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games
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FREESCAPE: use the correct color for info menu for driller zx spectrum
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2022-12-28 09:34:55 -03:00 |
language
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ALL: VS warning cleanup
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2022-12-25 16:31:57 +01:00 |
loaders
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FREESCAPE: initial implementation of getRGBAtZX
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2022-12-24 13:18:53 -03:00 |
objects
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FREESCAPE: refactored frame rendering code to avoid displaying things too quickly
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2022-12-17 19:28:37 -03:00 |
area.cpp
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FREESCAPE: save/load color remappings in areas, if any
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2022-12-07 09:35:31 +01:00 |
area.h
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FREESCAPE: initial implementation of getRGBAtZX
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2022-12-24 13:18:53 -03:00 |
configure.engine
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FREESCAPE: enable building by default
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2022-12-05 10:06:29 +01:00 |
credits.pl
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FREESCAPE: added credits.pl
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2022-12-13 11:32:14 -03:00 |
demo.cpp
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FREESCAPE: relocated the code that process demo inputs
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2022-11-30 12:36:49 +01:00 |
detection.cpp
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FREESCAPE: added detection of another driller zx release
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2022-12-24 15:53:53 -03:00 |
detection.h
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FREESCAPE: add cheat to disable sensors
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2022-12-03 12:19:22 +01:00 |
freescape.cpp
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FREESCAPE: show title screen in driller zx spectrum
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2022-12-28 09:34:55 -03:00 |
freescape.h
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FREESCAPE: improved drawInfoMenu for driller dos and zx spectrum
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2022-12-28 09:34:55 -03:00 |
gfx_opengl_texture.cpp
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FREESCAPE: avoid blurry textures in OpenGL
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2022-11-06 22:00:43 +01:00 |
gfx_opengl_texture.h
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FREESCAPE: define texture pixel format and convert images if necessary
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2022-11-06 22:00:41 +01:00 |
gfx_opengl.cpp
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FREESCAPE: fixed two crashes in the ZX renderer
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2022-12-24 15:53:53 -03:00 |
gfx_opengl.h
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FREESCAPE: implemented stipple data usage for ZX renderer
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2022-12-24 13:18:53 -03:00 |
gfx_tinygl_texture.cpp
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FREESCAPE: initialize all the members of TinyGLTexture
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2022-11-07 09:24:55 +01:00 |
gfx_tinygl_texture.h
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FREESCAPE: define texture pixel format and convert images if necessary
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2022-11-06 22:00:41 +01:00 |
gfx_tinygl.cpp
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FREESCAPE: implemented stipple data usage for ZX renderer
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2022-12-24 13:18:53 -03:00 |
gfx_tinygl.h
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FREESCAPE: make sure thumbnail image is always created from the screen
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2022-11-30 12:36:49 +01:00 |
gfx.cpp
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FREESCAPE: implemented stipple data usage for ZX renderer
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2022-12-24 13:18:53 -03:00 |
gfx.h
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FREESCAPE: implemented stipple data usage for ZX renderer
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2022-12-24 13:18:53 -03:00 |
metaengine.cpp
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FREESCAPE: add cheat to disable sensors
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2022-12-03 12:19:22 +01:00 |
module.mk
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FREESCAPE: refactored sensor code
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2022-12-17 19:28:37 -03:00 |
movement.cpp
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FREESCAPE: limit cpu usage when vsync is enabled
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2022-12-23 09:11:05 -03:00 |
neo.cpp
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FREESCAPE: moved NeoDecoder into the Freescape namespace
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2022-11-06 22:00:46 +01:00 |
neo.h
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FREESCAPE: moved NeoDecoder into the Freescape namespace
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2022-11-06 22:00:46 +01:00 |
POTFILES
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FREESCAPE: Move the engine options into the MetaEngine subclass
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2022-11-16 23:58:54 +01:00 |
sound.cpp
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FREESCAPE: reimplemented playMusic using Audio::SeekableAudioStream::openStreamFile
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2022-11-06 22:00:46 +01:00 |