scummvm/engines/saga
Max Horn 651e2760a3 Fix spelling, cleanup
svn-id: r49843
2010-06-15 12:33:20 +00:00
..
actor_path.cpp SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly 2009-09-02 19:33:08 +00:00
actor_walk.cpp logicalWidth -> width 2008-12-22 14:36:58 +00:00
actor.cpp SAGA: Fix bug #2928923. 2010-06-15 10:26:10 +00:00
actor.h Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied 2009-08-18 06:43:06 +00:00
animation.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
animation.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
console.cpp Added a new console command, "wake_up_threads", which can wake up threads that are block waiting 2009-04-10 22:33:29 +00:00
console.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
detection_tables.h Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
displayinfo.h Put some more IHNM / SAGA2 specific code into compile guards. 2009-08-12 18:08:01 +00:00
events.cpp SAGA: Fix bug #2827504. 2010-06-15 10:26:29 +00:00
events.h Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
font_map.cpp Cleanup 2008-07-28 12:46:30 +00:00
font.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
font.h Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
gfx.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
gfx.h - Stop passing the scene clip rectangle around for no reason 2008-12-12 14:23:02 +00:00
image.cpp Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary 2008-12-21 15:59:05 +00:00
input.cpp Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling 2010-02-21 04:04:13 +00:00
interface.cpp SAGA: Fix bug #1970191. 2010-06-15 10:16:53 +00:00
interface.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
introproc_ihnm.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
introproc_ite.cpp logicalWidth -> width 2008-12-22 14:36:58 +00:00
introproc_saga2.cpp Added back video skipping in SAGA2 with the escape key or left mouse button 2010-05-18 14:57:02 +00:00
isomap.cpp Fix bug #2963556: SAGA: Memory leaks #2 2010-03-10 21:44:58 +00:00
isomap.h Fix bug #2963556: SAGA: Memory leaks #2 2010-03-10 21:44:58 +00:00
itedata.cpp SAGA: Avoid global constructor for pieceOrigins array 2010-04-28 22:23:34 +00:00
itedata.h SAGA: Avoid global constructor for pieceOrigins array 2010-04-28 22:23:34 +00:00
module.mk Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too) 2010-01-27 08:40:48 +00:00
music.cpp SAGA: fix timers. 2010-06-15 10:50:49 +00:00
music.h SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones) 2010-06-12 18:20:22 +00:00
objectmap.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
objectmap.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
palanim.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
palanim.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
puzzle.cpp SAGA: fix timers. 2010-06-15 10:50:49 +00:00
puzzle.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
render.cpp SAGA: Fix bug #2886130. 2010-06-15 10:25:50 +00:00
render.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
resource_hrs.cpp refactor resource module: 2009-12-04 17:52:42 +00:00
resource_res.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
resource_rsc.cpp Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader 2010-05-18 15:16:53 +00:00
resource.cpp Wrapped some IHNM-specific code around appropriate ifdef's 2009-12-30 15:24:16 +00:00
resource.h Added automatic detection for the non-interactive ITE demos 2010-05-16 10:23:44 +00:00
saga.cpp Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
saga.h SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones) 2010-06-12 18:20:22 +00:00
saveload.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
scene.cpp SAGA: Fix bug #2886151. 2010-06-15 10:25:13 +00:00
scene.h Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
script.cpp Added automatic detection for the non-interactive ITE demos 2010-05-16 10:23:44 +00:00
script.h SAGA: Add more thread-related output. 2010-06-15 10:16:32 +00:00
sfuncs_ihnm.cpp SAGA: Moved more code under ENABLE_IHNM 2010-06-15 10:16:13 +00:00
sfuncs.cpp SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
shorten.cpp Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. 2010-01-30 15:26:54 +00:00
shorten.h Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too) 2010-01-27 08:40:48 +00:00
sndres.cpp SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
sndres.h Cleanup 2008-09-08 08:07:06 +00:00
sound.cpp SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
sound.h SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
sprite.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
sprite.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sthread.cpp SAGA: Add more thread-related output. 2010-06-15 10:16:32 +00:00
xref.txt