scummvm/engines/macventure
Bastien Bouclet bb813719b5 ENGINES: Change targets to have an 'engine ID'
The engine ID identifies which engine should be used to launch the target.
Also remove the 'single ID' system. Different games from engines that used
that system now have different game IDs.

Also-By: Matthew Hoops <clone2727@gmail.com>
2019-11-03 11:43:00 +01:00
..
configure.engine ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
container.cpp
container.h
controls.cpp
controls.h
cursor.cpp
datafiles.cpp
debug.h
detection.cpp ENGINES: Change targets to have an 'engine ID' 2019-11-03 11:43:00 +01:00
dialog.cpp
dialog.h
gui.cpp GRAPHICS: MACGUI: Unify MacMenuItem and MacMenuSubItem 2019-10-04 15:54:48 +02:00
gui.h
hufflists.h
image.cpp MACVENTURE: Add Missing Switch Default Cases 2019-10-03 01:39:23 +01:00
image.h
macventure.cpp MACVENTURE: Add Missing Switch Default Cases 2019-10-03 01:39:23 +01:00
macventure.h
module.mk
prebuilt_dialogs.cpp
prebuilt_dialogs.h
saveload.cpp MACVENTURE: Fix MSVC Warnings 2019-10-01 04:24:21 +01:00
script.cpp
script.h
sound.cpp
sound.h
stringtable.h
text.cpp MACVENTURE: Add Missing Switch Default Cases 2019-10-03 01:39:23 +01:00
text.h
windows.cpp
windows.h
world.cpp MACVENTURE: Fix MSVC Warnings 2019-10-01 04:24:21 +01:00
world.h