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agos.cpp
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Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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2007-03-18 13:29:12 +00:00 |
agos.h
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Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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2007-03-18 13:29:12 +00:00 |
agosgame.cpp
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Add demo of Waxworks.
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2007-02-26 07:13:54 +00:00 |
animation.cpp
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Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
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2007-03-17 19:02:05 +00:00 |
animation.h
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Renamed ANIMATION_H to AGOS_ANIMATION_H.
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2007-02-19 20:55:16 +00:00 |
charset.cpp
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Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
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2007-02-12 04:18:19 +00:00 |
contain.cpp
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Fix MSVC2005 warnings. Please, review the changes.
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2006-11-22 15:50:30 +00:00 |
cursor.cpp
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Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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2007-03-18 13:29:12 +00:00 |
debug.cpp
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Using stat and fopen is not portable (writing to a Common::File isn't either, but at least it doesn't force porters to #define fopen to work around it)
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2007-02-17 20:37:57 +00:00 |
debug.h
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debugger.cpp
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Whitespace changes.
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2007-02-13 21:41:43 +00:00 |
debugger.h
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Add debugger command, to allow object flag vlaues to be altered.
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2006-11-09 10:41:29 +00:00 |
draw.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
event.cpp
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Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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2007-03-18 13:29:12 +00:00 |
game.cpp
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Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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2007-02-13 23:37:44 +00:00 |
gfx.cpp
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Change asserts to warnings to now, due to code differences in Amiga versions of Simon the Sorcerer.
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2007-02-12 13:29:41 +00:00 |
icons.cpp
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Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.
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2007-02-12 06:17:13 +00:00 |
input.cpp
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Refactoring AGOSEngine::waitForInput some more (in baby steps, so that if I break something, it'll be easier to figure out at which point I did it :)
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2007-03-18 14:33:13 +00:00 |
intern.h
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apply modified patch #1657436 (alignment issues)
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2007-02-12 09:04:34 +00:00 |
items.cpp
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Add inherit code for earlier games
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2006-11-06 14:28:19 +00:00 |
menus.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
midi.cpp
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a 20ms second delay should be ample time for a GM system ON
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2007-02-16 16:34:02 +00:00 |
midi.h
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AGOS: Send GM System Enable/On upon startup
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2007-02-16 13:41:38 +00:00 |
midiparser_s1d.cpp
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Removing some unnecessary #includes
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2007-03-09 23:46:45 +00:00 |
module.mk
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Cleanup
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2006-10-27 12:55:48 +00:00 |
oracle.cpp
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Add drag support for items in Elvira 1/2 and WW
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2006-10-22 13:04:34 +00:00 |
res_ami.cpp
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Fix subtitles glitches in Amiga OCS version of Simon the Sorcerer 1, by using AGA on screen font for now.
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2007-02-12 11:30:18 +00:00 |
res_snd.cpp
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Update error messages in loadModule().
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2007-03-14 12:34:40 +00:00 |
res.cpp
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Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past.
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2007-02-23 10:18:14 +00:00 |
rooms.cpp
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Cleanup
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2006-11-06 13:59:11 +00:00 |
saveload.cpp
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Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
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2007-02-17 18:55:51 +00:00 |
script_e1.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_e2.cpp
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Correct typo.
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2007-02-23 10:19:53 +00:00 |
script_ff.cpp
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Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
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2007-01-21 16:57:13 +00:00 |
script_pp.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_s1.cpp
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re-added missing wince #include; got deleted suring the simon -> agos transition
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2007-02-12 09:05:52 +00:00 |
script_s2.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script_ww.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script.cpp
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Update copy protection bypass for Simon 1/2.
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2007-02-23 11:12:12 +00:00 |
sound.cpp
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Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
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2007-02-24 23:40:28 +00:00 |
sound.h
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Add sound effects support for early games
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2006-10-14 01:15:28 +00:00 |
string.cpp
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Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
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2007-02-12 04:18:19 +00:00 |
subroutine.cpp
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Some very obvious cleanups.
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2007-02-16 17:13:29 +00:00 |
verb.cpp
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Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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2007-03-18 13:29:12 +00:00 |
vga_e2.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_ff.cpp
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Some very obvious cleanups.
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2007-02-16 17:13:29 +00:00 |
vga_s1.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
vga_s2.cpp
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Whitespace changes.
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2007-02-13 21:41:43 +00:00 |
vga_ww.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga.cpp
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Fix warnings
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2007-02-13 19:51:27 +00:00 |
vga.h
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Add support for clearWindow and cleanup
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2006-10-11 12:03:47 +00:00 |
window.cpp
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Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.
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2007-02-12 11:27:11 +00:00 |
zones.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |