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dragonsphere
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MADS: WIP handling of V2 walk nodes and walkable areas
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2014-07-23 02:47:29 +03:00 |
nebular
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MADS: Main menu selections now working
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2014-07-27 11:10:59 -04:00 |
phantom
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MADS: WIP handling of V2 walk nodes and walkable areas
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2014-07-23 02:47:29 +03:00 |
action.cpp
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MADS: Changed several values to constants in action setup
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2014-06-03 21:33:08 -04:00 |
action.h
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MADS: Initialize some variables in MADSAction
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2014-05-27 00:06:30 +02:00 |
animation.cpp
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MADS: Fix memory corruption when dealing with monster in scene 703
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2014-06-04 09:30:10 -04:00 |
animation.h
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MADS: Standardised on passing depth surfaces as DepthSurface
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2014-05-25 13:23:05 -04:00 |
assets.cpp
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MADS: Minor fixes for sprite asset flags passing
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2014-06-01 11:48:19 -04:00 |
assets.h
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MADS: Add enum for sprite asset loading flags
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2014-06-01 09:10:49 -04:00 |
audio.cpp
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MADS: Fix a couple of warnings
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2014-04-28 07:08:23 +02:00 |
audio.h
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MADS: Implement the audio player
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2014-04-27 22:56:15 +03:00 |
compression.cpp
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MADS: Fix compilation with clang
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2014-05-27 14:12:01 +03:00 |
compression.h
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MADS: initialise -> initialize.
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2014-05-27 00:58:25 +02:00 |
configure.engine
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debugger.cpp
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MADS: Add support for FAB decompression in the dump_file command
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2014-07-23 02:47:29 +03:00 |
debugger.h
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MADS: Add a debug command to show messages
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2014-05-20 14:31:10 +03:00 |
detection_tables.h
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MADS: Fix spelling of Rex Alternate detection entry
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2014-05-26 15:10:25 -04:00 |
detection.cpp
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MADS: Misc savegame fixes and added meta query info
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2014-05-02 21:29:33 -04:00 |
dialogs.cpp
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MADS: Fix restoring upper palette area when dialogs close
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2014-06-04 21:56:16 -04:00 |
dialogs.h
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MADS: Main menu selections now working
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2014-07-27 11:10:59 -04:00 |
events.cpp
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MADS: Add support to event manager for intercepting events
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2014-07-26 20:19:35 -04:00 |
events.h
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MADS: Add support to event manager for intercepting events
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2014-07-26 20:19:35 -04:00 |
font.cpp
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MADS: Fix loading fonts used by animations
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2014-05-30 20:42:17 -04:00 |
font.h
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MADS: initialise -> initialize.
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2014-05-27 00:58:25 +02:00 |
game_data.cpp
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MADS: Properly set the scene revisited flag when loading a saved game
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2014-06-01 15:18:31 +03:00 |
game_data.h
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MADS: Properly set the scene revisited flag when loading a saved game
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2014-06-01 15:18:31 +03:00 |
game.cpp
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MADS: Cleanup of fields and constants usage
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2014-06-28 22:56:51 -04:00 |
game.h
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MADS: Create savegame thumbnail from scenes before opening in-game dialogs
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2014-06-28 22:40:25 -04:00 |
globals.cpp
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MADS: Changed 16-bit globals over to be 32-bits
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2014-05-18 16:12:40 -04:00 |
globals.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
hotspots.cpp
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MADS: Fix dynamic hotspots in scenes with multiple such hotspots
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2014-06-01 14:43:26 -04:00 |
hotspots.h
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MADS: Fix dynamic hotspots in scenes with multiple such hotspots
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2014-06-01 14:43:26 -04:00 |
inventory.cpp
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MADS: Fix confiscating player's inventory when captured
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2014-05-30 19:25:13 -04:00 |
inventory.h
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MADS: Fixes for recharging durafail batteries
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2014-06-01 22:03:02 -04:00 |
mads.cpp
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MADS: Free the audio player when the game ends
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2014-06-03 22:27:05 -04:00 |
mads.h
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MADS: initialise -> initialize.
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2014-05-27 00:58:25 +02:00 |
messages.cpp
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MADS: Implement the difficulty selection dialog
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2014-06-26 22:07:33 -04:00 |
messages.h
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MADS: Janitorial - Trim more trailing whitespace
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2014-05-28 23:25:49 +02:00 |
module.mk
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MADS: Beginnings of work on Rex Nebular main menu
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2014-07-18 20:20:18 -04:00 |
msurface.cpp
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MADS: Clean up _depthStyle usage in DepthSurface class
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2014-07-24 21:09:34 -04:00 |
msurface.h
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MADS: Clean up _depthStyle usage in DepthSurface class
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2014-07-24 21:09:34 -04:00 |
palette.cpp
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MADS: Fix memory corruption when dealing with monster in scene 703
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2014-06-04 09:30:10 -04:00 |
palette.h
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MADS: Fix palette method signature
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2014-07-20 16:33:35 -04:00 |
player.cpp
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MADS: Silence gcc conversion warnings
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2014-06-01 17:28:34 -04:00 |
player.h
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MADS: Add removePlayerSprites(), remove a TODO
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2014-05-18 22:30:11 +02:00 |
rails.cpp
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MADS: Silence gcc conversion warnings
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2014-06-01 17:28:34 -04:00 |
rails.h
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
resources.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
resources.h
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
scene_data.cpp
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MADS: Clean up _depthStyle usage in DepthSurface class
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2014-07-24 21:09:34 -04:00 |
scene_data.h
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MADS: Add a constructor to SceneInfo
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2014-05-28 21:24:14 +02:00 |
scene.cpp
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MADS: Main menu background is now correctly loading
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2014-07-25 22:07:34 -04:00 |
scene.h
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MADS: synchronise -> synchronize
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2014-05-27 00:58:25 +02:00 |
screen.cpp
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MADS: Don't error out on unsupported scene transitions
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2014-06-29 05:22:46 +03:00 |
screen.h
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MADS: Implemented support methods for ScreenDialog base class
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2014-06-05 22:15:31 -04:00 |
sequence.cpp
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MADS: Fix for reverse sprite cycles
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2014-06-03 19:48:16 -04:00 |
sequence.h
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MADS: Properly implement sequence entry object movement
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2014-05-24 19:25:31 -04:00 |
sound.cpp
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MADS: Don't error out in the SoundManager in MADS v2 games
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2014-05-20 07:32:39 +03:00 |
sound.h
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MADS: initialise -> initialize.
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2014-05-27 00:58:25 +02:00 |
sprites.cpp
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MADS: Implement the difficulty selection dialog
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2014-06-26 22:07:33 -04:00 |
sprites.h
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MADS: Add enum for sprite asset loading flags
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2014-06-01 09:10:49 -04:00 |
staticres.cpp
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MADS: Fixes for correctly setting up grey fading palette intensities
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2014-05-06 22:49:57 -04:00 |
staticres.h
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MADS: Fixes for correctly setting up grey fading palette intensities
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2014-05-06 22:49:57 -04:00 |
user_interface.cpp
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MADS: Fix incorrect frame usage for spinning inventory items
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2014-06-07 17:34:57 -04:00 |
user_interface.h
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MADS: Fix typo in drawScroller()
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2014-06-05 00:04:03 +02:00 |