scummvm/scumm
2003-11-18 09:44:58 +00:00
..
smush COMI demos only have 3 fonts files. 2003-11-18 01:57:00 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
actor.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
akos.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
akos.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
base-costume.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
base-costume.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
bomp.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
bomp.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
boxes.cpp fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's changes? I didn't) 2003-11-07 09:38:06 +00:00
boxes.h possible fix for bug #833854 - I rechecked the assembly, there actually is a check for box flag 0x20 in there. However, that flag has a differeing meaning in older engine versions, so I put a version check in and updated the comments. Please test. 2003-11-01 01:17:15 +00:00
bundle.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
bundle.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
camera.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
charset.cpp Alter old demo check 2003-11-18 05:14:18 +00:00
charset.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
costume.cpp whitespace 2003-11-16 23:53:00 +00:00
costume.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
debugger.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
debugger.h factor out common debugger code 2003-10-26 21:30:52 +00:00
dialogs.cpp made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup 2003-11-11 00:40:35 +00:00
dialogs.h made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup 2003-11-11 00:40:35 +00:00
gfx.cpp ops 2003-11-16 21:26:10 +00:00
gfx.h cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette 2003-10-13 12:56:53 +00:00
help.cpp replaced demo GIDs wth GF_DEMO 2003-11-17 21:16:43 +00:00
help.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
imuse_digi.cpp added rest comi demo imuse music states 2003-11-18 02:05:45 +00:00
imuse_digi.h cleanup / doxygenification 2003-10-03 23:34:06 +00:00
imuse_internal.h cleanup whitespaces 2003-11-08 21:59:32 +00:00
imuse_player.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
imuse.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
imuse.h Added trace output for IMuse doCommand codes that we're not sure 2003-10-17 16:46:06 +00:00
instrument.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
instrument.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
intern.h changed opcode name to actorOps 2003-11-10 08:46:40 +00:00
midiparser_eup.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
midiparser_ro.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
module.mk More Amiga V2/V3 sound updates from _Q_: 2003-09-24 06:56:30 +00:00
music.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
nut_renderer.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
nut_renderer.h patch #823031: Support Russian Full Throttle 2003-10-17 19:20:00 +00:00
object.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
object.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
player_mod.cpp stdafx.h needs to be included first. 2003-11-03 22:28:37 +00:00
player_mod.h cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v1.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v1.h cleanup 2003-10-05 17:32:38 +00:00
player_v2.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v2.h cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v2a.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v2a.h cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v3a.cpp cleanup whitespaces 2003-11-08 21:59:32 +00:00
player_v3a.h cleanup whitespaces 2003-11-08 21:59:32 +00:00
resource_v2.cpp code simplification 2003-10-12 17:33:29 +00:00
resource_v3.cpp code simplification 2003-10-12 17:33:29 +00:00
resource_v4.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
resource.cpp Add PC game feature flag, to match others. 2003-11-18 09:44:58 +00:00
resource.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
saveload.cpp made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup 2003-11-11 00:40:35 +00:00
saveload.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
script_v2.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
script_v5.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
script_v6.cpp Fix object names in dig demo 2003-11-18 04:05:06 +00:00
script_v8.cpp changed getting position of bundle song to ms 2003-11-12 07:05:52 +00:00
script.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
script.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
scumm.h Add PC game feature flag, to match others. 2003-11-18 09:44:58 +00:00
scummvm.cpp Add PC game feature flag, to match others. 2003-11-18 09:44:58 +00:00
sound.cpp Alter old demo check 2003-11-18 05:14:18 +00:00
sound.h changed getting position of bundle song to ms 2003-11-12 07:05:52 +00:00
string.cpp replaced demo GIDs wth GF_DEMO 2003-11-17 21:16:43 +00:00
usage_bits.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
usage_bits.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
vars.cpp remade the in-game GUI/menu 2003-11-03 23:26:13 +00:00
verbs.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
verbs.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00