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anim.cpp
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LAB: Fix waiting for sounds embedded in animations
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2016-05-17 11:22:27 +03:00 |
anim.h
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LAB: Remove superfluous class variables
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2016-01-08 02:01:28 +02:00 |
configure.engine
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LAB: Enable by default.
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2016-02-10 07:00:16 +01:00 |
console.cpp
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JANITORIAL: Typos
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2016-10-31 09:56:43 +01:00 |
console.h
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LAB: Add override keywords
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2020-02-09 12:43:15 +01:00 |
detection.cpp
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JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher
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2020-05-12 10:36:38 +02:00 |
dispman.cpp
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LAB: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
dispman.h
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LAB: Remove unused variable
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2015-12-29 10:45:39 +01:00 |
engine.cpp
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LAB: Fix Missing Default Switch Cases
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2019-11-14 23:48:05 +00:00 |
eventman.cpp
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JANITORIAL: Rename EVENT_RTL
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2020-05-12 10:36:38 +02:00 |
eventman.h
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LAB: Separate the interface from the event manager
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2016-01-15 21:03:57 +02:00 |
image.cpp
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image.h
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interface.cpp
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LAB: Separate the interface from the event manager
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2016-01-15 21:03:57 +02:00 |
interface.h
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LAB: Separate the interface from the event manager
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2016-01-15 21:03:57 +02:00 |
intro.cpp
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
intro.h
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LAB: Simplify and clean up the intro code
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2016-01-05 21:47:31 +02:00 |
lab.cpp
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
lab.h
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
labsets.cpp
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labsets.h
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map.cpp
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LAB: Fix UB (use of deallocated memory)
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2018-05-05 17:54:46 +02:00 |
module.mk
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LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
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2015-12-27 01:42:45 +02:00 |
music.cpp
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
music.h
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
POTFILES
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I18N: Added missing files to POTFILES
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2020-08-27 20:26:45 +02:00 |
processroom.cpp
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LAB: Fix Missing Default Switch Cases
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2019-11-14 23:48:05 +00:00 |
processroom.h
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LAB: Remove useless pragma
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2015-12-27 01:30:00 +01:00 |
resource.cpp
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
resource.h
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LAB: Add a workaround for DOS version using long filenames
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2016-01-24 13:34:37 +01:00 |
savegame.cpp
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
special.cpp
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
speciallocks.cpp
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LAB: Fix DOS filename in speciallocks
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2016-01-24 01:36:00 +01:00 |
speciallocks.h
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LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
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2015-12-27 01:42:45 +02:00 |
utils.cpp
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LAB: Bugfixes for the lowres DOS version
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2016-01-08 02:01:28 +02:00 |
utils.h
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