scummvm/scumm/imuse_digi
2004-07-19 10:51:00 +00:00
..
.cvsignore synced imuse digital with local tree 2004-01-06 17:28:29 +00:00
dimuse_bndmgr.cpp Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open() 2004-06-27 22:03:38 +00:00
dimuse_bndmgr.h Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open() 2004-06-27 22:03:38 +00:00
dimuse_codecs.cpp ops 2004-05-23 19:44:10 +00:00
dimuse_music.cpp - update names 2004-05-01 18:36:13 +00:00
dimuse_script.cpp removed not needed code and moved pause mixer after pause imuse 2004-07-19 10:51:00 +00:00
dimuse_sndmgr.cpp added code for bundle script vars 2004-07-04 06:14:18 +00:00
dimuse_sndmgr.h i wanted 16 not 24 2004-06-20 15:32:46 +00:00
dimuse_tables.cpp added some indexed comments 2004-04-26 05:18:45 +00:00
dimuse_track.cpp Fix Digital Imuse deadlocks for CE platforms. Other platforms using event-based timers may be interested in it, too 2004-07-18 16:30:01 +00:00
dimuse.cpp missed changes 2004-06-20 20:19:09 +00:00
dimuse.h trackOffset is obsolote, added few debugs, added flush sounds while smush plying to prevent overload tracks 2004-06-20 15:28:11 +00:00