scummvm/engines/access
2015-11-27 23:02:30 +01:00
..
amazon ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
martian ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
video ACCESS: Silence GCC warnings 2015-11-25 06:52:50 +01:00
access.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
access.h ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
animation.cpp ACCESS: Remove an unused variable in Animation manager 2014-12-22 19:16:11 +01:00
animation.h ACCESS: Remove an unused variable in Animation manager 2014-12-22 19:16:11 +01:00
asurface.cpp ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
asurface.h ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
bubble_box.cpp ACCESS: Some variable renaming 2015-07-27 14:54:23 +03:00
bubble_box.h ACCESS: Some variable renaming 2015-07-27 14:54:23 +03:00
char.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
char.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
configure.engine ACCESS: build the engine by default 2015-11-22 19:50:12 +01:00
data.cpp ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
data.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
debugger.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
debugger.h ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
decompress.cpp ACCESS: fix valgrind errors in decompressor 2015-07-05 11:29:35 +02:00
decompress.h ACCESS: fix valgrind errors in decompressor 2015-07-05 11:29:35 +02:00
detection_tables.h ACCESS: AGoE - Add detection for Spanish version, provided in bug #6958 2015-11-23 14:36:54 +01:00
detection.cpp ACCESS: Add original engine dates 2014-12-17 23:27:55 +01:00
events.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
events.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
files.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
files.h ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
font.cpp ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
font.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
inventory.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
inventory.h ACCESS: MM - Implement displayInv 2015-01-18 15:26:05 +01:00
module.mk ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
player.cpp ACCESS: Remove leading underscore from non-class member variable 2015-07-27 14:51:17 +03:00
player.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
resources.cpp ACCESS: Adding missing comma 2015-11-27 23:02:30 +01:00
resources.h ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
room.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
room.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
screen.cpp ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
screen.h ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
scripts.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
scripts.h ACCESS: MM - Implement cmdSpecial7 2015-02-09 19:34:32 +01:00
sound.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
sound.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
video.cpp Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
video.h ACCESS: Split setVideo into 2 functions to allow the loading of files out of a container 2015-01-31 22:42:46 +01:00