scummvm/engines
Eugene Sandulenko b1e79b9253 More meaningful error message
svn-id: r26557
2007-04-21 21:23:26 +00:00
..
agi Updating DS port for changes in main codebase. Code changes for DevkitArm r20 and latest libnds. 2007-04-06 18:34:53 +00:00
agos Update details for Russian translation of Simon the Sorcerer 1. 2007-04-18 09:42:13 +00:00
cine Added FIXME comment to CINE regarding an odd warning in processSeqListElement 2007-03-19 22:30:28 +00:00
gob Some more small fixes. Gob3 is completable now :) 2007-04-21 20:13:15 +00:00
kyra Formatting/Cleanup. 2007-04-15 16:41:20 +00:00
lure Added code to prevent NPCs from moving when being talked to 2007-04-19 06:46:56 +00:00
parallaction - Implemented Amiga halfbrite mode in palette code, though usage is limited to displayItemComment() for the moment. 2007-04-21 12:51:40 +00:00
queen Re-introduced Input::getMousePos and removed g_system- 2007-04-02 19:12:17 +00:00
saga More meaningful error message 2007-04-21 21:23:26 +00:00
scumm Fix the level selection screen in the KIXX XL release of Monkey Island 2 (Amiga disk). 2007-04-16 09:13:43 +00:00
sky corrected printf string 2007-04-01 20:06:26 +00:00
sword1 I must have accidentally broken frame skipping when I added DXA playback. Made 2007-04-14 14:07:11 +00:00
sword2 I must have accidentally broken frame skipping when I added DXA playback. Made 2007-04-14 14:07:11 +00:00
touche Replaced another use of getEventManager() by using Engine::_eventMan 2007-04-01 18:08:19 +00:00
engine.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
engine.h added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
engines.mk Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00