scummvm/engines/sherlock
2015-06-12 11:11:55 +02:00
..
scalpel SHERLOCK: remove transBlitFromUnscaled3DO 2015-06-12 11:11:55 +02:00
tattoo SHERLOCK: RT: Implemented gotoStand 2015-06-11 23:48:01 -04:00
animation.cpp SHERLOCK: remove transBlitFromUnscaled3DO 2015-06-12 11:11:55 +02:00
animation.h SHERLOCK: 3DO intro: implement fade from white 2015-06-10 07:14:15 +02:00
configure.engine
debugger.cpp SHERLOCK: 3DO: play EA intro movie 2015-06-08 21:01:07 +02:00
debugger.h SHERLOCK: Implement the "dumpfile" debugger command 2015-06-07 20:51:44 +03:00
decompress.cpp SHERLOCK: Merged decompression code into Resources class 2015-05-16 08:56:50 -04:00
detection_tables.h SHERLOCK: tiny bit of work on 3DO 2015-06-04 20:51:27 +02:00
detection.cpp SHERLOCK: Add initialization of RT character portraits and names 2015-06-06 17:50:57 -04:00
events.cpp SHERLOCK: events delay quit event 2015-06-08 21:56:32 +02:00
events.h SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
fonts.cpp SHERLOCK: Remove stray character from comment header. 2015-06-11 18:19:10 +02:00
fonts.h SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
image_file.cpp SHERLOCK: 3DO: cel decoder change 2015-06-12 01:06:19 +02:00
image_file.h SHERLOCK: 3DO: support images inside room files 2015-06-11 22:11:24 +02:00
inventory.cpp SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
inventory.h SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
journal.cpp SHERLOCK: Remove redundant cursor animation when searching journal 2015-06-11 23:51:02 -04:00
journal.h SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
map.cpp SHERLOCK: Move Scalpel map code to ScalpelMap 2015-06-08 08:31:51 -04:00
map.h SHERLOCK: Add virtual destructors to Map classes 2015-06-08 08:48:05 -04:00
module.mk SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
music.cpp SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
music.h SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
objects.cpp SHERLOCK: Refactor setWalking into Person classes 2015-06-11 23:26:58 -04:00
objects.h SHERLOCK: Refactor setWalking into Person classes 2015-06-11 23:26:58 -04:00
people.cpp SHERLOCK: RT: Implemented gotoStand 2015-06-11 23:48:01 -04:00
people.h SHERLOCK: RT: Implemented gotoStand 2015-06-11 23:48:01 -04:00
resources.cpp SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
resources.h SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
saveload.cpp SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
saveload.h SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
scene.cpp SHERLOCK: Refactor gotoStand into Person classes 2015-06-11 22:55:36 -04:00
scene.h SHERLOCK: Refactor gotoStand into Person classes 2015-06-11 22:55:36 -04:00
screen.cpp SHERLOCK: font class: skip for 3DO 2015-06-11 12:32:26 +02:00
screen.h SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
sherlock.cpp SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
sherlock.h SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
sound.cpp SHERLOCK: Disable the unneeded warning for loadSound() 2015-06-11 23:31:28 +03:00
sound.h SHERLOCK: RT map display partially working 2015-06-11 08:32:31 -04:00
surface.cpp SHERLOCK: remove transBlitFromUnscaled3DO 2015-06-12 11:11:55 +02:00
surface.h SHERLOCK: remove transBlitFromUnscaled3DO 2015-06-12 11:11:55 +02:00
talk.cpp SHERLOCK: Refactor setWalking into Person classes 2015-06-11 23:26:58 -04:00
talk.h SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
user_interface.cpp SHERLOCK: Moving split up classes into their own files 2015-05-28 08:31:53 -04:00
user_interface.h SHERLOCK: Fix compiler warning 2015-06-07 09:46:24 -04:00