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dragonsphere
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
nebular
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
phantom
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
action.cpp
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action.h
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MADS: Initialize some variables in player code
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2016-01-11 06:54:11 +01:00 |
animation.cpp
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animation.h
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assets.cpp
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assets.h
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audio.cpp
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audio.h
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camera.cpp
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MADS: Fix a bug noticed by eriktorbjorn in the camera code
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2016-01-10 22:55:37 +01:00 |
camera.h
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compression.cpp
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compression.h
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configure.engine
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MADS: Change the engine description
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2016-02-06 00:12:41 +02:00 |
conversations.cpp
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MADS: Extra conversation dialog setup
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2016-01-18 17:12:54 -05:00 |
conversations.h
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MADS: Extra conversation dialog setup
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2016-01-18 17:12:54 -05:00 |
debugger.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
debugger.h
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detection_tables.h
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detection.cpp
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MADS: Let listSaves return list sorted on slot numbers.
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2016-02-25 21:39:45 +01:00 |
dialogs.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
dialogs.h
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MADS: Extra conversation dialog setup
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2016-01-18 17:12:54 -05:00 |
events.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
events.h
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MADS: Implement GameConversations::update
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2016-01-10 06:10:03 +11:00 |
font.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
font.h
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game_data.cpp
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game_data.h
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game.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
game.h
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globals.cpp
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globals.h
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hotspots.cpp
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hotspots.h
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inventory.cpp
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inventory.h
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mads.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
mads.h
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
menu_views.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
menu_views.h
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messages.cpp
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messages.h
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module.mk
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msurface.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
msurface.h
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
palette.cpp
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palette.h
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player.cpp
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MADS: Initialize some variables in player code
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2016-01-11 06:54:11 +01:00 |
player.h
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MADS: Phantom: Flesh out walk triggers
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2016-01-07 18:11:24 +11:00 |
rails.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
rails.h
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resources.cpp
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resources.h
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scene_data.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
scene_data.h
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scene.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
scene.h
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screen.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
screen.h
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
sequence.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
sequence.h
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sound.cpp
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MADS: Fix call to play speech in generateMessage
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2016-01-17 08:58:39 -05:00 |
sound.h
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MADS: Fix call to play speech in generateMessage
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2016-01-17 08:58:39 -05:00 |
sprites.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
sprites.h
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staticres.cpp
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staticres.h
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user_interface.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
user_interface.h
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |