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dragonsphere
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MADS: Dragon: Implement scene 104
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2015-10-24 12:38:31 +02:00 |
nebular
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MADS: Allow multiple animations for Phantom and later games
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2015-09-21 21:18:19 +02:00 |
phantom
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MADS: Phantom: Some renaming in scene 113
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2015-10-22 17:16:16 +02:00 |
action.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
action.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
animation.cpp
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MADS: Phantom: Disable auto camera adjust code for V2 games, for now
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2015-10-22 23:23:07 +03:00 |
animation.h
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MADS: Phantom: Initial work on hotspots with dynamic animations
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2015-10-22 00:42:04 +03:00 |
assets.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
assets.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
audio.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
audio.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
compression.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
compression.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
configure.engine
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MADS: Initial implementation of Adlib sound driver
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2014-02-16 15:22:57 -05:00 |
conversations.cpp
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MADS: Phantom: Add hack in setHeroTrigger to stop conversations
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2015-10-24 14:41:01 +03:00 |
conversations.h
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MADS: Dragon: Implement scene 104
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2015-10-24 12:38:31 +02:00 |
debugger.cpp
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MADS: Phantom: Expand the existing camera adjustment logic for V2 games
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2015-10-22 02:14:41 +03:00 |
debugger.h
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MADS: Phantom: Expand the existing camera adjustment logic for V2 games
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2015-10-22 02:14:41 +03:00 |
detection_tables.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
detection.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
dialogs.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
dialogs.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
events.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
events.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
font.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
font.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game_data.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game_data.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game.cpp
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MADS: Phantom: Implement scene 109
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2015-10-19 07:15:42 +02:00 |
game.h
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MADS: Phantom: Implement scene 109
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2015-10-19 07:15:42 +02:00 |
globals.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
globals.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
hotspots.cpp
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MADS: Phantom: Initial work on hotspots with dynamic animations
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2015-10-22 00:42:04 +03:00 |
hotspots.h
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MADS: Phantom: Initial work on hotspots with dynamic animations
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2015-10-22 00:42:04 +03:00 |
inventory.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
inventory.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
mads.cpp
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
mads.h
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MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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2015-10-10 17:32:51 +02:00 |
menu_views.cpp
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Merge branch 'master' into phantom
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2015-05-31 14:45:10 -04:00 |
menu_views.h
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Merge branch 'master' into phantom
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2015-05-31 14:45:10 -04:00 |
messages.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
messages.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
module.mk
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MADS: Dragon: Add generic scene for group 1
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2015-10-22 21:22:37 +02:00 |
msurface.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
msurface.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
palette.cpp
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MADS: Remove unnecessary semicolon
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2015-05-31 09:21:23 +02:00 |
palette.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
player.cpp
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MADS: Phantom: Initial implementation of Player::setWalkTrigger()
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2015-10-24 14:43:36 +03:00 |
player.h
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MADS: Phantom: Initial implementation of Player::setWalkTrigger()
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2015-10-24 14:43:36 +03:00 |
rails.cpp
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MADS: Add logic for scene 103, some rework on animations
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2015-10-15 11:21:31 +02:00 |
rails.h
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MADS: Add logic for scene 103, some rework on animations
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2015-10-15 11:21:31 +02:00 |
resources.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
resources.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
scene_data.cpp
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MADS: Phantom: Expand the existing camera adjustment logic for V2 games
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2015-10-22 02:14:41 +03:00 |
scene_data.h
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MADS: Add loading of SpriteInfo frame numbers for scene background sprites
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2015-01-17 16:46:57 -05:00 |
scene.cpp
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MADS: Phantom: Implement deleteSequence()
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2015-10-22 03:23:08 +03:00 |
scene.h
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MADS: Phantom: Implement loadSpeech() and playSpeech()
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2015-10-21 21:08:33 +03:00 |
screen.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
screen.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
sequence.cpp
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MADS: Fix typo
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2015-10-22 03:21:54 +03:00 |
sequence.h
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MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange instead
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2015-10-21 20:17:57 +02:00 |
sound.cpp
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AUDIO: Remove the sample rate configuration from the OPL code
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2015-07-07 20:19:42 -04:00 |
sound.h
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AUDIO: Remove the legacy OPL API
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2015-07-07 20:19:42 -04:00 |
sprites.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
sprites.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
staticres.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
staticres.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
user_interface.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
user_interface.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |