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balloons.cpp
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Fix whitespace
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2010-04-02 22:14:18 +00:00 |
callables_br.cpp
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callables_ns.cpp
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Guarded the command execution suspension for NS demo (this was due in r38662 - see bug #2619824).
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2010-06-19 02:51:03 +00:00 |
debug.cpp
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Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.
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2010-05-22 15:56:27 +00:00 |
debug.h
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Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.
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2010-05-22 15:56:27 +00:00 |
detection.cpp
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
dialogue.cpp
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Make sure a dialogue is valid before entering dialogue mode.
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2010-05-22 15:30:18 +00:00 |
disk_br.cpp
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
disk_ns.cpp
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
disk.cpp
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disk.h
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
exec_br.cpp
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Prevent execution of the STOP script command when its Zone does not exist. Patch #3021744 by fuzzie with some comments.
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2010-06-27 04:58:48 +00:00 |
exec_ns.cpp
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exec.cpp
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Save the context of a suspended list before resuming the execution, so that it can safely be suspended again. Patch 3004652 by fuzzie.
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2010-06-19 02:50:46 +00:00 |
exec.h
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font.cpp
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Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
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2010-01-08 22:07:35 +00:00 |
gfxbase.cpp
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Fixed clipping when drawing sprites at small scale factors (this fixes the balloon scene).
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2010-06-13 06:56:13 +00:00 |
graphics.cpp
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Support for vertical scrolling. Patch 3005933 by fuzzie.
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2010-06-13 06:55:58 +00:00 |
graphics.h
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Fix bug 2969257 (labels) and hopefully plug all the leaks.
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2010-04-27 08:59:13 +00:00 |
gui_br.cpp
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Use the new _nextPart member switching part from the menu in BRA.
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2010-06-19 04:51:00 +00:00 |
gui_ns.cpp
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Changed the last global objects to class members.
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2010-05-12 09:28:29 +00:00 |
gui.cpp
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
gui.h
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input.cpp
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When closing inventory, do not force input back to game-mode if commands need otherwise.
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2010-06-13 07:35:48 +00:00 |
input.h
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inventory.cpp
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Fixed bug 2879805. Typo in inventory code made the inventory impossible to cleanup on loadgame.
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2009-10-16 00:08:18 +00:00 |
inventory.h
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module.mk
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objects.cpp
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Fix bug 2969257 (labels) and hopefully plug all the leaks.
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2010-04-27 08:59:13 +00:00 |
objects.h
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Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.
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2010-05-22 12:36:36 +00:00 |
parallaction_br.cpp
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
parallaction_ns.cpp
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
parallaction.cpp
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Cleanup (removed many Parallaction::getGameType() calls).
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2010-05-22 17:59:49 +00:00 |
parallaction.h
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Implemented PART command for BRA, largely based on patch #3005434 by fuzzie.
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2010-06-19 04:50:44 +00:00 |
parser_br.cpp
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Added a parser for kZoneNone zones/animations in BRA.
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2010-06-13 09:07:15 +00:00 |
parser_ns.cpp
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Ensure that zones/animations always get the same index number.
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2010-06-04 13:48:09 +00:00 |
parser.cpp
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Added a new valid EOL character for scripts. Patch 3004990 by fuzzie.
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2010-05-21 11:05:18 +00:00 |
parser.h
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Added a parser for kZoneNone zones/animations in BRA.
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2010-06-13 09:07:15 +00:00 |
saveload.cpp
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Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while.
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2010-03-29 18:47:40 +00:00 |
saveload.h
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
sound_br.cpp
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Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie.
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2010-05-21 12:39:54 +00:00 |
sound_ns.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
sound.h
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Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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2010-01-26 22:48:45 +00:00 |
staticres.cpp
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walk.cpp
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Keep the balloon from getting stuck in an infinite loop when floating near the borders of the screen.
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2010-06-13 06:55:40 +00:00 |
walk.h
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Fix whitespace
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2010-04-02 22:14:18 +00:00 |