scummvm/engines/avalanche
Johannes Schickel 3aecd8ef2a ENGINES: Make variable names of ADGameDescription conform to our guidelines.
gameid     -> gameId
guioptions -> guiOptions
2016-03-08 19:01:38 +01:00
..
animation.cpp AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. 2014-04-12 19:27:56 +02:00
animation.h AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. 2014-04-12 19:27:56 +02:00
avalanche.cpp AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
avalanche.h AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
avalot.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
avalot.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
background.cpp AVALANCHE: Implement Parser::bossKey(). 2014-03-07 18:24:58 +01:00
background.h AVALANCHE: Implement Parser::bossKey(). 2014-03-07 18:24:58 +01:00
clock.cpp AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
clock.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
closing.cpp AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
closing.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
console.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
detection.cpp ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
dialogs.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
dialogs.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
dropdown.cpp AVALANCHE: Remove unnecessary TODOs. 2014-04-12 19:51:49 +02:00
dropdown.h AVALANCHE: Rename Menu to DropDownMenu. 2014-03-03 22:38:39 +01:00
enums.h AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
ghostroom.cpp AVALANCHE: Initialize two variables in GhostRoom() 2014-05-24 01:15:47 +02:00
ghostroom.h AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
graphics.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
graphics.h AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
help.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
help.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
highscore.cpp AVALANCHE: Fix out-of-bounds indexing issue. 2014-04-21 22:43:20 +02:00
highscore.h AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
mainmenu.cpp AVALANCHE: Implement MainMenu::wait(). 2014-03-06 23:02:07 +01:00
mainmenu.h AVALANCHE: Implement MainMenu::option(). 2014-03-04 20:27:00 +01:00
module.mk AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
nim.cpp AVALANCE: Fix out of bounds array access. 2016-01-11 14:10:53 +01:00
nim.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
parser.cpp AVALANCHE: Translate buttons in load and save dialogs. 2016-02-20 21:08:34 +00:00
parser.h AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
POTFILES AVALANCHE: Add missing POTFILES 2016-02-20 21:24:14 +00:00
sequence.cpp AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
sequence.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
shootemup.cpp AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
shootemup.h AVALANCHE: Remove some leftovers of the mini-games. 2014-04-06 19:42:46 +02:00
sound.cpp AVALANCHE: Implement the status leds on the toolbar. 2014-03-03 21:11:07 +01:00
sound.h AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
timer.cpp AVALANCHE: Fix Timer::afterTheShootemup(). 2014-04-21 23:09:29 +02:00
timer.h AVALANCHE: Remove some leftovers of the mini-games. 2014-04-06 19:42:46 +02:00