..
dynobj
AGS: Engine: fixed System.ColorDepth to returning game's native depth
2024-01-17 03:12:31 +01:00
statobj
AGS: Engine: hotfix game.top_inv_item script variable not working
2023-09-02 14:05:41 +02:00
asset_helper.h
AGS: AssetManager lets use AssetPath struct to call its methods
2022-03-20 22:11:55 -07:00
audio_channel.cpp
AGS: added AudioChannel.SeekMs() to coplement PositionMs
2022-10-10 23:42:34 +01:00
audio_channel.h
AGS: added AudioChannel.SeekMs() to coplement PositionMs
2022-10-10 23:42:34 +01:00
audio_clip.cpp
AGS: AssetManager lets use AssetPath struct to call its methods
2022-03-20 22:11:55 -07:00
audio_clip.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
button.cpp
AGS: Engine: picked out basic Animate params check and warn instead of quit
2023-05-12 12:00:39 +02:00
button.h
AGS: Share animation cycling algo between Buttons and RoomObjects
2022-04-22 20:05:04 -07:00
cd_audio.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
cd_audio.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
character_extras.cpp
AGS: Fixing more trivial warnings
2022-06-18 01:08:54 +01:00
character_extras.h
AGS: Use 100 as a default animation volume, as it's relative anyway
2022-06-19 00:46:56 +01:00
character_info_engine.cpp
AGS: Engine: fixed characters sometimes wait after moving before idle anim
2023-09-02 14:02:21 +02:00
character.cpp
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
character.h
AGS: Engine: add object and char assertions in Get/SetProperty functions
2023-09-02 13:23:59 +02:00
date_time.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
date_time.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
dialog_options_rendering.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
dialog_options_rendering.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
dialog.cpp
AGS: Engine: fixed text parser in Dialog Options in "new key handling" mode
2024-03-28 12:02:40 +01:00
dialog.h
AGS: Store DialogTopics in std::vector
2022-06-20 23:52:25 +01:00
display.cpp
AGS: Engine: fixed speech stuck in "post state" under some conditions
2024-03-28 12:00:55 +01:00
display.h
AGS: Engine: fixed speech stuck in "post state" under some conditions
2024-03-28 12:00:55 +01:00
draw_software.cpp
AGS: Engine: misspelling fix: perfomance->performance
2024-01-17 03:12:29 +01:00
draw_software.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
draw.cpp
AGS: fix all_buttons_disabled check condition
2024-03-28 12:03:33 +01:00
draw.h
AGS: Engine: renamed "NullSpriteCallback", give more meaningful name
2023-03-12 20:58:28 +00:00
drawing_surface.cpp
AGS: Removed update_polled_stuff_if_runtime() from data loading functions
2023-03-12 20:58:28 +00:00
drawing_surface.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
dynamic_sprite.cpp
AGS: Remove unnecessary include of std/math.h
2023-06-06 08:59:58 +01:00
dynamic_sprite.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
event.cpp
AGS: Engine: force clear event queue in processallevents()
2023-09-23 17:10:08 +02:00
event.h
AGS: Added event eEventEnterRoomAfterFadein
2022-06-19 00:46:56 +01:00
file.cpp
AGS: Add workaround for qfg2agdi to allow importing sci exported chars
2024-01-31 14:50:07 +01:00
file.h
AGS: Script API: added File.WriteRawInt(), complementing ReadRawInt
2022-12-15 22:40:17 +01:00
game_setup.cpp
AGS: Engine: keep mouse speed control enabled (by default, fullscreen only)
2023-03-12 20:58:27 +00:00
game_setup.h
AGS: Engine: rename legacysaves config options, bring to consistency
2023-09-16 13:32:58 +02:00
game_state.cpp
AGS: Engine: updated unload_game_file(), fix few things not reset
2024-03-28 12:03:33 +01:00
game_state.h
AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity
2024-03-28 12:01:51 +01:00
game.cpp
AGS: Engine: removed redundant quit_shutdown_scripts()
2024-04-02 23:18:14 +02:00
game.h
AGS: Engine: removed redundant quit_shutdown_scripts()
2024-04-02 23:18:14 +02:00
global_api.cpp
AGS: Engine: made FadeIn and FadeOut functions look consistent
2023-04-29 13:11:41 +02:00
global_audio.cpp
AGS: Engine: simplify PlayMP3File asset loading
2023-04-29 13:11:41 +02:00
global_audio.h
AGS: Split GameState::want_speech into two variables for easier handling
2022-03-27 19:14:55 -07:00
global_button.cpp
AGS: Fixed couple of "unreachable code" warnings
2022-04-25 21:53:56 -07:00
global_button.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_character.cpp
AGS: CharacterExtras and MoveLists are stored in std::vector
2022-05-05 22:41:08 -07:00
global_character.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_date_time.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_date_time.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_debug.cpp
AGS: Engine: add bitness and endianess to the printed engine version
2023-04-29 13:11:41 +02:00
global_debug.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_dialog.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_dialog.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_display.cpp
AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity
2024-03-28 12:01:51 +01:00
global_display.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_drawing_surface.cpp
AGS: Removed update_polled_stuff_if_runtime() from data loading functions
2023-03-12 20:58:28 +00:00
global_drawing_surface.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_dynamic_sprite.cpp
AGS: Removed redundant asset_size param from AssetManager::OpenAsset
2022-03-20 22:11:54 -07:00
global_dynamic_sprite.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_file.cpp
AGS: Do explicit type cast in FileReadRawChar and FileWriteRawChar
2022-04-24 16:00:02 -07:00
global_file.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_game.cpp
AGS: Engine: removed redundant quit_shutdown_scripts()
2024-04-02 23:18:14 +02:00
global_game.h
AGS: Abort current scripts on close window event
2022-06-23 23:57:26 +01:00
global_gui.cpp
AGS: Engine: fixed few game warnings, may fill up the log in some games
2023-08-13 10:58:26 +02:00
global_gui.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_hotspot.cpp
AGS: Engine: add hotspot id assertion to GetHotspotProperty
2024-03-28 12:03:33 +01:00
global_hotspot.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_inv_window.cpp
AGS: Removed numgui* variables, use size of vectors instead
2022-05-10 21:35:19 -07:00
global_inv_window.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_inventory_item.cpp
AGS: Engine: replaced uses of strncpy with snprintf for safety
2024-01-17 03:12:30 +01:00
global_inventory_item.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_label.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_label.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_listbox.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_listbox.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_mouse.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_mouse.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_object.cpp
AGS: Engine: add object and char assertions in Get/SetProperty functions
2023-09-02 13:23:59 +02:00
global_object.h
AGS: Use 100 as a default animation volume, as it's relative anyway
2022-06-19 00:46:56 +01:00
global_overlay.cpp
AGS: Engine: reimplemented Overlay.SetText without call to _display_main()
2023-01-20 14:14:56 +00:00
global_overlay.h
AGS: Refactor core overlay creation funcs to return ScreenOverlay*
2022-05-05 22:41:10 -07:00
global_palette.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_palette.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_parser.cpp
AGS: Replaced strcpy with snprintf in old string API impls
2022-06-19 20:50:24 +01:00
global_parser.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_region.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_region.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_room.cpp
AGS: CharacterExtras and MoveLists are stored in std::vector
2022-05-05 22:41:08 -07:00
global_room.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_screen.cpp
AGS: Engine: fixed FadeIn/Out and ShakeScreen prevent audio from starting
2023-04-29 13:11:41 +02:00
global_screen.h
AGS: Engine: made FadeIn and FadeOut functions look consistent
2023-04-29 13:11:41 +02:00
global_slider.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_slider.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_string.cpp
AGS: Fixing various "unused va/arg" warnings + removed empty funcs
2022-04-25 21:44:40 -07:00
global_string.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_textbox.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_textbox.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_timer.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_timer.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_translation.cpp
AGS: Replaced strcpy with snprintf in old string API impls
2022-06-19 20:50:24 +01:00
global_translation.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_video.cpp
AGS: Add check for unsupported videos in Earl Mansin
2024-05-05 14:24:26 +02:00
global_video.h
AGS: Unify video flags in VideoPlayer, convert in script functions
2022-04-12 22:27:56 -07:00
global_view_frame.cpp
AGS: Store Views in std::vector
2022-03-18 21:29:56 -07:00
global_view_frame.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_viewport.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_viewport.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_walk_behind.cpp
AGS: Removed DrawAsSeparateCharSprite walk-behind method
2022-05-01 17:23:25 -07:00
global_walk_behind.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_walkable_area.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
global_walkable_area.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
gui_control.cpp
AGS: Engine: fixed GUIControl_SetVisible()
2023-09-28 19:14:33 +02:00
gui_control.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
gui_inv.cpp
AGS: Engine: hotfix game.top_inv_item script variable not working
2023-09-02 14:05:41 +02:00
gui.cpp
AGS: Common: fix all_buttons_disabled's type, for clarity
2024-03-28 12:02:40 +01:00
gui.h
AGS: Moved couple of gui-related global vars into GuiOptions struct
2022-04-10 19:39:06 -07:00
hotspot.cpp
AGS: Engine: add hotspot id assertion to GetHotspotProperty
2024-03-28 12:03:33 +01:00
hotspot.h
AGS: Engine: add hotspot id assertion to GetHotspotProperty
2024-03-28 12:03:33 +01:00
interface_button.cpp
AGS: Put more unused code under OBSOLETE
2022-06-19 20:50:24 +01:00
interface_element.cpp
AGS: Put more unused code under OBSOLETE
2022-06-19 20:50:24 +01:00
inv_window.cpp
AGS: Engine: also ignore special keys for skipping video and InventoryScreen
2023-09-02 13:23:58 +02:00
inv_window.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
inventory_item.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
inventory_item.h
AGS: Engine: register missing SetProperty script functions for plugins
2023-03-12 20:58:28 +00:00
label.cpp
AGS: Fix Enumerated Type Comparison Mismatch GCC Compiler Warning
2022-12-19 00:07:37 +00:00
label.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
lip_sync.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
listbox.cpp
AGS: Add workaround for qfg2agdi to allow importing sci exported chars
2024-01-31 14:50:07 +01:00
listbox.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
math.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
math.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
mouse.cpp
AGS: Add sanity check for cursor value
2024-03-04 15:38:53 +01:00
mouse.h
AGS: Removed redundant function domouse(int what)
2022-04-23 18:15:02 -07:00
move_list.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
move_list.h
AGS: Added member initialization for CharacterExtras, MoveList
2022-05-05 22:41:08 -07:00
object.cpp
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
object.h
AGS: Engine: add object and char assertions in Get/SetProperty functions
2023-09-02 13:23:59 +02:00
overlay.cpp
AGS: Engine: safeguard Overlay.Create in case of non-existing sprite
2024-03-28 12:01:52 +01:00
overlay.h
AGS: Added "clone" parameter to Overlay.CreateGraphical()
2022-05-08 11:37:49 -07:00
parser.cpp
AGS: Parser fixes from upstream
2024-06-30 14:19:21 +03:00
parser.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
path_helper.h
AGS: Don't mkdirs in the platform driver, return FSLocation instead
2022-03-31 20:04:43 -07:00
properties.cpp
AGS: Replaced strcpy with snprintf in old string API impls
2022-06-19 20:50:24 +01:00
properties.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
region.cpp
AGS: Suppress endless "unused param" warnings in script api
2022-04-24 16:00:05 -07:00
region.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
rich_game_media.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
rich_game_media.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
room_object.cpp
AGS: Added animation volumes to save format
2022-05-10 21:18:01 -07:00
room_object.h
AGS: Added "sound volume" param to all Animate() functions
2022-05-10 21:17:59 -07:00
room_status.cpp
AGS: Engine: in legacy read save functions take game data ver as an argument
2023-09-02 13:23:59 +02:00
room_status.h
AGS: Engine: in legacy read save functions take game data ver as an argument
2023-09-02 13:23:59 +02:00
room.cpp
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
room.h
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
route_finder_impl_legacy.cpp
AGS: Engine: fix legacy pathfinder imprecision in some old games
2024-05-03 17:24:08 +02:00
route_finder_impl_legacy.h
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
route_finder_impl.cpp
AGS: Remove no longer used move_speed global vars
2024-03-28 12:01:52 +01:00
route_finder_impl.h
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
route_finder_jps.cpp
AGS: Remove unnecessary include of std/math.h
2023-06-06 08:59:58 +01:00
route_finder_jps.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
route_finder.cpp
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
route_finder.h
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's resolution
2024-03-28 12:01:52 +01:00
runtime_defines.h
AGS: Engine: fixed room objects with ID >= 100 fail to Animate
2023-04-29 13:11:41 +02:00
screen_overlay.cpp
AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments
2023-01-20 14:14:56 +00:00
screen_overlay.h
AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments
2023-01-20 14:14:56 +00:00
screen.cpp
AGS: Engine: made FadeIn and FadeOut functions look consistent
2023-04-29 13:11:41 +02:00
screen.h
AGS: Engine: made FadeIn and FadeOut functions look consistent
2023-04-29 13:11:41 +02:00
script_containers.cpp
AGS: unserialize dynamic objects using MemoryStream
2022-04-23 22:14:54 -07:00
slider.cpp
AGS: Fix int vs int32 discrepancies
2022-05-03 23:36:12 +02:00
slider.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
speech.cpp
AGS: Engine: report missing speech.vox as an "info", since this is optional
2023-08-13 10:58:26 +02:00
speech.h
AGS: Added Game.ChangeSpeechVox and SpeechVoxFilename
2022-03-27 19:14:55 -07:00
sprite_cache_engine.cpp
AGS: Moved SpriteFile class to a separate code unit for convenience
2022-03-17 21:49:22 -07:00
sprite_list_entry.h
AGS: Gui control textures are rendered as gui sub-batches
2022-05-01 17:23:21 -07:00
sprite.cpp
AGS: Removed update_polled_stuff_if_runtime() from data loading functions
2023-03-12 20:58:28 +00:00
sprite.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
string.cpp
AGS: Engine: restored faster String.Chars and Length variants for ASCII mode
2023-11-02 20:06:27 +01:00
string.h
AGS: Remove Duplicated Definition in Engine String Header
2022-04-16 01:26:51 +01:00
sys_events.cpp
JANITORIA: Remove redundant semicolons
2024-02-08 21:20:02 +01:00
sys_events.h
AGS: Engine: fixed few game warnings, may fill up the log in some games
2023-08-13 10:58:26 +02:00
system.cpp
AGS: Engine: fixed System.Log() may cause exceptions with wrong format
2023-08-13 10:58:26 +02:00
system.h
AGS: Engine: save vsync property when the result is known
2023-04-29 13:11:41 +02:00
textbox.cpp
AGS: Replaced strcpy with snprintf in old string API impls
2022-06-19 20:50:24 +01:00
textbox.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
timer.cpp
AGS: Engine: prevent invalid parameter in video player
2023-01-17 17:27:07 +00:00
timer.h
AGS: Moved frame wait and user input check outside of VideoPlayer
2022-04-12 22:27:57 -07:00
top_bar_settings.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
translation.cpp
AGS: Engine: bit more logging when loading a translation
2023-04-29 13:11:41 +02:00
translation.h
AGS: Don't quit if setting translation failed on start
2022-03-27 19:14:54 -07:00
view_frame.cpp
AGS: Merged BitmapFlip with engine's GlobalFlipType (same values)
2022-06-24 20:54:47 +01:00
view_frame.h
AGS: Use 100 as a default animation volume, as it's relative anyway
2022-06-19 00:46:56 +01:00
viewport_script.cpp
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
walk_behind.cpp
AGS: Fixing more trivial warnings
2022-06-18 01:08:54 +01:00
walk_behind.h
AGS: Fixing more trivial warnings
2022-06-18 01:08:54 +01:00
walkable_area.cpp
AGS: Fixing more trivial warnings
2022-06-18 01:08:54 +01:00
walkable_area.h
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00