scummvm/engines
2011-03-12 17:21:55 +11:00
..
agi AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
agos AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
cine AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
cruise AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
draci AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
drascula AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
gob AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
groovie AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
hugo HUGO: Some more refactoring 2011-02-14 08:31:01 +01:00
kyra KYRA: Rename KyraEngine_MR::runDialog to doDialog to avoid name clashes with Engine::runDialog. 2011-02-10 01:19:48 +00:00
lastexpress LASTEXPRESS: Add support for item highlight in inventory and scene restore 2011-02-09 03:40:00 +00:00
lure AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
m4 JANITORIAL: Remove duplicate #include's 2011-02-12 10:00:52 +00:00
made AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
mohawk MOHAWK: Fix comments for the LB sampler v2 2011-02-13 16:14:07 -05:00
parallaction JANITORIAL: Remove duplicate #include's 2011-02-12 10:00:52 +00:00
queen AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
saga AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sci SCI: Fix GK2 Mac picture 2315 2011-02-13 18:00:39 -05:00
scumm SCUMM FM-TOWNS: minor cleanup (git test) 2011-02-13 15:19:43 +01:00
sky AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sword1 JANITORIAL: Remove duplicate #include's 2011-02-12 10:00:52 +00:00
sword2 AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sword25 AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
teenagent AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
testbed AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
tinsel AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
toon TOON: Fix memory leak 2011-02-11 05:13:37 +00:00
touche AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
tsage TSAGE: Separated out detection tables into the standard detection_tables.h 2011-03-12 17:21:55 +11:00
tucker AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
advancedDetector.cpp COMMON: Only take the md5 of the resource fork data section 2011-02-04 15:27:56 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp MOHAWK: Fix MohawkEngine_Myst::runLoadDialog 2011-02-07 22:58:42 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk add TSAGE to the engines list 2011-02-16 14:52:01 -05:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: switched plugin manager to inheritance rather than #defines 2010-12-23 13:38:37 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00