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actor_path.cpp
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SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
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2009-09-02 19:33:08 +00:00 |
actor_walk.cpp
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logicalWidth -> width
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2008-12-22 14:36:58 +00:00 |
actor.cpp
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SAGA: Fix bug #2928923.
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2010-06-15 10:26:10 +00:00 |
actor.h
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Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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2009-08-18 06:43:06 +00:00 |
animation.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
animation.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
console.cpp
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Added a new console command, "wake_up_threads", which can wake up threads that are block waiting
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2009-04-10 22:33:29 +00:00 |
console.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
detection_tables.h
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
detection.cpp
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
displayinfo.h
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Put some more IHNM / SAGA2 specific code into compile guards.
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2009-08-12 18:08:01 +00:00 |
events.cpp
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SAGA: Fix bug #2827504.
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2010-06-15 10:26:29 +00:00 |
events.h
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
font_map.cpp
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Cleanup
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2008-07-28 12:46:30 +00:00 |
font.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
font.h
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
gfx.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
gfx.h
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- Stop passing the scene clip rectangle around for no reason
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2008-12-12 14:23:02 +00:00 |
image.cpp
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Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
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2008-12-21 15:59:05 +00:00 |
input.cpp
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Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
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2010-02-21 04:04:13 +00:00 |
interface.cpp
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SAGA: Fix bug #1970191.
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2010-06-15 10:16:53 +00:00 |
interface.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
introproc_ihnm.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
introproc_ite.cpp
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logicalWidth -> width
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2008-12-22 14:36:58 +00:00 |
introproc_saga2.cpp
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Added back video skipping in SAGA2 with the escape key or left mouse button
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2010-05-18 14:57:02 +00:00 |
isomap.cpp
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Fix bug #2963556: SAGA: Memory leaks #2
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2010-03-10 21:44:58 +00:00 |
isomap.h
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Fix bug #2963556: SAGA: Memory leaks #2
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2010-03-10 21:44:58 +00:00 |
itedata.cpp
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SAGA: Avoid global constructor for pieceOrigins array
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2010-04-28 22:23:34 +00:00 |
itedata.h
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SAGA: Avoid global constructor for pieceOrigins array
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2010-04-28 22:23:34 +00:00 |
module.mk
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
music.cpp
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SAGA: fix timers.
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2010-06-15 10:50:49 +00:00 |
music.h
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SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones)
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2010-06-12 18:20:22 +00:00 |
objectmap.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
objectmap.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
palanim.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
palanim.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
puzzle.cpp
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SAGA: fix timers.
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2010-06-15 10:50:49 +00:00 |
puzzle.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
render.cpp
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SAGA: Fix bug #2886130.
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2010-06-15 10:25:50 +00:00 |
render.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
resource_hrs.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
resource_res.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
resource_rsc.cpp
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Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader
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2010-05-18 15:16:53 +00:00 |
resource.cpp
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Wrapped some IHNM-specific code around appropriate ifdef's
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2009-12-30 15:24:16 +00:00 |
resource.h
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Added automatic detection for the non-interactive ITE demos
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2010-05-16 10:23:44 +00:00 |
saga.cpp
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Fix spelling, cleanup
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2010-06-15 12:33:20 +00:00 |
saga.h
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SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones)
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2010-06-12 18:20:22 +00:00 |
saveload.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
scene.cpp
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SAGA: Fix bug #2886151.
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2010-06-15 10:25:13 +00:00 |
scene.h
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Committing the rest of the VideoDecoder Rewrite from patch #2963496.
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2010-05-18 14:17:24 +00:00 |
script.cpp
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Added automatic detection for the non-interactive ITE demos
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2010-05-16 10:23:44 +00:00 |
script.h
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SAGA: Add more thread-related output.
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2010-06-15 10:16:32 +00:00 |
sfuncs_ihnm.cpp
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SAGA: Moved more code under ENABLE_IHNM
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2010-06-15 10:16:13 +00:00 |
sfuncs.cpp
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SAGA: Fix bug #2886141.
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2010-06-15 10:25:34 +00:00 |
shorten.cpp
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Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
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2010-01-30 15:26:54 +00:00 |
shorten.h
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
sndres.cpp
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SAGA: Fix bug #2886141.
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2010-06-15 10:25:34 +00:00 |
sndres.h
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Cleanup
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2008-09-08 08:07:06 +00:00 |
sound.cpp
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SAGA: Fix bug #2886141.
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2010-06-15 10:25:34 +00:00 |
sound.h
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SAGA: Fix bug #2886141.
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2010-06-15 10:25:34 +00:00 |
sprite.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
sprite.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sthread.cpp
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SAGA: Add more thread-related output.
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2010-06-15 10:16:32 +00:00 |
xref.txt
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