.. |
ad_actor.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_actor.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_entity.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_entity.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_game.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_game.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_inventory_box.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_inventory_box.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_inventory.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_inventory.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
ad_item.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_item.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_layer.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_layer.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_node_state.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_node_state.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
ad_object.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_object.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_path_point.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_path_point.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
ad_path.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_path.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
ad_region.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_region.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_response_box.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_response_box.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_response_context.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_response_context.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
ad_response.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_response.h
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WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext.
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2013-04-18 10:13:02 +02:00 |
ad_rot_level.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_rot_level.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_scale_level.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_scale_level.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_scene_node.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_scene_node.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
ad_scene_state.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_scene_state.h
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WINTERMUTE: Privatize members in AdSceneState
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2012-12-09 17:06:13 +01:00 |
ad_scene.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_scene.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_sentence.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_sentence.h
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WINTERMUTE: Use int32 instead of int in classes.
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2013-04-18 17:45:50 +02:00 |
ad_sprite_set.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_sprite_set.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_talk_def.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_talk_def.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_talk_holder.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_talk_holder.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_talk_node.cpp
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WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
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2013-04-19 17:17:53 +02:00 |
ad_talk_node.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |
ad_types.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
ad_waypoint_group.cpp
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
ad_waypoint_group.h
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WINTERMUTE: Add 'override' to most Script-related functions.
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2013-04-18 18:04:51 +02:00 |