Resources &res = Resources::getReference();
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uint16 itemNum;
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uint16 charNum = PLAYER_ID;
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HotspotData *charHotspot, *itemHotspot;
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if (argc >= 2) {
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itemNum = strToInt(argv[1]);
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if (argc == 3)
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charNum = strToInt(argv[2]);
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itemHotspot = res.getHotspot(itemNum);
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charHotspot = res.getHotspot(charNum);
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if (itemHotspot == NULL) {
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DebugPrintf("The specified item does not exist\n");
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} else if ((itemNum < 0x408) || (itemNum >= 0x2710)) {
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DebugPrintf("The specified item number is not an object\n");
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} else if ((charNum < PLAYER_ID) || (charNum >= 0x408) ||
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(charHotspot == NULL)) {
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DebugPrintf("The specified character does not exist");
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} else {
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// Set the item's room number to be the destination character
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itemHotspot->roomNumber = charNum;
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}
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} else {
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DebugPrintf("Syntax: give <item_id> [<character_id>]\n");
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}
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return true;
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}
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bool Debugger::cmd_hotspots(int argc, const char **argv) {
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Resources &res = Resources::getReference();
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StringData &strings = StringData::getReference();
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Room &room = Room::getReference();
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char buffer[MAX_DESC_SIZE];
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if (argc > 1) {
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if (strcmp(argv[1], "active") == 0) {
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// Loop for displaying active hotspots
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HotspotList::iterator i;
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for (i = res.activeHotspots().begin(); i != res.activeHotspots().end(); ++i) {
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Hotspot *hotspot = *i;
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if (hotspot->nameId() == 0) strcpy(buffer, "none");
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else strings.getString(hotspot->nameId(), buffer);
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DebugPrintf("%4xh - %s pos=(%d,%d,%d)\n", hotspot->hotspotId(), buffer,
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hotspot->x(), hotspot->y(), hotspot->roomNumber());
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}
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} else {
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// Presume it's a room's hotspots
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uint16 roomNumber = (argc >= 3) ? strToInt(argv[2]) : room.roomNumber();
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HotspotDataList::iterator i;
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for (i = res.hotspotData().begin(); i != res.hotspotData().end(); ++i) {
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HotspotData *hotspot = *i;
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if (hotspot->roomNumber == roomNumber) {
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if (hotspot->nameId == 0) strcpy(buffer, "none");
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else strings.getString(hotspot->nameId, buffer);
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DebugPrintf("%4xh - %s pos=(%d,%d,%d)\n", hotspot->hotspotId, buffer,
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hotspot->startX, hotspot->startY, hotspot->roomNumber);
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}
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}
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}
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} else {
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DebugPrintf("Syntax: hotspots ['active' | ['room' | 'room' '<room_number>']]\n");
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DebugPrintf("Gives a list of all the currently active hotspots, or the hotspots\n");
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DebugPrintf("present in either the current room or a designated one\n");
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}
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return true;
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}
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bool Debugger::cmd_hotspot(int argc, const char **argv) {
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Resources &res = Resources::getReference();
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StringData &strings = StringData::getReference();
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StringList &stringList = res.stringList();
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char buffer[MAX_DESC_SIZE];
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HotspotData *hs;
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Hotspot *h;
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if (argc < 2) {
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DebugPrintf("hotspot <hotspot_id> ['paths' | 'schedule' | 'actions']\n");
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return true;
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}
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hs = res.getHotspot(strToInt(argv[1]));
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if (!hs) {
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DebugPrintf("Unknown hotspot specified\n");
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return true;
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}
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h = res.getActiveHotspot(hs->hotspotId);
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if (argc == 2) {
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// Show the hotspot properties
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strings.getString(hs->nameId, buffer);
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DebugPrintf("name = %d - %s, descs = (%d,%d)\n", hs->nameId, buffer,
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hs->descId, hs->descId2);
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DebugPrintf("actions = %xh, offset = %xh\n", hs->actions, hs->actionsOffset);
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DebugPrintf("flags = %xh, layer = %d\n", hs->flags, hs->layer);
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DebugPrintf("position = %d,%d,%d\n", hs->startX, hs->startY, hs->roomNumber);
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DebugPrintf("size = %d,%d, alt = %d,%d, yCorrection = %d\n",
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hs->width, hs->height, hs->widthCopy, hs->heightCopy, hs->yCorrection);
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DebugPrintf("Talk bubble offset = %d,%d\n", hs->talkX, hs->talkY);
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DebugPrintf("load offset = %xh, script load = %d\n", hs->loadOffset, hs->scriptLoadFlag);
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DebugPrintf("Animation Id = %xh, Colour offset = %d\n", hs->animRecordId, hs->colourOffset);
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DebugPrintf("Script offset = %xh, Tick Script offset = %xh\n",
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hs->sequenceOffset, hs->tickSequenceOffset);
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DebugPrintf("Tick Proc offset = %xh\n", hs->tickProcOffset);
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DebugPrintf("Tick timeout = %d\n", hs->tickTimeout);
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DebugPrintf("NPC Shcedule = %xh\n", hs->npcSchedule);
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DebugPrintf("Character mode = %d, delay ctr = %d, pause ctr = %d\n",
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hs->characterMode, hs->delayCtr, hs->pauseCtr);
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if (h != NULL) {
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DebugPrintf("Frame Number = %d of %d\n", h->frameNumber(), h->numFrames());
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DebugPrintf("Persistant = %s\n", h->persistant() ? "true" : "false");
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}
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} else if (strcmp(argv[2], "actions") == 0) {
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// List the action set for the character
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for (int action = GET; action <= EXAMINE; ++action) {
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uint16 offset = res.getHotspotAction(hs->actionsOffset, (Action) action);
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const char *actionStr = stringList.getString(action);
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if (offset >= 0x8000) {
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DebugPrintf("%s - Message %xh\n", actionStr, offset & 0x7ff);
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} else if (offset != 0) {
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DebugPrintf("%s - Script %xh\n", actionStr, offset);
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}
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}
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} else {
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if (!h)
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DebugPrintf("The specified hotspot is not currently active\n");
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else if (strcmp(argv[2], "paths") == 0) {
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// List any paths for a charcter
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h->pathFinder().list(buffer);
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DebugPrintf("%s", buffer);
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}
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else if (strcmp(argv[2], "schedule") == 0) {
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// List any current schedule for the character
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h->currentActions().list(buffer);
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DebugPrintf("%s", buffer);
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}
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else if (strcmp(argv[2], "pixels") == 0) {
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// List the pixel data for the hotspot
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HotspotAnimData &pData = h->anim();
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DebugPrintf("Record Id = %xh\n", pData.animRecordId);
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DebugPrintf("Flags = %d\n", pData.flags);
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DebugPrintf("Frames: up=%d down=%d left=%d right=%d\n",
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pData.upFrame, pData.downFrame, pData.leftFrame, pData.rightFrame);
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DebugPrintf("Current frame = %d of %d\n", h->frameNumber(), h->numFrames());
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}
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}
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DebugPrintf("\n");
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return true;
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}
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} // End of namespace Lure
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