scummvm/engines/gob
Sven Hesse 1a44ed588f GOB: Some more Addy stubs
svn-id: r55509
2011-01-25 01:28:31 +00:00
..
demos GOB: Add the property switchColorMode 2011-01-16 16:29:19 +00:00
save GOB: Urban: Write intro.0xx to file too 2011-01-24 10:31:19 +00:00
sound COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h GOB: Minor Correction in Debug Console Header. 2010-12-31 11:00:50 +00:00
dataio.cpp GOB: Fix byte *getFile() for loose files 2010-12-07 23:55:27 +00:00
dataio.h GOB: Add listArchives debug console command 2010-10-31 20:51:35 +00:00
detection_tables.h GOB: un-ban and fix a somehow corrupted version of Fascination 2010-10-24 20:20:48 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
draw_bargon.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
draw_fascin.cpp GOB: Add back 3 empty lines used by DrMcCoy 2010-12-01 21:08:47 +00:00
draw_playtoons.cpp GOB: little clean-up 2010-12-01 20:17:31 +00:00
draw_v1.cpp GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
draw_v2.cpp GOB: Adding a proper shade method 2011-01-16 22:29:49 +00:00
draw.cpp GOB: Fix some of the live-video glitchyness 2011-01-22 12:26:31 +00:00
draw.h GOB: Urban: Fix missing visuals at Cemetary/Lab 2011-01-20 10:20:57 +00:00
expression.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
expression.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
game.cpp GOB: Add a workaround for Inca2 2011-01-18 11:51:45 +00:00
game.h Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop) 2009-08-24 22:37:09 +00:00
global.cpp Playtoons - implement some functions related to hotspot texts 2009-09-29 22:43:30 +00:00
global.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
gob.cpp GOB: Adding stubs for Addy 2011-01-25 00:50:26 +00:00
gob.h GOB: Add setTrueColor() 2011-01-16 16:28:47 +00:00
goblin_v1.cpp GOB: Make Map::_wayPoints protected 2010-10-30 17:26:49 +00:00
goblin_v2.cpp GOB: Make some more map properties protected 2010-10-30 17:28:27 +00:00
goblin_v3.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
goblin_v4.cpp GOB: Make some more map properties protected 2010-10-30 17:28:27 +00:00
goblin.cpp GOB: Fix spelling 2010-11-01 15:36:31 +00:00
goblin.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
hotspots.cpp GOB: Change a warning() into a debugC() 2011-01-20 12:31:13 +00:00
hotspots.h Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_fascin.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
init_v1.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init_v2.cpp - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
init_v3.cpp GOB: Fix text display in Gob3 Windows/ADI 2010-10-05 18:54:30 +00:00
init_v4.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init_v6.cpp GOB: Change the NOCD workaround for Urban Runner a bit 2011-01-23 11:00:57 +00:00
init.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
init.h GOB: Add an initGame() for Fascination. 2010-08-20 22:23:12 +00:00
inter_bargon.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
inter_fascin.cpp GOB: Fix 2nd Hebrew protection screen in Fascination 2010-09-10 23:40:08 +00:00
inter_inca2.cpp GOB: Give Inca2 its own Inter class 2011-01-18 11:52:24 +00:00
inter_playtoons.cpp GOB: Some more Addy stubs 2011-01-25 01:28:31 +00:00
inter_v1.cpp GOB: Adding stubs for Addy 2011-01-25 00:50:26 +00:00
inter_v2.cpp GOB: Also ignore writing to kSaveModeIgnore files 2011-01-20 12:39:54 +00:00
inter_v3.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v4.cpp GOB: Fix Woodruff object videos 2011-01-18 07:03:42 +00:00
inter_v5.cpp GOB: Adding stubs for Addy 2011-01-25 00:50:26 +00:00
inter_v6.cpp GOB: Wait for the exact moment of the video sound's end 2011-01-24 14:10:15 +00:00
inter_v7.cpp GOB: Some more Addy stubs 2011-01-25 01:28:31 +00:00
inter.cpp GOB: Make the variable stack endianness-independent 2011-01-17 13:37:14 +00:00
inter.h GOB: Some more Addy stubs 2011-01-25 01:28:31 +00:00
map_v1.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
map_v2.cpp GOB: Fix a map cleanup regression 2010-11-01 20:47:38 +00:00
map.cpp GOB: Make Map::getItem()/setItem() nonvirtual 2010-10-30 17:28:54 +00:00
map.h GOB: Make Map::getItem()/setItem() nonvirtual 2010-10-30 17:28:54 +00:00
module.mk GOB: Adding stubs for Addy 2011-01-25 00:50:26 +00:00
mult_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
mult_v2.cpp GOB: Try to also open VMD files in Gob3 Win 2010-10-05 21:22:30 +00:00
mult.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
mult.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
palanim.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
palanim.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
resources.cpp GOB: Fix Urban Runner hotspot texts 2011-01-18 06:30:47 +00:00
resources.h ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
scenery_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
scenery_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
scenery.cpp GOB: Use Surface::blit() in VideoPlayer::copyFrame() 2011-01-20 05:19:41 +00:00
scenery.h Changed anim/static PieceDesc loading, to allow for more sanity checks. 2008-05-26 15:29:12 +00:00
script.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
script.h GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
surface.cpp GOB: Fix a clipping issue 2011-01-23 20:16:24 +00:00
surface.h GOB: Adding a proper shade method 2011-01-16 22:29:49 +00:00
totfile.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
totfile.h Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file 2010-02-25 15:22:26 +00:00
util.cpp GOB: Implement "live" (non-blocking) videos 2011-01-19 18:57:43 +00:00
util.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
variables.cpp GOB: Add some sanity checks 2011-01-18 10:42:26 +00:00
variables.h GOB: Make the variable stack endianness-independent 2011-01-17 13:37:14 +00:00
video_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video_v2.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video_v6.cpp GOB: Add chroma values linear interpolation in drawYUV 2011-01-18 00:56:48 +00:00
video.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
video.h GOB: Remove unused old shade functions 2011-01-16 22:30:19 +00:00
videoplayer.cpp GOB: Wait for the exact moment of the video sound's end 2011-01-24 14:10:15 +00:00
videoplayer.h GOB: Wait for the exact moment of the video sound's end 2011-01-24 14:10:15 +00:00