scummvm/engines/made
2008-04-24 14:39:01 +00:00
..
database.cpp Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
database.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
detection.cpp Surely, it's the "version" of Return to Zork with rtzcd.red that should have 2008-04-23 19:11:13 +00:00
graphics.cpp Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
graphics.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00
made.cpp Cleanup and simplification of the music playing code 2008-04-24 14:12:08 +00:00
made.h Cleanup and simplification of the music playing code 2008-04-24 14:12:08 +00:00
module.mk Added (early) midi player code. 2008-04-23 23:22:02 +00:00
music.cpp More cleanup 2008-04-24 14:15:35 +00:00
music.h Cleanup and simplification of the music playing code 2008-04-24 14:12:08 +00:00
pmvplayer.cpp Some palette related fixes 2008-04-21 20:20:34 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp Added (early) midi player code. 2008-04-23 23:22:02 +00:00
resource.h Added (early) midi player code. 2008-04-23 23:22:02 +00:00
screen.cpp Added (early) midi player code. 2008-04-23 23:22:02 +00:00
screen.h Added (early) midi player code. 2008-04-23 23:22:02 +00:00
script.cpp Unimplemented commands and opcodes throw a warning now 2008-04-24 14:39:01 +00:00
script.h Changed spaces to tabs. 2008-04-20 15:36:40 +00:00
scriptfuncs.cpp Unimplemented commands and opcodes throw a warning now 2008-04-24 14:39:01 +00:00
scriptfuncs.h In-game sound effects and voices should be working correctly now. 2008-04-23 17:21:49 +00:00
sound.cpp Performed some optimizations to the PMV player 2008-04-21 16:52:09 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00