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agi
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
agos
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
cine
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
cruise
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
draci
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
drascula
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
gob
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
groovie
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
hugo
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HUGO: Some more refactoring
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2011-02-14 08:31:01 +01:00 |
kyra
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KYRA: Rename KyraEngine_MR::runDialog to doDialog to avoid name clashes with Engine::runDialog.
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2011-02-10 01:19:48 +00:00 |
lastexpress
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LASTEXPRESS: Add support for item highlight in inventory and scene restore
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2011-02-09 03:40:00 +00:00 |
lure
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
m4
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JANITORIAL: Remove duplicate #include's
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2011-02-12 10:00:52 +00:00 |
made
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
mohawk
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MOHAWK: Fix comments for the LB sampler v2
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2011-02-13 16:14:07 -05:00 |
parallaction
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JANITORIAL: Remove duplicate #include's
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2011-02-12 10:00:52 +00:00 |
queen
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
saga
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sci
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SCI: Fix GK2 Mac picture 2315
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2011-02-13 18:00:39 -05:00 |
scumm
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SCUMM FM-TOWNS: minor cleanup (git test)
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2011-02-13 15:19:43 +01:00 |
sky
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sword1
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JANITORIAL: Remove duplicate #include's
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2011-02-12 10:00:52 +00:00 |
sword2
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sword25
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
teenagent
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
testbed
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
tinsel
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
toon
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TOON: Fix memory leak
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2011-02-11 05:13:37 +00:00 |
touche
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
tsage
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TSAGE: Separated out detection tables into the standard detection_tables.h
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2011-03-12 17:21:55 +11:00 |
tucker
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
advancedDetector.cpp
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COMMON: Only take the md5 of the resource fork data section
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2011-02-04 15:27:56 +00:00 |
advancedDetector.h
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DETECTOR: Get rid of ADGF_KEEPMATCH
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2010-11-07 17:15:27 +00:00 |
dialogs.cpp
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MOHAWK: Fix MohawkEngine_Myst::runLoadDialog
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2011-02-07 22:58:42 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
engine.h
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engines.mk
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add TSAGE to the engines list
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2011-02-16 14:52:01 -05:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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ENGINES: Do not include engines/savestate.h from engines/game.h
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2010-11-07 17:15:46 +00:00 |
metaengine.h
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PLUGINS: switched plugin manager to inheritance rather than #defines
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2010-12-23 13:38:37 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
savestate.h
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |