scummvm/engines/asylum/puzzles
2021-05-17 15:37:51 +02:00
..
board.cpp ASYLUM: various fixes to the Board puzzles. Chapter 5 is completable now 2021-05-17 15:37:38 +02:00
board.h ASYLUM: Cleanup puzzles 2021-05-17 15:37:15 +02:00
boardkeyhidesto.cpp ASYLUM: various fixes to the Board puzzles. Chapter 5 is completable now 2021-05-17 15:37:38 +02:00
boardkeyhidesto.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
boardsalvation.cpp ASYLUM: Fix Various GCC Compiler Warnings. 2021-05-17 15:37:32 +02:00
boardsalvation.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
boardyouth.cpp ASYLUM: various fixes to the Board puzzles. Chapter 5 is completable now 2021-05-17 15:37:38 +02:00
boardyouth.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
clock.cpp ASYLUM: Implement saveLoadWithSerializer() for most of the puzzles 2021-05-17 15:37:18 +02:00
clock.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
fisherman.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
fisherman.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
hivecontrol.cpp ASYLUM: set a game flag when the Hive Control puzzle is solved 2021-05-17 15:37:42 +02:00
hivecontrol.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
hivemachine.cpp ASYLUM: set a game flag when Hive Machine puzzle is solved 2021-05-17 15:37:46 +02:00
hivemachine.h ASYLUM: Hive machine puzzle: add missing playSound() call and rename counters 2021-05-17 15:37:07 +02:00
lock.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
lock.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
morguedoor.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
morguedoor.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
pipes.cpp ASYLUM: minor fixes (mostly formatting) 2021-05-17 15:37:51 +02:00
pipes.h ASYLUM: implement PuzzlePipes::saveLoadWithSerializer() 2021-05-17 15:37:36 +02:00
puzzle11.cpp ASYLUM: Implement saveLoadWithSerializer() for most of the puzzles 2021-05-17 15:37:18 +02:00
puzzle11.h ASYLUM: Implement saveLoadWithSerializer() for most of the puzzles 2021-05-17 15:37:18 +02:00
puzzle.cpp ASYLUM: Misc. cleanups 2021-05-17 15:37:21 +02:00
puzzle.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
puzzles.cpp ASYLUM: Misc. cleanups 2021-05-17 15:37:21 +02:00
puzzles.h ASYLUM: Move puzzles handling to Puzzles class (formerly PuzzleData) 2021-05-17 15:37:18 +02:00
tictactoe.cpp ASYLUM: make AsylumEngine::getRandom() generate a number from [0; max) to match the original 2021-05-17 15:37:49 +02:00
tictactoe.h ASYLUM: Cleanup puzzles 2021-05-17 15:37:15 +02:00
timemachine.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
timemachine.h ASYLUM: Finish implementation of TimeMachine puzzle 2021-05-17 15:37:21 +02:00
vcr.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
vcr.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
wheel.cpp ASYLUM: minor fixes (mostly formatting) 2021-05-17 15:37:51 +02:00
wheel.h ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
writings.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
writings.h ASYLUM: (Writings puzzle) implement text masking 2021-05-17 15:37:40 +02:00