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2011-03-25 07:42:03 +08:00
2009-05-08 07:17:43 +00:00
2009-05-08 07:17:43 +00:00
2009-05-08 07:17:43 +00:00
2011-04-25 17:37:59 +02:00
2009-05-08 07:17:43 +00:00
2009-10-17 12:48:23 +00:00

This is a modified version of TinyGL 0.4 intended for use with Residual.
The changes made from the original version of TinyGL 0.4 are:

* Changed file extensions from *.c to *.cpp to compile as C++.
* Included only files needed by Residual.
* Changed include paths in source files.
* Added needed type casts and fixes for proper compile.
* Added 't/T' prefix to prevent OpenGL name clashes.
* Added light shading texture mapping mode.
* Removed unneeded code.
* Introduced second 32-bit z-buffer for 3d objects only,
  and kept 16-bit only for static z-buffer bitmaps.
* Added support for drawing in shadow mode (generate mask and polygon shadow).