..
.cvsignore
ignore deps
2003-12-16 05:19:33 +00:00
animation.cpp
Renamed more OSystem methods
2004-03-28 16:30:50 +00:00
animation.h
Unify MPEG2 code even more
2004-03-23 00:10:18 +00:00
collision.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
control.cpp
Use vsprintf instead of vsnprintf: more portable, less safe (but then again, vsnprinft isn't that safe either)
2004-03-30 22:56:57 +00:00
control.h
Fix bug #920491 (BS1: Game crashes when savepath is invalid)
2004-03-28 12:59:51 +00:00
debug.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
debug.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
eventman.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
eventman.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
logic.cpp
Always play the "current music" after restoring a savegame, even if it's 0.
2004-03-12 08:21:01 +00:00
logic.h
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
2004-01-18 05:52:04 +00:00
memman.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
memman.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
menu.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
menu.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
mouse.cpp
Renamed more OSystem methods
2004-03-28 16:30:50 +00:00
mouse.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
music.cpp
When both music channels are used, and a third piece of music starts,
2004-03-13 12:04:18 +00:00
music.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
object.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
objectman.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
objectman.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
resman.cpp
Changed dumpRes() to use the File class. (Untested.)
2004-01-11 16:27:36 +00:00
resman.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
router.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
router.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
screen.cpp
This fixes bug #917427 , a masking problem, hopefully without causing any
2004-05-02 13:54:05 +00:00
screen.h
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
2004-01-18 05:52:04 +00:00
sound.cpp
And again ... guess who fails compiling this ?
2004-01-17 11:16:38 +00:00
sound.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
staticres.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
sword1.cpp
be tolerant against abuse of ConfMan.getInt(); add missing default value for 'speech_volume' in bs1
2004-03-31 18:00:46 +00:00
sword1.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
sworddefs.h
work around script bug #911508 BS1: Crash when loading certain savegames
2004-03-07 19:14:32 +00:00
swordres.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
text.cpp
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00
text.h
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
2004-01-11 15:47:41 +00:00