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dcscript.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
script_engine.cpp
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
script_engine.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
script_ext_array.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
script_ext_array.h
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_ext_date.cpp
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JANITORIAL: Fix ){ -> ) {
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2013-01-24 20:15:13 +01:00 |
script_ext_date.h
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_ext_file.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
script_ext_file.h
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_ext_math.cpp
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_ext_math.h
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_ext_mem_buffer.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
script_ext_mem_buffer.h
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_ext_object.cpp
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
script_ext_object.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
script_ext_string.cpp
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WINTERMUTE: Use strlcpy instead of strcpy in SXString::scCallMethod()
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2013-04-17 17:11:44 +02:00 |
script_ext_string.h
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
script_stack.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
script_stack.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
script_value.cpp
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WINTERMUTE: Redo the way floats are saved, break savegame compatibility with WME Lite completely.
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2013-01-31 23:59:21 +01:00 |
script_value.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
script.cpp
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
script.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |