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he
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Started to get rid of Audio::FLAG_LOOP
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2010-01-19 23:50:33 +00:00 |
imuse
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
imuse_digi
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SCUMM: Get rid of some redundant enum vals in iMuse digitial
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2010-01-22 14:11:33 +00:00 |
insane
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
smush
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Move raw audio flags from sound/mixer.h to sound/raw.h
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2010-01-19 22:30:33 +00:00 |
actor.cpp
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Add patch #2857016 - MM C64: meteor landing as work around, with the explaination.
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2009-11-26 00:59:57 +00:00 |
actor.h
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Add patch #2853844 - MM C64: walksounds.
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2009-11-26 00:45:06 +00:00 |
akos.cpp
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akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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boxes.h
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camera.cpp
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charset-fontdata.cpp
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charset.cpp
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Add support for Chinese translated games.
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2009-12-31 18:52:42 +00:00 |
charset.h
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Exclude Loom PCE engine specific code, from non-16bit color build.
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2009-11-22 11:43:12 +00:00 |
costume.cpp
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Add patch #2853844 - MM C64: walksounds.
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2009-11-26 00:45:06 +00:00 |
costume.h
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Exclude Loom PCE engine specific code, from non-16bit color build.
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2009-11-22 11:43:12 +00:00 |
cursor.cpp
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Better make sure that cursorPCE[] has 16 elements, like some of the other
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2009-11-22 11:00:14 +00:00 |
debugger.cpp
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Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"
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2009-12-23 21:12:15 +00:00 |
debugger.h
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Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"
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2009-12-23 21:12:15 +00:00 |
detection_tables.h
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detection.cpp
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Add support for Chinese translated games.
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2009-12-31 18:52:42 +00:00 |
detection.h
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dialogs.cpp
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Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...)
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2010-01-05 22:18:09 +00:00 |
dialogs.h
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Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...)
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2010-01-05 22:18:09 +00:00 |
file_nes.cpp
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COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test
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2009-11-23 22:30:22 +00:00 |
file_nes.h
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file.cpp
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
file.h
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gfx.cpp
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Exclude Loom PCE engine specific code, from non-16bit color build.
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2009-11-22 11:43:12 +00:00 |
gfx.h
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Exclude Loom PCE engine specific code, from non-16bit color build.
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2009-11-22 11:43:12 +00:00 |
gfxARM.s
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help.cpp
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help.h
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input.cpp
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Patch #2898445: "MM NES: Add support for original save/load dialog"
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2009-12-23 21:03:28 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
music.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
nut_renderer.cpp
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nut_renderer.h
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object.cpp
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object.h
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palette.cpp
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Add patch for Tobias, for cursor palette in PCE version of Loom.
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2009-11-22 08:55:36 +00:00 |
player_mod.cpp
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Move raw audio flags from sound/mixer.h to sound/raw.h
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2010-01-19 22:30:33 +00:00 |
player_mod.h
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player_nes.cpp
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
player_nes.h
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player_pce.cpp
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Move raw audio streams to new header sound/raw.h
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2010-01-19 00:54:06 +00:00 |
player_pce.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_sid.cpp
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
player_sid.h
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Some whitespace and formatting fixes
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2009-11-26 16:09:47 +00:00 |
player_v1.cpp
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v1.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v2.cpp
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
player_v2.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v2a.cpp
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v2a.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v2cms.cpp
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
player_v3a.cpp
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v3a.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v4a.cpp
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Switch Mixer::playInputStream to use DisposeAfterUse::Flag
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2010-01-08 22:09:43 +00:00 |
player_v4a.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
proc3ARM.s
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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resource.h
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room.cpp
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saveload.cpp
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Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
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2010-01-08 22:07:35 +00:00 |
saveload.h
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script_v0.cpp
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script_v2.cpp
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script_v3.cpp
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script_v4.cpp
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script_v5.cpp
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Fix bug 2908376: FOA: Won't launch in Win32
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2009-12-04 14:25:31 +00:00 |
script_v6.cpp
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script_v8.cpp
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script.cpp
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script.h
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scumm_v0.h
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scumm_v2.h
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scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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scumm_v7.h
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scumm_v8.h
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scumm-md5.h
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Add another Dutch Windows demo of Freddi Fish 4.
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2010-01-20 23:23:33 +00:00 |
scumm.cpp
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
scumm.h
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Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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2009-11-24 22:10:14 +00:00 |
sound.cpp
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Fixed a small memory leak. Cppcheck again...
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2010-01-20 00:01:42 +00:00 |
sound.h
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string.cpp
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Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.
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2009-12-02 03:55:06 +00:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
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2010-01-12 21:07:56 +00:00 |
verbs.cpp
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verbs.h
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