scummvm/engines/scumm
2010-01-22 14:11:33 +00:00
..
he Started to get rid of Audio::FLAG_LOOP 2010-01-19 23:50:33 +00:00
imuse Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
imuse_digi SCUMM: Get rid of some redundant enum vals in iMuse digitial 2010-01-22 14:11:33 +00:00
insane Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
smush Move raw audio flags from sound/mixer.h to sound/raw.h 2010-01-19 22:30:33 +00:00
actor.cpp Add patch #2857016 - MM C64: meteor landing as work around, with the explaination. 2009-11-26 00:59:57 +00:00
actor.h Add patch #2853844 - MM C64: walksounds. 2009-11-26 00:45:06 +00:00
akos.cpp
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp
charset-fontdata.cpp
charset.cpp Add support for Chinese translated games. 2009-12-31 18:52:42 +00:00
charset.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
costume.cpp Add patch #2853844 - MM C64: walksounds. 2009-11-26 00:45:06 +00:00
costume.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
cursor.cpp Better make sure that cursorPCE[] has 16 elements, like some of the other 2009-11-22 11:00:14 +00:00
debugger.cpp Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes" 2009-12-23 21:12:15 +00:00
debugger.h Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes" 2009-12-23 21:12:15 +00:00
detection_tables.h
detection.cpp Add support for Chinese translated games. 2009-12-31 18:52:42 +00:00
detection.h
dialogs.cpp Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...) 2010-01-05 22:18:09 +00:00
dialogs.h Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...) 2010-01-05 22:18:09 +00:00
file_nes.cpp COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test 2009-11-23 22:30:22 +00:00
file_nes.h
file.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
file.h
gfx.cpp Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
gfx.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
gfxARM.s
help.cpp
help.h
input.cpp Patch #2898445: "MM NES: Add support for original save/load dialog" 2009-12-23 21:03:28 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
music.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
nut_renderer.cpp
nut_renderer.h
object.cpp
object.h
palette.cpp Add patch for Tobias, for cursor palette in PCE version of Loom. 2009-11-22 08:55:36 +00:00
player_mod.cpp Move raw audio flags from sound/mixer.h to sound/raw.h 2010-01-19 22:30:33 +00:00
player_mod.h
player_nes.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
player_nes.h
player_pce.cpp Move raw audio streams to new header sound/raw.h 2010-01-19 00:54:06 +00:00
player_pce.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_sid.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
player_sid.h Some whitespace and formatting fixes 2009-11-26 16:09:47 +00:00
player_v1.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v1.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
player_v2.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2cms.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
player_v3a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v3a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v4a.cpp Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
player_v4a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
proc3ARM.s
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp
resource.h
room.cpp
saveload.cpp Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h 2010-01-08 22:07:35 +00:00
saveload.h
script_v0.cpp
script_v2.cpp
script_v3.cpp
script_v4.cpp
script_v5.cpp Fix bug 2908376: FOA: Won't launch in Win32 2009-12-04 14:25:31 +00:00
script_v6.cpp
script_v8.cpp
script.cpp
script.h
scumm_v0.h
scumm_v2.h
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h
scumm_v8.h
scumm-md5.h Add another Dutch Windows demo of Freddi Fish 4. 2010-01-20 23:23:33 +00:00
scumm.cpp Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
scumm.h Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome) 2009-11-24 22:10:14 +00:00
sound.cpp Fixed a small memory leak. Cppcheck again... 2010-01-20 00:01:42 +00:00
sound.h
string.cpp Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font. 2009-12-02 03:55:06 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
verbs.cpp
verbs.h