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actor_path.cpp
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SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
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2009-09-02 19:33:08 +00:00 |
actor_walk.cpp
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actor.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
actor.h
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Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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2009-08-18 06:43:06 +00:00 |
animation.cpp
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Silenced some harmless cppcheck warnings about unreachable code after a return.
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2010-03-10 06:39:23 +00:00 |
animation.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
console.cpp
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console.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
detection_tables.h
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Fix bug #2929619: "IHNM: Small problem detecting German version"
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2010-01-11 19:22:19 +00:00 |
detection.cpp
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
displayinfo.h
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Put some more IHNM / SAGA2 specific code into compile guards.
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2009-08-12 18:08:01 +00:00 |
events.cpp
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Fix a valgrind warning.
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2010-03-10 20:33:38 +00:00 |
events.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
font_map.cpp
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font.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
font.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
gfx.cpp
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gfx.h
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image.cpp
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input.cpp
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Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
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2010-02-21 04:04:13 +00:00 |
interface.cpp
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Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
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2010-02-21 04:04:13 +00:00 |
interface.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
introproc_ihnm.cpp
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introproc_ite.cpp
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introproc_saga2.cpp
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Added a new convenience method to the video player, which adds the event of skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used
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2009-10-16 07:42:23 +00:00 |
isomap.cpp
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Fix bug #2963556: SAGA: Memory leaks #2
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2010-03-10 21:44:58 +00:00 |
isomap.h
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Fix bug #2963556: SAGA: Memory leaks #2
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2010-03-10 21:44:58 +00:00 |
itedata.cpp
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itedata.h
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module.mk
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
music.cpp
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Fixed the music in some Mac versions of ITE and disabled some unused code for the original DOS demo of ITE
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2010-02-26 22:24:48 +00:00 |
music.h
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Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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2010-01-26 22:48:45 +00:00 |
objectmap.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
objectmap.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
palanim.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
palanim.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
puzzle.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
puzzle.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
render.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
render.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
resource_hrs.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
resource_res.cpp
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resource_rsc.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
resource.cpp
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Wrapped some IHNM-specific code around appropriate ifdef's
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2009-12-30 15:24:16 +00:00 |
resource.h
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Remove extra semicolons
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2010-04-01 15:03:08 +00:00 |
saga.cpp
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Fix bug #2963556: SAGA: Memory leaks
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2010-03-10 17:05:25 +00:00 |
saga.h
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
saveload.cpp
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
scene.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
scene.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
script.cpp
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Fixed the music in some Mac versions of ITE and disabled some unused code for the original DOS demo of ITE
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2010-02-26 22:24:48 +00:00 |
script.h
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SAGA: Fix ScriptThread::operator=; some tweaking
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2010-03-24 23:19:27 +00:00 |
sfuncs_ihnm.cpp
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sfuncs.cpp
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shorten.cpp
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Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
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2010-01-30 15:26:54 +00:00 |
shorten.h
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
sndres.cpp
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Switch makeADPCMStream to DisposeAfterUse::Flag
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2010-01-31 02:11:41 +00:00 |
sndres.h
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sound.cpp
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- Rename FlacStream to FLACStream.
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2010-02-03 09:42:11 +00:00 |
sound.h
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Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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2010-01-26 22:48:45 +00:00 |
sprite.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
sprite.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sthread.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
xref.txt
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