scummvm/engines/tsage
2011-05-02 14:34:59 +02:00
..
converse.cpp TSAGE: Fix timing delay when clicking to remove on-screen messages early 2011-05-01 20:51:03 +10:00
converse.h TSAGE: Gave proper names to several previously unnamed fields 2011-04-26 09:48:39 +10:00
core.cpp TSAGE: Fix parameter order in NamedHotspot class methods 2011-05-01 22:30:47 +10:00
core.h TSAGE: Fix parameter order in NamedHotspot class methods 2011-05-01 22:30:47 +10:00
debugger.cpp TSAGE: Added a print out of region details to the walk_regions debugger command 2011-04-30 16:40:01 +10:00
debugger.h TSAGE: Add listobjects and moveobject commands to the debugger 2011-04-17 11:20:08 +02:00
detection_tables.h TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy Demo #2 2011-04-26 09:25:25 +10:00
detection.cpp TSAGE: Fixed saved game ordering in the save and load dialogs 2011-04-29 16:14:07 +03:00
dialogs.cpp TSAGE: Bugfixes for inventory dialog display with a large number of items 2011-05-01 10:35:03 +10:00
dialogs.h TSAGE: Bugfixes for inventory dialog display with a large number of items 2011-05-01 10:35:03 +10:00
events.cpp TSAGE: Added code to handle visual differences in Demo help dialog 2011-04-28 19:14:37 +10:00
events.h TSAGE: Added code to handle visual differences in Demo help dialog 2011-04-28 19:14:37 +10:00
globals.cpp TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others 2011-04-28 20:41:00 +10:00
globals.h TSAGE: Added framework for playing the Ringworld demo 2011-04-25 19:39:45 +10:00
graphics.cpp Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". 2011-05-01 16:54:45 +02:00
graphics.h ALL: centre -> center 2011-04-14 14:34:28 +02:00
module.mk TSAGE: Added new file for Ringworld Demo 2011-04-25 20:11:12 +10:00
resources.cpp TSAGE: Stop shadowing local variables 2011-05-02 14:34:59 +02:00
resources.h JANITORIAL: Reduce header dependencies in shared code 2011-04-28 15:08:58 +03:00
ringworld_demo.cpp TSAGE: Bugfixes for Ringworld demo - demo is now completable with some remaining gfx glitches 2011-04-25 21:41:13 +10:00
ringworld_demo.h TSAGE: Added framework for playing the Ringworld demo 2011-04-25 19:39:45 +10:00
ringworld_logic.cpp TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
ringworld_logic.h TSAGE: Added framework for playing the Ringworld demo 2011-04-25 19:39:45 +10:00
ringworld_scenes1.cpp TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
ringworld_scenes1.h TSAGE: Fix broken animation in scene 60. Renamed more or less everything 2011-04-21 01:03:54 +02:00
ringworld_scenes2.cpp TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
ringworld_scenes2.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes3.cpp TSAGE: Fix bug in scene 2100: Now the sunflower field is reachable 2011-04-30 16:57:09 +02:00
ringworld_scenes3.h TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment. 2011-04-17 23:12:21 +02:00
ringworld_scenes4.cpp TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes4.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
ringworld_scenes5.cpp TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
ringworld_scenes5.h TSAGE: Fix bug in scene 4050: The rope may now be used to climb too 2011-04-29 22:50:54 +02:00
ringworld_scenes6.cpp TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
ringworld_scenes6.h TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene #5200 2011-04-30 16:40:40 +10:00
ringworld_scenes8.cpp TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really playable until scene group 10 2011-05-02 08:37:33 +02:00
ringworld_scenes8.h TSAGE: Fix for interacting with Skeenar in Scene #7000 2011-05-01 11:06:19 +10:00
ringworld_scenes10.cpp TSAGE: Fixed using communicator in Scene #9700 2011-05-02 00:18:58 +10:00
ringworld_scenes10.h TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing that) 2011-04-13 22:40:58 +02:00
saveload.cpp JANITORIAL: Reduce header dependencies in shared code 2011-04-28 15:08:58 +03:00
saveload.h TSAGE: Reworked the saving code to fix crashes 2011-04-19 21:02:27 +10:00
scenes.cpp TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for hitting sunflowers 2011-04-28 22:16:06 +10:00
scenes.h TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sceneNumber 2011-04-19 21:07:37 +10:00
sound.cpp JANITORIAL: Reduce header dependencies in shared code 2011-04-28 15:08:58 +03:00
sound.h TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
staticres.cpp TSAGE: Added code to handle visual differences in Demo help dialog 2011-04-28 19:14:37 +10:00
staticres.h TSAGE: Added code to handle visual differences in Demo help dialog 2011-04-28 19:14:37 +10:00
tsage.cpp JANITORIAL: Reduce header dependencies in shared code 2011-04-28 15:08:58 +03:00
tsage.h TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy Demo #2 2011-04-26 09:25:25 +10:00