scummvm/engines/lab
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
anim.cpp LAB: Fix waiting for sounds embedded in animations 2016-05-17 11:22:27 +03:00
anim.h LAB: Remove superfluous class variables 2016-01-08 02:01:28 +02:00
configure.engine LAB: Enable by default. 2016-02-10 07:00:16 +01:00
console.cpp JANITORIAL: Typos 2016-10-31 09:56:43 +01:00
console.h LAB: Add override keywords 2020-02-09 12:43:15 +01:00
detection.cpp LAB: Add override keywords 2020-02-09 12:43:15 +01:00
dispman.cpp LAB: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
dispman.h LAB: Remove unused variable 2015-12-29 10:45:39 +01:00
engine.cpp LAB: Fix Missing Default Switch Cases 2019-11-14 23:48:05 +00:00
eventman.cpp LAB: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
eventman.h LAB: Separate the interface from the event manager 2016-01-15 21:03:57 +02:00
image.cpp LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
image.h LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
interface.cpp LAB: Separate the interface from the event manager 2016-01-15 21:03:57 +02:00
interface.h LAB: Separate the interface from the event manager 2016-01-15 21:03:57 +02:00
intro.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
intro.h LAB: Simplify and clean up the intro code 2016-01-05 21:47:31 +02:00
lab.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
lab.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
labsets.cpp LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
labsets.h LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
map.cpp LAB: Fix UB (use of deallocated memory) 2018-05-05 17:54:46 +02:00
module.mk LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
music.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
music.h JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
processroom.cpp LAB: Fix Missing Default Switch Cases 2019-11-14 23:48:05 +00:00
processroom.h LAB: Remove useless pragma 2015-12-27 01:30:00 +01:00
resource.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
resource.h LAB: Add a workaround for DOS version using long filenames 2016-01-24 13:34:37 +01:00
savegame.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
special.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
speciallocks.cpp LAB: Fix DOS filename in speciallocks 2016-01-24 01:36:00 +01:00
speciallocks.h LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
utils.cpp LAB: Bugfixes for the lowres DOS version 2016-01-08 02:01:28 +02:00
utils.h LAB: Move some more comments to header files 2015-12-23 21:35:33 +01:00