scummvm/engines/sword2
Eugene Sandulenko 23d74fddb4 CONFIGURE: Introduced new engine dependency: highres
Some backends like GCW0 do no support graphics >320x240 due to
the hardware limitation (downscaling is possible but it will ruin
the pixel hunting which is often part of the gameplay).

Instead of manually updating the list of engines, we now introduce
a new dependency.

I marked all relevant engines, but some, like tinsel, require more
work with putting their relevant high-res games under USE_HIGHRES
define.
2016-03-05 14:25:56 +01:00
..
animation.cpp SWORD1: Change "no DXA support" message. 2014-08-22 06:43:02 +02:00
animation.h SWORD2: Add back MPEG-2 video support 2013-06-20 19:55:00 -04:00
anims.cpp
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp ALL: Make Debugger command function names conform to our guidelines. 2014-05-27 02:04:08 +02:00
console.h
controls.cpp ENGINES: Remove a bunch of unused private member variables 2013-04-18 23:50:20 +02:00
controls.h
debug.cpp
debug.h
defs.h
events.cpp
function.cpp VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API 2012-07-24 13:24:01 -04:00
header.cpp
header.h
icons.cpp ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
interpreter.cpp JANITORIAL: Fix clang printf warnings 2016-01-07 14:55:32 +02:00
interpreter.h
layers.cpp ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
logic.cpp
logic.h
maketext.cpp ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
maketext.h ALL: analyse -> analyze 2011-05-25 10:50:47 -04:00
memory.cpp JANITORIAL: Fix clang printf warnings 2016-01-07 14:55:32 +02:00
memory.h ENGINES: Remove a bunch of unused private member variables 2013-04-18 23:50:20 +02:00
menu.cpp
module.mk
mouse.cpp
mouse.h
music.cpp COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream. 2012-03-11 00:51:20 +01:00
object.h
palette.cpp SWORD2: Fix reference to out-of-scope variable 2013-04-22 22:27:19 +02:00
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
protocol.cpp
render.cpp SWORD2: Silence "variable set but not used" GCC warnings 2011-07-03 07:20:40 +02:00
resman.cpp ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. 2014-05-27 02:04:07 +02:00
resman.h
router.cpp JANITORIAL: Typos detected with lintian & grep 2016-02-15 18:27:02 +01:00
router.h ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
saveload.cpp SWORD2: Replace snprintf() usage with Common::String::format() 2011-06-02 04:38:47 +01:00
saveload.h
screen.cpp ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
screen.h ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
scroll.cpp
sound.cpp ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. 2014-05-27 02:04:07 +02:00
sound.h ENGINES: Remove a bunch of unused private member variables 2013-04-18 23:50:20 +02:00
speech.cpp
sprite.cpp SWORD2: Fix (unlikely) memory leak 2013-04-22 22:22:43 +02:00
startup.cpp
sword2.cpp SWORD2: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
sword2.h ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
sync.cpp
walker.cpp