scummvm/engines/xeen
2018-03-05 21:37:08 -05:00
..
dialogs XEEN: Sound field renaming for better clarity 2018-03-05 21:37:08 -05:00
swordsofxeen XEEN: Move Credits and Please Wait classes into their own files 2018-03-04 22:40:43 -05:00
worldofxeen XEEN: Sound field renaming for better clarity 2018-03-05 21:37:08 -05:00
character.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
character.h XEEN: Change Resource String fields to const char * 2018-02-23 15:23:20 -05:00
combat.cpp XEEN: Remove debug code and unneeded variables 2018-02-24 21:34:54 -05:00
combat.h XEEN: Merge various pow/hit arrays into a single array of structures 2018-02-24 11:11:04 -05:00
configure.engine
cutscenes.cpp XEEN: Sound field renaming for better clarity 2018-03-05 21:37:08 -05:00
cutscenes.h XEEN: Implemented Clouds intro, doScroll fixes 2016-09-21 21:14:25 -04:00
debugger.cpp XEEN: Cleanup of animate3d method's ranged attack code 2018-01-20 20:54:36 -05:00
debugger.h XEEN: Add invincible debugger command 2018-01-20 18:32:46 -05:00
detection_tables.h XEEN: Flag games as not having voice 2018-02-18 21:48:50 -05:00
detection.cpp XEEN: Add detection for Clouds & Dark Side 2018-02-13 20:10:43 -05:00
events.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
events.h XEEN: More of Clouds ending 2018-02-06 21:43:50 -05:00
files.cpp XEEN: Fixes for Dark Side intro 2018-03-01 22:04:44 -05:00
files.h XEEN: Add custom maze to the create_xeen tool 2018-02-23 15:23:20 -05:00
font.cpp XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
font.h XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
interface_minimap.cpp XEEN: Add custom minimap logo for Swords of Xeen 2018-02-23 20:19:09 -05:00
interface_minimap.h XEEN: Split drawing minimap indoors & outdoors into separate methods 2017-12-05 19:53:16 -05:00
interface_scene.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
interface_scene.h XEEN: Separation of scene indoors & outdoors drawing 2017-12-07 22:13:35 -05:00
interface.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
interface.h XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
items.cpp XEEN: Implemented attack2 2015-02-20 23:57:45 -05:00
locations.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
locations.h XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
map.cpp XEEN: Move Credits and Please Wait classes into their own files 2018-03-04 22:40:43 -05:00
map.h XEEN: Don't save prior map state when loading new saves 2018-02-24 16:14:59 -05:00
module.mk XEEN: Move Credits and Please Wait classes into their own files 2018-03-04 22:40:43 -05:00
party.cpp XEEN: Fixes returning to main menus after viewing intro/end cutscenes 2018-03-05 07:21:54 -05:00
party.h XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
resources.cpp XEEN: Added Other Options dialog for Dark Side and World 2018-03-04 22:40:43 -05:00
resources.h XEEN: Added Other Options dialog for Dark Side and World 2018-03-04 22:40:43 -05:00
saves.cpp XEEN: Defer creating new game state until needed 2018-02-26 18:24:24 -05:00
saves.h XEEN: Defer creating new game state until needed 2018-02-26 18:24:24 -05:00
screen.cpp XEEN: Fix scroll effect for Clouds of Xeen main menu 2018-03-04 22:40:43 -05:00
screen.h XEEN: Fix scroll effect for Clouds of Xeen main menu 2018-03-04 22:40:43 -05:00
scripts.cpp XEEN: Added Other Options dialog for Dark Side and World 2018-03-04 22:40:43 -05:00
scripts.h XEEN: Fix restarting scripts after script teleports 2018-02-23 18:26:23 -05:00
sound_driver.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound_driver.h XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound.cpp XEEN: Sound field renaming for better clarity 2018-03-05 21:37:08 -05:00
sound.h XEEN: Sound field renaming for better clarity 2018-03-05 21:37:08 -05:00
spells.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
spells.h XEEN: Fix number of spells per class array & constant 2017-11-18 18:16:11 -05:00
sprites.cpp XEEN: Fix resetting wall sprites between maps 2018-02-24 18:32:07 -05:00
sprites.h XEEN: Add _filename field to SpriteResource 2018-02-23 15:23:20 -05:00
window.cpp XEEN: Fixes for initial start of World ending 2018-02-02 20:07:55 -05:00
window.h XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
xeen.cpp XEEN: Added Other Options dialog for Dark Side and World 2018-03-04 22:40:43 -05:00
xeen.h XEEN: Added Other Options dialog for Dark Side and World 2018-03-04 22:40:43 -05:00
xsurface.cpp XEEN: Converted XSurface to derive from ManagedSurface 2016-09-04 21:30:05 -04:00
xsurface.h XEEN: Converted XSurface to derive from ManagedSurface 2016-09-04 21:30:05 -04:00