scummvm/engines/mads
2016-03-14 20:56:26 -04:00
..
dragonsphere MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
nebular MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
phantom MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
action.cpp
action.h MADS: Initialize some variables in player code 2016-01-11 06:54:11 +01:00
animation.cpp
animation.h
assets.cpp
assets.h
audio.cpp
audio.h
camera.cpp MADS: Fix a bug noticed by eriktorbjorn in the camera code 2016-01-10 22:55:37 +01:00
camera.h
compression.cpp
compression.h
configure.engine MADS: Change the engine description 2016-02-06 00:12:41 +02:00
conversations.cpp MADS: Extra conversation dialog setup 2016-01-18 17:12:54 -05:00
conversations.h MADS: Extra conversation dialog setup 2016-01-18 17:12:54 -05:00
debugger.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
debugger.h
detection_tables.h
detection.cpp MADS: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
dialogs.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
dialogs.h MADS: Extra conversation dialog setup 2016-01-18 17:12:54 -05:00
events.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
events.h MADS: Implement GameConversations::update 2016-01-10 06:10:03 +11:00
font.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
font.h
game_data.cpp
game_data.h
game.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
game.h
globals.cpp
globals.h
hotspots.cpp
hotspots.h
inventory.cpp
inventory.h
mads.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
mads.h MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
menu_views.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
menu_views.h
messages.cpp
messages.h
module.mk
msurface.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
msurface.h MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
palette.cpp
palette.h
player.cpp MADS: Initialize some variables in player code 2016-01-11 06:54:11 +01:00
player.h MADS: Phantom: Flesh out walk triggers 2016-01-07 18:11:24 +11:00
rails.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
rails.h
resources.cpp
resources.h
scene_data.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
scene_data.h
scene.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
scene.h
screen.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
screen.h MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
sequence.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
sequence.h
sound.cpp MADS: Fix call to play speech in generateMessage 2016-01-17 08:58:39 -05:00
sound.h MADS: Fix call to play speech in generateMessage 2016-01-17 08:58:39 -05:00
sprites.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
sprites.h
staticres.cpp
staticres.h
user_interface.cpp MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
user_interface.h MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00