scummvm/scumm
2003-05-22 10:40:49 +00:00
..
smush yet more pedantic warning fixes 2003-05-21 18:16:01 +00:00
.cvsignore
actor.cpp fixed meteor animation in MM (and probably others in MM and Zak) 2003-05-22 10:40:49 +00:00
actor.h renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
akos.cpp correct transparency colour for humongous games when using akos16 2003-05-19 09:02:16 +00:00
akos.h
base-costume.h
boxes.cpp added enum's for the known actor/object claasses; extended putClass/getClass to translate the X/Y flip classes; made code use the new enum's; some other cleanup 2003-05-20 20:42:28 +00:00
boxes.h ScummPoint -> ScummVM::Point 2003-05-15 21:57:38 +00:00
bundle.cpp many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
bundle.h many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
charset.cpp constness fixes 2003-05-21 16:28:02 +00:00
charset.h constness fixes 2003-05-21 16:28:02 +00:00
costume.cpp Patch #738859: Experimental costume.cpp cleanup 2003-05-18 18:36:14 +00:00
costume.h Patch #738859: Experimental costume.cpp cleanup 2003-05-18 18:36:14 +00:00
debugger.cpp many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
debugger.h many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
dialogs.cpp
dialogs.h
gfx.cpp many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
gfx.h Make use of ScummVM::Rect 2003-05-15 22:30:32 +00:00
imuse_digi.cpp many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
imuse_digi.h
imuse.cpp Added ParameterFader into savegame format. 2003-05-21 21:38:03 +00:00
imuse.h Proof of concept for XMIDI parser in Humongous games. 2003-05-19 05:04:38 +00:00
instrument.cpp Added command line options for 2003-05-17 03:06:16 +00:00
instrument.h Added command line options for 2003-05-17 03:06:16 +00:00
intern.h evil bug in V2 bitvar code fixed -> no more MM cutscene skip crash 2003-05-21 14:25:14 +00:00
module.mk
nut_renderer.cpp
nut_renderer.h
object.cpp many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
object.h
resource_v2.cpp warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!') 2003-05-18 21:14:50 +00:00
resource_v3.cpp warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!') 2003-05-18 21:14:50 +00:00
resource_v4.cpp
resource.cpp many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
resource.h
saveload.cpp renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
saveload.h Added ParameterFader into savegame format. 2003-05-21 21:38:03 +00:00
script_v2.cpp V2 Inventory scrolling, etc 2003-05-22 05:44:18 +00:00
script_v5.cpp renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
script_v6.cpp renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
script_v8.cpp renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
script.cpp cleaned up V2 input code 2003-05-21 23:54:39 +00:00
scumm.h many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
scummvm.cpp Fix V2 userface stuff in savestate 2003-05-22 05:21:48 +00:00
sound.cpp renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
sound.h many pedantic warning fixes (and some actual potential buglets fixed, too) 2003-05-21 18:09:49 +00:00
string.cpp renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame 2003-05-22 09:58:33 +00:00
usage_bits.cpp
usage_bits.h
vars.cpp added v2 cutscene support (not quite complete; and crashes at some point in maniac because VAR_EGO contains a bogus value); cleanup 2003-05-21 14:00:19 +00:00
verbs.cpp V2 Inventory scrolling, etc 2003-05-22 05:44:18 +00:00
verbs.h some more ScummVM::Rect 2003-05-15 22:36:43 +00:00