..
amazon
ACCESS: Use loadSoundTable instead of push_back in several places
2014-12-27 17:21:04 +01:00
martian
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
2014-12-19 22:45:00 -05:00
access.cpp
ACCESS: Initialize some variables
2015-01-27 07:04:18 +01:00
access.h
ACCESS: Remove unused variable
2014-12-21 22:49:18 +01:00
animation.cpp
ACCESS: Remove an unused variable in Animation manager
2014-12-22 19:16:11 +01:00
animation.h
ACCESS: Remove an unused variable in Animation manager
2014-12-22 19:16:11 +01:00
asurface.cpp
ACCESS: Fix crash in the introduction sequence
2014-12-20 10:59:16 -05:00
asurface.h
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
2014-12-19 22:45:00 -05:00
bubble_box.cpp
ACCESS: Extra initialization for various classes
2014-12-19 23:36:53 -05:00
bubble_box.h
ACCESS: Extra initialization for various classes
2014-12-19 23:36:53 -05:00
char.cpp
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
2014-12-19 22:45:00 -05:00
char.h
ACCESS: Remove a couple of unused variables in CharManager
2014-12-22 19:06:56 +01:00
configure.engine
ACCESS: Initial engine skeleton
2014-07-29 21:02:28 -04:00
data.cpp
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
data.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
debugger.cpp
ACCESS: Add missing space before semicolumn in constructors
2014-12-17 19:14:14 +01:00
debugger.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
decompress.cpp
ACCESS: Fix compiler warnings
2014-12-20 10:01:52 -05:00
decompress.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
detection_tables.h
ACCESS: Use AD_ENTRY1s in detection tables
2014-12-17 23:35:12 +01:00
detection.cpp
ACCESS: Add original engine dates
2014-12-17 23:27:55 +01:00
events.cpp
ACCESS: Rewrite sound queueing (WIP)
2014-12-27 15:31:43 +01:00
events.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
files.cpp
ACCESS: Initialize some variables
2015-01-27 07:04:18 +01:00
files.h
ACCESS: Initialize some variables
2015-01-27 07:04:18 +01:00
font.cpp
ACCESS: Extra initialization for various classes
2014-12-19 23:36:53 -05:00
font.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
inventory.cpp
ACCESS: Extra initialization for various classes
2014-12-19 23:36:53 -05:00
inventory.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
module.mk
ACCESS: Major refactoring of Amazon logic into their own classes
2014-12-12 22:51:04 -05:00
player.cpp
JANITORIAL: Remove unnecessary semicolons
2015-01-21 01:29:22 +01:00
player.h
ACCESS: Remove useless variable
2014-12-28 23:36:51 +01:00
resources.cpp
ACCESS: Constify general messages
2014-12-18 07:14:21 +01:00
resources.h
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
room.cpp
ACCESS: Move variable from Room manager to local function
2014-12-22 19:41:40 +01:00
room.h
ACCESS: Move variable from Room manager to local function
2014-12-22 19:41:40 +01:00
screen.cpp
ACCESS: Extra initialization for various classes
2014-12-19 23:36:53 -05:00
screen.h
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
2014-12-19 22:45:00 -05:00
scripts.cpp
ACCESS: Remove two useless variables
2014-12-27 16:46:33 +01:00
scripts.h
ACCESS: Rename CMDPUSHLOCATION
2014-12-17 23:45:41 +01:00
sound.cpp
AMAZON: implement proper AdLib support (Miles)
2015-07-01 01:30:12 +02:00
sound.h
ACCESS: Use loadSoundTable instead of push_back in several places
2014-12-27 17:21:04 +01:00
video.cpp
ACCESS: Use enum instead of int to initialize video flag
2014-12-21 22:55:24 +01:00
video.h
ACCESS: Fix spacing around semicolumn in class definitions
2014-12-17 21:31:26 +01:00