scummvm/engines
2006-11-23 06:50:44 +00:00
..
agi Don't crash in loadDict() if pred.txt is missing. 2006-11-22 18:25:16 +00:00
agos Avoid compiler warnings 2006-11-23 05:37:37 +00:00
cine Fix crashes on unimplemented music/sfx in Amiga/Atari versions. 2006-11-23 06:50:44 +00:00
gob Fix MSVC2005 warnings. Please, review the changes. 2006-11-22 15:50:30 +00:00
kyra Move addSpecialDebugLevel calls to engine constructor, as stated in our 2006-11-13 12:00:36 +00:00
lure Bugfix to prevent player freezing in place after bumping into another character 2006-11-12 04:42:37 +00:00
queen workaround bug #1599009 2006-11-19 02:02:41 +00:00
saga Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously) 2006-11-12 03:23:29 +00:00
scumm Add Hevrew version of Freddi Fish 1 for Windows 2006-11-22 22:52:57 +00:00
sky Added some more const keywords 2006-10-15 02:15:38 +00:00
sword1 Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
sword2 Applied patch #1597800 to better support the Spanish end credits. 2006-11-16 21:20:24 +00:00
touche added game details for german version of Touche 2006-11-18 11:57:25 +00:00
engine.cpp Don't delete the savefile manager in the Engine destructor 2006-11-12 21:08:55 +00:00
engine.h Added OSystem::getTimerManager and OSystem::getMixer methods (wip) 2006-10-21 12:03:43 +00:00
engines.mk added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' 2006-11-03 21:23:07 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00