scummvm/engines/wintermute/ad
2013-04-19 17:17:53 +02:00
..
ad_actor.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_actor.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_entity.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_entity.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_game.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_game.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_inventory_box.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_inventory_box.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_inventory.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_inventory.h WINTERMUTE: Use int32 instead of int in classes. 2013-04-18 17:45:50 +02:00
ad_item.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_item.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_layer.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_layer.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_node_state.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_node_state.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
ad_object.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_object.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_path_point.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_path_point.h WINTERMUTE: Use int32 instead of int in classes. 2013-04-18 17:45:50 +02:00
ad_path.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_path.h WINTERMUTE: Use int32 instead of int in classes. 2013-04-18 17:45:50 +02:00
ad_region.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_region.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_response_box.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_response_box.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_response_context.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_response_context.h WINTERMUTE: Use int32 instead of int in classes. 2013-04-18 17:45:50 +02:00
ad_response.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_response.h WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext. 2013-04-18 10:13:02 +02:00
ad_rot_level.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_rot_level.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_scale_level.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_scale_level.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_scene_node.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_scene_node.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
ad_scene_state.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_scene_state.h WINTERMUTE: Privatize members in AdSceneState 2012-12-09 17:06:13 +01:00
ad_scene.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_scene.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_sentence.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_sentence.h WINTERMUTE: Use int32 instead of int in classes. 2013-04-18 17:45:50 +02:00
ad_sprite_set.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_sprite_set.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_talk_def.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_talk_def.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_talk_holder.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_talk_holder.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_talk_node.cpp WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. 2013-04-19 17:17:53 +02:00
ad_talk_node.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00
ad_types.h WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
ad_waypoint_group.cpp WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
ad_waypoint_group.h WINTERMUTE: Add 'override' to most Script-related functions. 2013-04-18 18:04:51 +02:00