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agi
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AGI: Rewrote predictive code matcher
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2011-01-06 21:11:24 +00:00 |
agos
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AGOS: Fix Memory Leaks in Feeble Files.
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2011-01-27 04:13:10 +00:00 |
cine
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CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
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2011-01-11 16:50:26 +00:00 |
cruise
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
draci
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
drascula
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DRASCULA: Fix Memory Leak in drascula.dat Loading.
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2011-01-27 14:07:45 +00:00 |
gob
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GOB: Only draw text when coordinates are within the surface
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2011-01-27 21:12:27 +00:00 |
groovie
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GROOVIE: Fix a memory leak reported by cppcheck.
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2011-01-07 17:44:20 +00:00 |
hugo
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HUGO: Fixed crash when an incorrect hugo.dat file is found
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2011-01-27 20:42:19 +00:00 |
kyra
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KYRA FM-TOWNS: improved cd audio music fading
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2010-12-25 22:10:51 +00:00 |
lastexpress
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LASTEXPRESS: Add some more error handling to Savegame and Sound classes
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2011-01-26 10:43:38 +00:00 |
lure
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
m4
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M4: Removed redundant colour index recalculation in palette manager
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2011-01-03 11:36:39 +00:00 |
made
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
mohawk
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MOHAWK: Implement Stoneship chest puzzle
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2011-01-27 21:13:34 +00:00 |
parallaction
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PARALLACTION: Removal of unecessary returns and whitespace fixes to saveload.*
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2011-01-25 01:58:26 +00:00 |
queen
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
saga
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VIDEO: Move video classes to Video:: namespace
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2011-01-23 19:08:09 +00:00 |
sci
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SCI: Set the printLang and parseLang selectors again when restarting, if necessary.
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2011-01-27 10:49:11 +00:00 |
scumm
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SCUMM: Restore the missing copyright for the PE code (wrongfully removed in r27024)
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2011-01-25 14:12:45 +00:00 |
sky
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
sword1
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VIDEO: Move video classes to Video:: namespace
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2011-01-23 19:08:09 +00:00 |
sword2
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VIDEO: Move video classes to Video:: namespace
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2011-01-23 19:08:09 +00:00 |
sword25
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SWORD25: Fix some invalid writes / crashes
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2011-01-24 14:59:21 +00:00 |
teenagent
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
testbed
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
tinsel
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
toon
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TOON: Check for the state of modifier keys (control/alt/shift) when handling game hotkeys
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2011-01-27 14:20:16 +00:00 |
touche
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TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop().
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2011-01-21 19:25:24 +00:00 |
tucker
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VIDEO: Move video classes to Video:: namespace
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2011-01-23 19:08:09 +00:00 |
advancedDetector.cpp
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COMMON: Rename and tweak MD5 functions
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2010-11-07 17:16:59 +00:00 |
advancedDetector.h
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DETECTOR: Get rid of ADGF_KEEPMATCH
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2010-11-07 17:15:27 +00:00 |
dialogs.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
engine.h
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engines.mk
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CONFIGURE: Plug in Last Express engine
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2010-10-18 19:18:06 +00:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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ENGINES: Do not include engines/savestate.h from engines/game.h
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2010-11-07 17:15:46 +00:00 |
metaengine.h
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PLUGINS: switched plugin manager to inheritance rather than #defines
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2010-12-23 13:38:37 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
savestate.h
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |