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callables_br.cpp
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Added callables stubs for Big Red Adventure.
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2007-07-29 18:49:24 +00:00 |
callables_ns.cpp
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Oops oops. This fixes the bug fix.
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2007-08-14 19:57:20 +00:00 |
debug.cpp
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Changed Table to return 0 instead of -1 when lookup fails. Lookup already yields 1-based values when the item is found.
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2007-08-13 23:17:17 +00:00 |
debug.h
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Added new debugger commands.
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2007-05-13 12:38:29 +00:00 |
defs.h
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Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies.
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2007-07-07 19:42:06 +00:00 |
detection.cpp
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Fix linking errors.
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2007-08-13 10:12:07 +00:00 |
dialogue.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
disk_br.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
disk_ns.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
disk.h
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
exec_br.cpp
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Added implementation for most parser and exec opcodes in BRA.
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2007-08-25 20:37:41 +00:00 |
exec_ns.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
font.cpp
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First step in restructuring engine code:
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2007-08-24 20:14:51 +00:00 |
graphics.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
graphics.h
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
inventory.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
inventory.h
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
menu.cpp
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Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen.
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2007-08-11 17:25:57 +00:00 |
menu.h
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Refactored selectCharacter so that menu code doesn't need auxiliary buffer kBit2 anymore.
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2007-07-15 16:04:34 +00:00 |
module.mk
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Added implementation for most parser and exec opcodes in BRA.
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2007-08-25 20:37:41 +00:00 |
objects.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
objects.h
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
parallaction_br.cpp
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
parallaction_ns.cpp
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Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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2007-08-25 20:34:10 +00:00 |
parallaction.cpp
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
parallaction.h
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
parser_br.cpp
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
parser_ns.cpp
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
parser.cpp
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First step in restructuring engine code:
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2007-08-24 20:14:51 +00:00 |
parser.h
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First step in restructuring engine code:
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2007-08-24 20:14:51 +00:00 |
saveload.cpp
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Changed inventory graphics update from synchronous to lazy.
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2007-07-08 20:15:43 +00:00 |
sound.cpp
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Fixed bug #1777058.
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2007-08-19 19:05:41 +00:00 |
sound.h
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Added dummy SoundMan to help with integration of Big Red Adventure.
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2007-07-29 14:23:26 +00:00 |
staticres.cpp
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Implemented more opcodes.
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2007-08-26 09:01:19 +00:00 |
walk.cpp
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Cleanup.
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2007-08-11 13:13:56 +00:00 |
walk.h
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MaskBuffer and PathBuffer are now correctly freed before they are deallocated, and so is background Surface.
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2007-08-07 14:53:58 +00:00 |