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animation.cpp
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AVALANCHE: Finish GhostRoom's implementation.
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2014-02-08 18:07:51 +01:00 |
animation.h
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
avalanche.cpp
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
avalanche.h
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
avalot.cpp
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AVALANCHE: Implement majorRedraw().
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2014-01-22 18:51:48 +01:00 |
avalot.h
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AVALANCHE: Remove/move variables.
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2014-01-22 18:09:25 +01:00 |
background.cpp
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AVALANCHE: Some renaming in Background.
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2014-02-04 12:07:05 +01:00 |
background.h
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AVALANCHE: Some renaming in Background.
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2014-02-04 12:07:05 +01:00 |
clock.cpp
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
clock.h
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
closing.cpp
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AVALANCHE: Fix error not reported by MSVC
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2013-10-05 15:09:00 +02:00 |
closing.h
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AVALANCHE: Start cleaning includes - remove useless include in header files
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2013-10-04 20:50:28 +02:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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AVALANCHE: Janitorial - Remove extra blank lines
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2013-11-22 21:40:16 +01:00 |
console.h
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AVALANCHE: Move debug display of magic lines to debugger
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2013-09-29 22:19:12 +02:00 |
detection.cpp
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AVALANCHE: Fix savegame version checks
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2013-11-24 01:30:18 +01:00 |
dialogs.cpp
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
dialogs.h
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
enums.h
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AVALANCHE: Implement Help::run().
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2014-02-11 19:59:05 +01:00 |
ghostroom.cpp
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
ghostroom.h
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AVALANCHE: Optimise the picture loading in GhostRoom.
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2014-02-09 12:38:49 +01:00 |
graphics.cpp
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
graphics.h
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
help.cpp
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
help.h
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AVALANCHE: Really use KeyCodes instead of ASCII values in Help.
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2014-02-15 15:17:27 +01:00 |
menu.cpp
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
menu.h
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AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695
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2013-10-28 07:49:38 +01:00 |
module.mk
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
nim.cpp
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AVALANCHE: Add a default value in Nim::checkInput()
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2013-12-22 13:19:19 +01:00 |
nim.h
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AVALANCHE: Add keyboard support to Nim.
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2013-12-20 12:53:21 +01:00 |
parser.cpp
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AVALANCHE: Add Help's skeleton.
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2014-02-09 15:21:24 +01:00 |
parser.h
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AVALANCHE: Implement Nim::playNim().
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2013-11-23 07:50:29 +01:00 |
sequence.cpp
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AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence
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2013-10-22 11:01:28 +02:00 |
sequence.h
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AVALANCHE: Start cleaning includes - remove useless include in header files
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2013-10-04 20:50:28 +02:00 |
shootemup.cpp
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AVALANCHE: Implement ShootEmUp::instructions().
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2014-02-16 15:24:13 +01:00 |
shootemup.h
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AVALANCHE: Implement ShootEmUp::instructions().
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2014-02-16 15:24:13 +01:00 |
sound.cpp
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AVALANCHE: Remove a missed useless include
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2013-10-05 14:47:07 +02:00 |
sound.h
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AVALANCHE: Answer a couple of comments made by LordHoto
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2013-10-05 02:16:30 +02:00 |
timer.cpp
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
timer.h
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AVALANCHE: Repair the timer.
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2013-11-18 15:50:42 +01:00 |