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file
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WINTERMUTE: Use template with MIN
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2013-04-04 15:39:54 +02:00 |
font
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WINTERMUTE: Fix warnings and improve const-correctness
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2013-04-15 20:44:41 +02:00 |
gfx
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
particles
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WINTERMUTE: Avoid including BaseGame in PartEmitter.
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2013-04-18 12:17:58 +02:00 |
scriptables
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
sound
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WINTERMUTE: Avoid including BaseGame in BaseSoundManager.
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2013-04-18 12:15:05 +02:00 |
base_active_rect.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_active_rect.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_dynamic_buffer.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_dynamic_buffer.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_engine.cpp
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WINTERMUTE: Avoid including BaseGame in BaseFader.
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2013-04-18 12:13:12 +02:00 |
base_engine.h
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WINTERMUTE: Avoid including BaseGame in BaseFader.
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2013-04-18 12:13:12 +02:00 |
base_fader.cpp
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WINTERMUTE: Avoid including BaseGame in BaseFader.
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2013-04-18 12:13:12 +02:00 |
base_fader.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_file_manager.cpp
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WINTERMUTE: Check results while traversing file-system.
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2013-04-17 16:54:27 +02:00 |
base_file_manager.h
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WINTERMUTE: Avoid REQUIRING wintermute.zip during detection.
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2013-03-24 17:41:10 +01:00 |
base_frame.cpp
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WINTERMUTE: Avoid including BaseGame in BaseFrame.
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2013-04-18 11:13:32 +02:00 |
base_frame.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_game_music.cpp
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
base_game_music.h
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WINTERMUTE: Split out the music-related functionality of BaseGame to a separate class.
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2012-12-09 16:31:47 +01:00 |
base_game_settings.cpp
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WINTERMUTE: Move settings from BaseGame to separate struct.
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2013-04-17 19:42:05 +02:00 |
base_game_settings.h
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WINTERMUTE: Move settings from BaseGame to separate struct.
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2013-04-17 19:42:05 +02:00 |
base_game.cpp
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
base_game.h
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
base_keyboard_state.cpp
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WINTERMUTE: Correct the char-code check in BaseKeyboardState
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2012-12-13 20:40:40 +01:00 |
base_keyboard_state.h
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WINTERMUTE: Privatize members in BaseKeyboardState
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2012-12-03 10:17:39 +01:00 |
base_named_object.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_named_object.h
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WINTERMUTE: Increase const-usage.
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2013-04-17 21:21:17 +02:00 |
base_object.cpp
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WINTERMUTE: Move settings from BaseGame to separate struct.
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2013-04-17 19:42:05 +02:00 |
base_object.h
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WINTERMUTE: Replace a few NULLs with nullptr.
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2013-01-26 17:36:20 +01:00 |
base_parser.cpp
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
base_parser.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_persistence_manager.cpp
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WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.
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2013-04-17 21:21:16 +02:00 |
base_persistence_manager.h
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WINTERMUTE: Replace a few NULLs with nullptr.
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2013-01-26 17:36:20 +01:00 |
base_point.cpp
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
base_point.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
base_quick_msg.cpp
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WINTERMUTE: Detach BaseQuickMsg from the class-hierarchy. (Remove useless inheritance)
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2013-03-24 19:02:34 +01:00 |
base_quick_msg.h
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WINTERMUTE: Detach BaseQuickMsg from the class-hierarchy. (Remove useless inheritance)
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2013-03-24 19:02:34 +01:00 |
base_region.cpp
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WINTERMUTE: Avoid including BaseGame in BaseRegion.
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2013-04-17 20:06:53 +02:00 |
base_region.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_script_holder.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_script_holder.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_scriptable.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_scriptable.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_sprite.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_sprite.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_string_table.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_string_table.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
base_sub_frame.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_sub_frame.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
base_surface_storage.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base_surface_storage.h
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WINTERMUTE: Fix the rest of the Common:sort comparators.
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2012-12-09 11:08:04 +01:00 |
base_transition_manager.cpp
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_transition_manager.h
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WINTERMUTE: Const-ify member-functions that obviously should be const.
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2012-12-03 10:42:58 +01:00 |
base_viewport.cpp
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WINTERMUTE: Avoid including BaseGame in BaseViewport.
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2013-04-18 11:19:26 +02:00 |
base_viewport.h
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WINTERMUTE: Avoid including BaseGame in BaseViewport.
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2013-04-18 11:19:26 +02:00 |
base.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
base.h
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
save_thumb_helper.cpp
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WINTERMUTE: Use only const BaseGame-ref in SaveThumbHelper.
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2013-04-17 21:21:17 +02:00 |
save_thumb_helper.h
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WINTERMUTE: Use only const BaseGame-ref in SaveThumbHelper.
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2013-04-17 21:21:17 +02:00 |
saveload.cpp
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
saveload.h
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JANITORIAL: Remove trailing whitespaces.
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2012-09-26 04:17:55 +02:00 |
timer.cpp
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |
timer.h
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WINTERMUTE: Split the timers from BaseGame into a separate class.
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2013-04-18 12:10:40 +02:00 |