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gui_animate.cpp
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Remove the SegManager-related hacks for the selector defines, as the segMan parameter is explicit now
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2009-11-03 09:01:12 +00:00 |
gui_animate.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
gui_controls.cpp
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- Changed the segment manager to be a static part of the engine, and stopped deleting and recreating it when restoring games
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2009-11-04 14:22:17 +00:00 |
gui_controls.h
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- Changed the segment manager to be a static part of the engine, and stopped deleting and recreating it when restoring games
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2009-11-04 14:22:17 +00:00 |
gui_cursor.cpp
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Fixed the deletion of cursorBitmap
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2009-11-03 14:20:57 +00:00 |
gui_cursor.h
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SCI/newgui: UpscaledHires implemented including undithering support, cleanup
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2009-10-31 14:38:25 +00:00 |
gui_font.cpp
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Plugged some memory leaks in the new graphics code
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2009-10-30 22:50:21 +00:00 |
gui_font.h
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Minimize dependencies in the new gui
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2009-10-12 15:41:19 +00:00 |
gui_gfx.cpp
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Removed the reference to EngineState from the SciGuiGfx class
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2009-11-04 13:26:43 +00:00 |
gui_gfx.h
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- Changed the segment manager to be a static part of the engine, and stopped deleting and recreating it when restoring games
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2009-11-04 14:22:17 +00:00 |
gui_helpers.h
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SCI/newgui: Removed GuiCast structure
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2009-11-02 19:50:17 +00:00 |
gui_menu.cpp
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SCI/newgui: select() implemented (interactive modes not done yet)
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2009-11-04 21:03:57 +00:00 |
gui_menu.h
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SCI/newgui: select() implemented (interactive modes not done yet)
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2009-11-04 21:03:57 +00:00 |
gui_palette.cpp
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SCI/newgui: palVary logic as comments (work in progress)
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2009-10-20 21:25:50 +00:00 |
gui_palette.h
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SCI/newgui: Changed kPalette(animate) and implemented setFlags/unsetFlags
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2009-10-20 18:45:46 +00:00 |
gui_picture.cpp
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SCI/newgui: SciGuiPicture now acts like sierra sci when drawing cels, so we dont need some hardcoded variable and differ when clearing screen
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2009-10-29 20:32:55 +00:00 |
gui_picture.h
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SCI/newgui: SciGuiPicture - fix drawing of mirrored embedded cel-data in vectordata (fixes lsl5 scene)
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2009-10-19 18:06:33 +00:00 |
gui_portrait.cpp
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SCI/newgui: added portrait data layout as comment (not completely done)
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2009-10-31 20:56:14 +00:00 |
gui_portrait.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
gui_screen.cpp
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Slight optimization to the 2x scaler
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2009-10-31 17:02:11 +00:00 |
gui_screen.h
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Upscale the mouse cursor when the screen is upscaled. Also, reapplied some code which was accidentally reverted in commit #45562
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2009-10-31 15:44:59 +00:00 |
gui_text.cpp
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Plugged some memory leaks in the new graphics code
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2009-10-30 22:50:21 +00:00 |
gui_text.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
gui_transitions.cpp
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SCI/newgui: fixes for statusbar and transitions, so menubar shows up in intro of qfg1ega
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2009-11-03 19:43:21 +00:00 |
gui_transitions.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
gui_view.cpp
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Added a comment that the current implementation that we got on drawing already scaled views is a temporary hack
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2009-10-31 18:26:31 +00:00 |
gui_view.h
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- Added some TODOs
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2009-10-31 17:54:28 +00:00 |
gui_windowmgr.cpp
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SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called (fixes cels disappearing after removing windows)
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2009-10-31 22:50:05 +00:00 |
gui_windowmgr.h
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SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called (fixes cels disappearing after removing windows)
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2009-10-31 22:50:05 +00:00 |
gui.cpp
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SCI/newgui: select() implemented (interactive modes not done yet)
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2009-11-04 21:03:57 +00:00 |
gui.h
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SCI/newgui: SciGuiMenu - set()/get() implemented
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2009-11-04 16:11:44 +00:00 |