..
anim.cpp
LAB: Fix waiting for sounds embedded in animations
2016-05-17 11:22:27 +03:00
anim.h
LAB: Remove superfluous class variables
2016-01-08 02:01:28 +02:00
configure.engine
LAB: Enable by default.
2016-02-10 07:00:16 +01:00
console.cpp
JANITORIAL: Typos
2016-10-31 09:56:43 +01:00
console.h
LAB: Add override keywords
2020-02-09 12:43:15 +01:00
detection.cpp
LAB: Add override keywords
2020-02-09 12:43:15 +01:00
dispman.cpp
LAB: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
dispman.h
LAB: Remove unused variable
2015-12-29 10:45:39 +01:00
engine.cpp
LAB: Fix Missing Default Switch Cases
2019-11-14 23:48:05 +00:00
eventman.cpp
LAB: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
eventman.h
LAB: Separate the interface from the event manager
2016-01-15 21:03:57 +02:00
image.cpp
LAB: Clean up Image._imageData memory handling
2015-12-26 21:59:10 +01:00
image.h
LAB: Clean up Image._imageData memory handling
2015-12-26 21:59:10 +01:00
interface.cpp
LAB: Separate the interface from the event manager
2016-01-15 21:03:57 +02:00
interface.h
LAB: Separate the interface from the event manager
2016-01-15 21:03:57 +02:00
intro.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
intro.h
LAB: Simplify and clean up the intro code
2016-01-05 21:47:31 +02:00
lab.cpp
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
lab.h
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
labsets.cpp
LAB: Replace char* by Common::String in several functions
2015-12-23 21:35:31 +01:00
labsets.h
LAB: Replace char* by Common::String in several functions
2015-12-23 21:35:31 +01:00
map.cpp
LAB: Fix UB (use of deallocated memory)
2018-05-05 17:54:46 +02:00
module.mk
LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
2015-12-27 01:42:45 +02:00
music.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
music.h
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
processroom.cpp
LAB: Fix Missing Default Switch Cases
2019-11-14 23:48:05 +00:00
processroom.h
LAB: Remove useless pragma
2015-12-27 01:30:00 +01:00
resource.cpp
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
resource.h
LAB: Add a workaround for DOS version using long filenames
2016-01-24 13:34:37 +01:00
savegame.cpp
ENGINES: Cleanup of savegame filenames generation
2020-02-16 15:44:28 -08:00
special.cpp
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
speciallocks.cpp
LAB: Fix DOS filename in speciallocks
2016-01-24 01:36:00 +01:00
speciallocks.h
LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
2015-12-27 01:42:45 +02:00
utils.cpp
LAB: Bugfixes for the lowres DOS version
2016-01-08 02:01:28 +02:00
utils.h
LAB: Move some more comments to header files
2015-12-23 21:35:33 +01:00