mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
11d552ff7e
svn-id: r14166
547 lines
16 KiB
C++
547 lines
16 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "stdafx.h"
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#include "common/scummsys.h"
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#include "common/util.h"
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#include "sound/voc.h"
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#include "scumm/scumm.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/imuse_digi/dimuse_sndmgr.h"
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#include "scumm/imuse_digi/dimuse_bndmgr.h"
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namespace Scumm {
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ImuseDigiSndMgr::ImuseDigiSndMgr(ScummEngine *scumm) {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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memset(&_sounds[l], 0, sizeof(soundStruct));
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}
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_vm = scumm;
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_disk = 0;
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_cacheBundleDir = new BundleDirCache();
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BundleCodecs::initializeImcTables();
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}
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ImuseDigiSndMgr::~ImuseDigiSndMgr() {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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closeSound(&_sounds[l]);
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}
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#ifdef __PALM_OS__
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BundleCodecs::releaseImcTables();
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#endif
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}
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void ImuseDigiSndMgr::countElements(byte *ptr, int &numRegions, int &numJumps, int &numSyncs) {
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uint32 tag;
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int32 size = 0;
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do {
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tag = READ_BE_UINT32(ptr); ptr += 4;
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switch(tag) {
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case MKID_BE('TEXT'):
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case MKID_BE('STOP'):
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case MKID_BE('FRMT'):
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case MKID_BE('DATA'):
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('REGN'):
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numRegions++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('JUMP'):
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numJumps++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('SYNC'):
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numSyncs++;
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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default:
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error("ImuseDigiSndMgr::countElements() Unknown sfx header '%s'", tag2str(tag));
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}
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} while (tag != MKID_BE('DATA'));
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}
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void ImuseDigiSndMgr::prepareSound(byte *ptr, soundStruct *sound) {
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if (READ_UINT32(ptr) == MKID('Crea')) {
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bool quit = false;
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int len;
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int32 offset = READ_LE_UINT16(ptr + 20);
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int16 code = READ_LE_UINT16(ptr + 24);
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sound->region = (_region *)malloc(sizeof(_region) * 70);
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sound->jump = (_jump *)malloc(sizeof(_jump));
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sound->resPtr = ptr;
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sound->bits = 8;
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sound->channels = 1;
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while (!quit) {
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len = READ_LE_UINT32(ptr + offset);
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code = len & 0xFF;
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if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
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// try again with 2 bytes forward (workaround for some FT sounds (ex.362, 363)
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offset += 2;
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len = READ_LE_UINT32(ptr + offset);
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code = len & 0xFF;
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if ((code != 0) && (code != 1) && (code != 6) && (code != 7)) {
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error("Invalid code in VOC file : %d", code);
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}
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}
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offset += 4;
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len >>= 8;
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switch(code) {
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case 0:
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quit = true;
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break;
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case 1:
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{
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int time_constant = ptr[offset];
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offset += 2;
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len -= 2;
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sound->freq = getSampleRateFromVOCRate(time_constant);
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sound->region[sound->numRegions].offset = offset;
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sound->region[sound->numRegions].length = len;
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sound->numRegions++;
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}
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break;
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case 6: // begin of loop
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sound->jump[0].dest = offset + 8;
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sound->jump[0].hookId = 0;
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sound->jump[0].fadeDelay = 0;
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break;
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case 7: // end of loop
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sound->jump[0].offset = offset - 4;
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sound->numJumps++;
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sound->region[sound->numRegions].offset = offset - 4;
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sound->region[sound->numRegions].length = 0;
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sound->numRegions++;
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break;
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default:
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error("Invalid code in VOC file : %d", code);
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quit = true;
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break;
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}
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offset += len;
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}
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} else if (READ_UINT32(ptr) == MKID('iMUS')) {
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uint32 tag;
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int32 size = 0;
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byte *s_ptr = ptr;
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ptr += 16;
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int curIndexRegion = 0;
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int curIndexJump = 0;
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int curIndexSync = 0;
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sound->numRegions = 0;
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sound->numJumps = 0;
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sound->numSyncs = 0;
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countElements(ptr, sound->numRegions, sound->numJumps, sound->numSyncs);
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sound->region = (_region *)malloc(sizeof(_region) * sound->numRegions);
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sound->jump = (_jump *)malloc(sizeof(_jump) * sound->numJumps);
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sound->sync = (_sync *)malloc(sizeof(_sync) * sound->numSyncs);
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do {
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tag = READ_BE_UINT32(ptr); ptr += 4;
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switch(tag) {
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case MKID_BE('FRMT'):
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ptr += 12;
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sound->bits = READ_BE_UINT32(ptr); ptr += 4;
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sound->freq = READ_BE_UINT32(ptr); ptr += 4;
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sound->channels = READ_BE_UINT32(ptr); ptr += 4;
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break;
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case MKID_BE('TEXT'):
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case MKID_BE('STOP'):
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size = READ_BE_UINT32(ptr); ptr += size + 4;
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break;
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case MKID_BE('REGN'):
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ptr += 4;
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sound->region[curIndexRegion].offset = READ_BE_UINT32(ptr); ptr += 4;
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sound->region[curIndexRegion].length = READ_BE_UINT32(ptr); ptr += 4;
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curIndexRegion++;
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break;
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case MKID_BE('JUMP'):
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ptr += 4;
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sound->jump[curIndexJump].offset = READ_BE_UINT32(ptr); ptr += 4;
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sound->jump[curIndexJump].dest = READ_BE_UINT32(ptr); ptr += 4;
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sound->jump[curIndexJump].hookId = READ_BE_UINT32(ptr); ptr += 4;
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sound->jump[curIndexJump].fadeDelay = READ_BE_UINT32(ptr); ptr += 4;
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curIndexJump++;
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break;
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case MKID_BE('SYNC'):
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size = READ_BE_UINT32(ptr); ptr += 4;
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sound->sync[curIndexSync].size = size;
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sound->sync[curIndexSync].ptr = (byte *)malloc(size);
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memcpy(sound->sync[curIndexSync].ptr, ptr, size);
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curIndexSync++;
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ptr += size;
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break;
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case MKID_BE('DATA'):
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ptr += 4;
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break;
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default:
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error("ImuseDigiSndMgr::prepareSound(%d/%s) Unknown sfx header '%s'", sound->soundId, sound->name, tag2str(tag));
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}
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} while (tag != MKID_BE('DATA'));
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sound->offsetData = ptr - s_ptr;
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} else {
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error("ImuseDigiSndMgr::prepareSound(): Unknown sound format");
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}
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}
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ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::allocSlot() {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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if (!_sounds[l].inUse) {
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_sounds[l].inUse = true;
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return &_sounds[l];
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}
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}
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return NULL;
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}
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bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
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bool result = false;
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sound->bundle = new BundleMgr(_cacheBundleDir);
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if (_vm->_gameId == GID_CMI) {
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if (_vm->_features & GF_DEMO) {
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result = sound->bundle->openFile("music.bun");
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} else {
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char musicfile[20];
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if (disk == -1)
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sprintf(musicfile, "musdisk%d.bun", _vm->VAR(_vm->VAR_CURRENTDISK));
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else
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sprintf(musicfile, "musdisk%d.bun", disk);
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// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
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// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->stopAllSounds();
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// sound->bundle->closeFile();
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// }
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result = sound->bundle->openFile(musicfile);
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if (result == false)
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result = sound->bundle->openFile("music.bun");
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_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
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}
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} else if (_vm->_gameId == GID_DIG)
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result = sound->bundle->openFile("digmusic.bun");
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else
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error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");
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if (result)
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_vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = 1;
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else
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_vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = 0;
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return result;
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}
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bool ImuseDigiSndMgr::openVoiceBundle(soundStruct *sound, int disk) {
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bool result = false;
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sound->bundle = new BundleMgr(_cacheBundleDir);
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if (_vm->_gameId == GID_CMI) {
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if (_vm->_features & GF_DEMO) {
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result = sound->bundle->openFile("voice.bun");
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} else {
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char voxfile[20];
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if (disk == -1)
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sprintf(voxfile, "voxdisk%d.bun", _vm->VAR(_vm->VAR_CURRENTDISK));
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else
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sprintf(voxfile, "voxdisk%d.bun", disk);
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// if (_disk != _vm->VAR(_vm->VAR_CURRENTDISK)) {
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// _vm->_imuseDigital->parseScriptCmds(0x1000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->parseScriptCmds(0x2000, 0, 0, 0, 0, 0, 0, 0);
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// _vm->_imuseDigital->stopAllSounds();
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// sound->bundle->closeFile();
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// }
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result = sound->bundle->openFile(voxfile);
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if (result == false)
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result = sound->bundle->openFile("voice.bun");
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_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
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}
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} else if (_vm->_gameId == GID_DIG)
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result = sound->bundle->openFile("digvoice.bun");
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else
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error("ImuseDigiSndMgr::openVoiceBundle() Don't know which bundle file to load");
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if (result)
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_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = 1;
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else
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_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = 0;
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return result;
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}
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ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int soundType, int volGroupId, int disk) {
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assert(soundId >= 0);
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assert(soundType);
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soundStruct *sound = allocSlot();
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if (!sound) {
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error("ImuseDigiSndMgr::openSound() can't alloc free sound slot");
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}
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bool result = false;
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byte *ptr = NULL;
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if (soundName[0] == 0) {
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sound->name[0] = 0;
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if ((soundType == IMUSE_RESOURCE)) {
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_vm->ensureResourceLoaded(rtSound, soundId);
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_vm->lock(rtSound, soundId);
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ptr = _vm->getResourceAddress(rtSound, soundId);
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if (ptr == NULL) {
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closeSound(sound);
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return NULL;
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}
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sound->resPtr = ptr;
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sound->soundId = soundId;
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sound->type = soundType;
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sound->volGroupId = volGroupId;
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result = true;
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} else if (soundType == IMUSE_BUNDLE) {
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bool header_outside = ((_vm->_gameId == GID_CMI) && !(_vm->_features & GF_DEMO));
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if (volGroupId == IMUSE_VOLGRP_VOICE)
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result = openVoiceBundle(sound, disk);
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else if (volGroupId == IMUSE_VOLGRP_MUSIC)
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result = openMusicBundle(sound, disk);
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else
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error("ImuseDigiSndMgr::openSound() Don't know how load sound: %d", soundId);
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if (!result) {
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closeSound(sound);
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return NULL;
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}
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if (sound->bundle->decompressSampleByIndex(soundId, 0, 0x2000, &ptr, 0, header_outside) == 0) {
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closeSound(sound);
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return NULL;
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}
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sound->soundId = soundId;
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sound->type = soundType;
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sound->volGroupId = volGroupId;
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} else {
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error("ImuseDigiSndMgr::openSound() Don't know how load sound: %d", soundId);
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}
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} else {
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if (soundType == IMUSE_BUNDLE) {
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bool header_outside = ((_vm->_gameId == GID_CMI) && !(_vm->_features & GF_DEMO));
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if (volGroupId == IMUSE_VOLGRP_VOICE)
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result = openVoiceBundle(sound, disk);
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else if (volGroupId == IMUSE_VOLGRP_MUSIC)
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result = openMusicBundle(sound, disk);
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else
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error("ImuseDigiSndMgr::openSound() Don't know how load sound: %d", soundId);
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if (!result) {
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closeSound(sound);
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return NULL;
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}
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if (sound->bundle->decompressSampleByName(soundName, 0, 0x2000, &ptr, header_outside) == 0) {
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closeSound(sound);
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return NULL;
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}
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strcpy(sound->name, soundName);
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sound->soundId = soundId;
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sound->type = soundType;
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sound->volGroupId = volGroupId;
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} else {
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error("ImuseDigiSndMgr::openSound() Don't know how load sound: %s", soundName);
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}
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}
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if (result) {
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if (ptr == NULL) {
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closeSound(sound);
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return NULL;
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}
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sound->disk = _disk;
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prepareSound(ptr, sound);
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return sound;
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}
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return NULL;
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}
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void ImuseDigiSndMgr::closeSound(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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if (soundHandle->resPtr) {
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bool found = false;
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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if ((_sounds[l].soundId == soundHandle->soundId) && (&_sounds[l] != soundHandle))
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found = true;
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}
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if (!found)
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_vm->unlock(rtSound, soundHandle->soundId);
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}
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delete soundHandle->bundle;
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for (int r = 0; r < soundHandle->numSyncs; r++)
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free(soundHandle->sync[r].ptr);
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free(soundHandle->region);
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free(soundHandle->jump);
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free(soundHandle->sync);
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memset(soundHandle, 0, sizeof(soundStruct));
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}
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ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::cloneSound(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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return openSound(soundHandle->soundId, soundHandle->name, soundHandle->type, soundHandle->volGroupId, soundHandle->disk);
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}
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bool ImuseDigiSndMgr::checkForProperHandle(soundStruct *soundHandle) {
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for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
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if (soundHandle == &_sounds[l])
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return true;
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}
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return false;
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}
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int ImuseDigiSndMgr::getFreq(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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return soundHandle->freq;
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}
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int ImuseDigiSndMgr::getBits(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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return soundHandle->bits;
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}
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int ImuseDigiSndMgr::getChannels(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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return soundHandle->channels;
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}
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bool ImuseDigiSndMgr::isEndOfRegion(soundStruct *soundHandle, int region) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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assert(region >= 0 && region < soundHandle->numRegions);
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return soundHandle->endFlag;
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}
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int ImuseDigiSndMgr::getNumRegions(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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return soundHandle->numRegions;
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}
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int ImuseDigiSndMgr::getNumJumps(soundStruct *soundHandle) {
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assert(soundHandle && checkForProperHandle(soundHandle));
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return soundHandle->numJumps;
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}
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int ImuseDigiSndMgr::getRegionOffset(soundStruct *soundHandle, int region) {
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debug(5, "getRegionOffset() region:%d");
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assert(soundHandle && checkForProperHandle(soundHandle));
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assert(region >= 0 && region < soundHandle->numRegions);
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return soundHandle->region[region].offset;
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}
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int ImuseDigiSndMgr::getJumpIdByRegionAndHookId(soundStruct *soundHandle, int region, int hookId) {
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debug(5, "getJumpIdByRegionAndHookId() region:%d, hookId:%d", region, hookId);
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assert(soundHandle && checkForProperHandle(soundHandle));
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assert(region >= 0 && region < soundHandle->numRegions);
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int32 offset = soundHandle->region[region].offset;
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for (int l = 0; l < soundHandle->numJumps; l++) {
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if (offset == soundHandle->jump[l].offset) {
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if (soundHandle->jump[l].hookId == hookId)
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return l;
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}
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}
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return -1;
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}
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void ImuseDigiSndMgr::getSyncSizeAndPtrById(soundStruct *soundHandle, int number, int32 &sync_size, byte **sync_ptr) {
|
|
assert(soundHandle && checkForProperHandle(soundHandle));
|
|
assert(number >= 0);
|
|
if (number < soundHandle->numSyncs) {
|
|
sync_size = soundHandle->sync[number].size;
|
|
*sync_ptr = soundHandle->sync[number].ptr;
|
|
} else {
|
|
sync_size = 0;
|
|
*sync_ptr = NULL;
|
|
}
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getRegionIdByJumpId(soundStruct *soundHandle, int jumpId) {
|
|
debug(5, "getRegionIdByJumpId() jumpId:%d", jumpId);
|
|
assert(soundHandle && checkForProperHandle(soundHandle));
|
|
assert(jumpId >= 0 && jumpId < soundHandle->numJumps);
|
|
int32 dest = soundHandle->jump[jumpId].dest;
|
|
for (int l = 0; l < soundHandle->numRegions; l++) {
|
|
if (dest == soundHandle->region[l].offset) {
|
|
return l;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getJumpHookId(soundStruct *soundHandle, int number) {
|
|
debug(5, "getJumpHookId() number:%d", number);
|
|
assert(soundHandle && checkForProperHandle(soundHandle));
|
|
assert(number >= 0 && number < soundHandle->numJumps);
|
|
return soundHandle->jump[number].hookId;
|
|
}
|
|
|
|
int ImuseDigiSndMgr::getJumpFade(soundStruct *soundHandle, int number) {
|
|
debug(5, "getJumpFade() number:%d", number);
|
|
assert(soundHandle && checkForProperHandle(soundHandle));
|
|
assert(number >= 0 && number < soundHandle->numJumps);
|
|
return soundHandle->jump[number].fadeDelay;
|
|
}
|
|
|
|
int32 ImuseDigiSndMgr::getDataFromRegion(soundStruct *soundHandle, int region, byte **buf, int32 offset, int32 size) {
|
|
debug(5, "getDataFromRegion() region:%d, offset:%d, size:%d, numRegions:%d", region, offset, size, soundHandle->numRegions);
|
|
assert(soundHandle && checkForProperHandle(soundHandle));
|
|
assert(buf && offset >= 0 && size >= 0);
|
|
assert(region >= 0 && region < soundHandle->numRegions);
|
|
|
|
int32 region_offset = soundHandle->region[region].offset;
|
|
int32 region_length = soundHandle->region[region].length;
|
|
int32 offset_data = soundHandle->offsetData;
|
|
int32 start = region_offset - offset_data;
|
|
|
|
if (offset + size + offset_data > region_length) {
|
|
size = region_length - offset;
|
|
soundHandle->endFlag = true;
|
|
} else {
|
|
soundHandle->endFlag = false;
|
|
}
|
|
|
|
int header_size = soundHandle->offsetData;
|
|
bool header_outside = ((_vm->_gameId == GID_CMI) && !(_vm->_features & GF_DEMO));
|
|
if (soundHandle->bundle) {
|
|
size = soundHandle->bundle->decompressSampleByCurIndex(start + offset, size, buf, header_size, header_outside);
|
|
} else if (soundHandle->resPtr) {
|
|
*buf = (byte *)malloc(size);
|
|
memcpy(*buf, soundHandle->resPtr + start + offset + header_size, size);
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
} // End of namespace Scumm
|