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a0326ecd1c
This change simplifies the AGI engine volume handling by using the music and sound fx volumes set in the ScummVM GUI as the maximum levels which can be set by the scripts. This avoids the complexity of synchronising changes between these and the scripts (which only had a single 16 step volume range which is inverted in meaning by quite a large number of fangames). This still allows the game scripts to adjust the volumes, but only within the maximum range set in the Launcher / GMM. This avoids issues such as https://bugs.scummvm.org/ticket/10732 where users complained about extremely loud output in some cases.