scummvm/engines/lure
Torbjörn Andersson 828158a82a I'm probably being overly paranoid, but I'm nervous about initializing an array
of boolean with memset(). Maybe it's perfectly fine and healthy, but using a
loop is consistent with how we do it in killSounds() anyway.

svn-id: r28979
2007-09-20 04:13:37 +00:00
..
animseq.cpp Tweaked animation frame delay to better match original game 2007-09-16 04:04:49 +00:00
animseq.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
debugger.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
debugger.h Added extra information to some methods, and a new method to show an animation sequence 2007-06-22 12:26:10 +00:00
decode.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
decode.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
detection.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
disk.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
disk.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
events.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
events.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
fights.cpp Lots of source code formatting corrections 2007-09-10 13:17:20 +00:00
fights.h Initial commit 2007-06-22 12:30:18 +00:00
game.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
game.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
hotspots.cpp Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
hotspots.h Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code 2007-09-08 11:18:35 +00:00
intro.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
intro.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
lure.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lure.h Skeleton code added for restart/restore screen 2007-08-12 11:15:06 +00:00
luredefs.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
memory.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
memory.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
menu.cpp Lots of source code formatting corrections 2007-09-10 13:17:20 +00:00
menu.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
module.mk Added entries for fights.cpp and sound.cpp 2007-06-22 12:36:49 +00:00
palette.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
palette.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
res_struct.cpp Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code 2007-09-08 11:18:35 +00:00
res_struct.h Changed ManagedList to make it more thread safe 2007-09-16 04:03:50 +00:00
res.cpp Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
res.h Completed the restart/restore dialog screen and functionality 2007-08-25 06:08:02 +00:00
room.cpp Completed the restart/restore dialog screen and functionality 2007-08-25 06:08:02 +00:00
room.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
screen.cpp Lots of source code formatting corrections 2007-09-10 13:17:20 +00:00
screen.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
scripts.cpp Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
scripts.h Initial sound implementation 2007-09-16 04:06:49 +00:00
sound.cpp I'm probably being overly paranoid, but I'm nervous about initializing an array 2007-09-20 04:13:37 +00:00
sound.h Initial sound implementation 2007-09-16 04:06:49 +00:00
strings.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
strings.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
surface.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
surface.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00