scummvm/engines/icb
2020-10-09 21:57:28 +01:00
..
common ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
gfx ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
sound ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
actor_fx_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
actor_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
actor_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
actor_view_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
actor_view_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
actor.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
actor.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
animation_mega_set.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
animation_mega_set.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
animation.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
async_generic.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
barriers.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
barriers.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
bink_stub.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
bink_stub.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
bone.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
bone.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
breath.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
breath.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
camera.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
chi.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
cluster_manager_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
cluster_manager_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
configfile.cpp ICB: Fix forbidden symbols 2020-10-09 21:57:28 +01:00
configfile.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
configure.engine ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
console_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
custom_logics.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
custom_logics.h ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
debug_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
debug_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
debug.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
debug.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
detection.cpp ICB: Split detection features & adapt to new plugins 2020-10-05 00:00:12 +02:00
direct_input.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
direct_input.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
drawpoly_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
drawpoly_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
event_list.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
event_list.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
event_manager.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
event_manager.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
event_timer.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
floors.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
floors.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
fn_animation.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_event_functions.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_fx_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_fx.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_icon_functions.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_interact.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_movie_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
fn_remora_functions.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_routines.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_routines.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
fn_sound.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
fn_sting_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
footstep.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
function.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
game_script.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
game_script.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
game_volume.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
game_volume.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
gameover.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
general_interaction.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
general_npc_animation.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
global_objects_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
global_objects_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
global_objects_psx.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
global_objects_psx.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
global_objects.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
global_objects.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
global_switches.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
global_switches.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
global_vars.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
global_vars.h ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
graphic_prims_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
graphic_prims.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
graphic_prims.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
health_bar_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
icb.cpp ICB: Fixed plenty compilers warnings 2020-09-20 19:44:03 +02:00
icb.h ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
icon_list_manager.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
icon_list_manager.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
icon_list.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
icon_list.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
icon_menu_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
icon_menu_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
icon_menu.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
icon_menu.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
jpeg.cpp ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
jpeg.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
keyboard.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
keyboard.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
light_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
light_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
light.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
line_of_sight.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
line_of_sight.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
loadscrn_pc.cpp ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
loadscrn.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
logic.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
main_menu_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
main_menu.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
map_marker_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
map_marker.cpp ICB: Fix forbidden symbols 2020-10-09 21:57:28 +01:00
map_marker.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
mega_interaction.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
metaengine.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
mission_functions.cpp ICB: Fix forbidden symbols 2020-10-09 21:57:28 +01:00
mission_functions.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
mission.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
mission.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
module.mk ENGINES: Fixed linking 2020-10-05 00:58:13 +02:00
mouse_pc.cpp ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
mouse.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
mouse.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
movie_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
movie_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
non_ad_module.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
non_ad_module.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
object_structs.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
options_manager_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
options_manager_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
p4_generic_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
p4_generic.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
p4_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
p4.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
p4.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
player_interaction.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
player_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
player.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
player.h ICB: Methods in typedef structs aren't allowed in latest C++ 2020-10-09 21:57:27 +01:00
prim_route_builder.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
prim_route_builder.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
protocol.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
protocol.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
remora_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
remora_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
remora_sprite_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
remora_sprite.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
remora_sprite.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
remora.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
remora.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
res_man_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
res_man_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
res_man.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
res_man.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
route_manager.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
route_manager.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
session.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
session.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
set_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
set_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
set.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
set.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
shade_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
shade_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
shade.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
shade.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
shadow_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
shadow_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
shadow.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
shake.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
shake.h ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
softskin_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
softskin_pc.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
sound_logic_entry.cpp ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
sound_logic_entry.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
sound_logic.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
sound_logic.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
sound_lowlevel_pc.cpp ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
sound_lowlevel.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
sound.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
sound.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
speech_pc.cpp ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
speech.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
speech.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
stage_draw.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
stage_poly.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
stage_view.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
stagedraw_pc_poly.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
string_vest.cpp ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
string_vest.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
surface_manager.cpp ALL: Drop setupScreen API, use new initGraphics3d from engine API. 2020-10-02 19:14:19 +02:00
surface_manager.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
text_pc.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
text_sprites_pc.cpp ICB: Fixed plenty compilers warnings 2020-09-20 19:44:03 +02:00
text_sprites.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
text_sprites.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
text.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
timer_func.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
timer_func.h ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
tracer.cpp ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00
tracer.h ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
zsupport.cpp ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
zsupport.h ICB: Import engine from the branch as unstable engine 2020-06-28 08:54:42 +02:00