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blueforce_logic.cpp
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TSAGE: Add the skeletton of createScene()
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2011-05-15 09:10:01 +02:00 |
blueforce_logic.h
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TSAGE: Added skeleton game class for Blue Force
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2011-05-14 18:19:35 +10:00 |
converse.cpp
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TSAGE: Made some dialogs less CPU hungry
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2011-05-15 23:20:40 +02:00 |
converse.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
core.cpp
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TSAGE: Try to clarify more pathfinding code.
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2011-06-08 23:16:57 +02:00 |
core.h
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TSAGE: Try to clarify more pathfinding code.
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2011-06-08 23:16:57 +02:00 |
debugger.cpp
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TSAGE: Cosmetic modification, for consistency
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2011-05-25 23:39:03 +02:00 |
debugger.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
detection_tables.h
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TSAGE: flag all WIP games with ADGF_UNSTABLE
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2011-06-16 13:37:58 -05:00 |
detection.cpp
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DETECTOR: Merge ADParams into AdvancedMetaEngine
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2011-06-14 18:17:01 +02:00 |
dialogs.cpp
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TSAGE: Bugfix for assert when quitting whilst inventory dialog active
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2011-06-04 17:31:08 +10:00 |
dialogs.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
events.cpp
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TSAGE: Add extra event manager fields to savegames
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2011-06-04 22:40:51 +10:00 |
events.h
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TSAGE: Add extra event manager fields to savegames
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2011-06-04 22:40:51 +10:00 |
globals.cpp
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TSAGE: Bugfixes for displaying thick borders on default buttons
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2011-06-04 16:29:20 +10:00 |
globals.h
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TSAGE: Moved graphic edge adjustment amount to a global variable
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2011-06-04 14:22:09 +10:00 |
graphics.cpp
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TSAGE: Add support for saving in scene #6100
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2011-06-04 20:40:09 +10:00 |
graphics.h
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TSAGE: Add support for saving in scene #6100
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2011-06-04 20:40:09 +10:00 |
module.mk
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TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class
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2011-05-14 18:20:56 +10:00 |
resources.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
resources.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_demo.cpp
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TSAGE: Bugfixes for displaying thick borders on default buttons
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2011-06-04 16:29:20 +10:00 |
ringworld_demo.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
ringworld_logic.cpp
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TSAGE: Fix 'Restart' button, when game is over
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2011-05-28 09:37:08 +02:00 |
ringworld_logic.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
ringworld_scenes1.cpp
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TSAGE: Add support for saving in scene #6100
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2011-06-04 20:40:09 +10:00 |
ringworld_scenes1.h
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TSAGE: Add support for saving in scene #6100
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2011-06-04 20:40:09 +10:00 |
ringworld_scenes2.cpp
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TSAGE: Fix bad palette in the Fleeing planet cutscene
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2011-05-16 07:07:17 +02:00 |
ringworld_scenes2.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_scenes3.cpp
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TSAGE: Changed parameter to animate call from NULL to 0 for better type matching
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2011-05-30 20:37:29 +10:00 |
ringworld_scenes3.h
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TSAGE: Rename _field1800 in scene 2100
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2011-05-27 21:39:55 +02:00 |
ringworld_scenes4.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_scenes4.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_scenes5.cpp
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TSAGE: Add comments on actions and hotspots of scene 4000. The buggy sequence is clearly identified, for potential future fix.
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2011-06-02 17:05:48 +02:00 |
ringworld_scenes5.h
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TSAGE: Fix a serie of bugs in scenes 4045 and 4000
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2011-05-18 01:38:08 +02:00 |
ringworld_scenes6.cpp
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TSAGE: Add workaround in order to fix crash in scene 5100 when Quinn forgets the Stasis Box
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2011-06-02 00:53:19 +02:00 |
ringworld_scenes6.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_scenes8.cpp
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TSAGE: Fix a bug in scene 7000, after talking to Skeenar
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2011-05-30 00:36:56 +02:00 |
ringworld_scenes8.h
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TSAGE: Ensured all scenes with custom data properly save it in the savegames
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2011-05-15 22:30:13 +10:00 |
ringworld_scenes10.cpp
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TSAGE: Add scene description in scene groups 8 and 10
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2011-05-25 23:39:19 +02:00 |
ringworld_scenes10.h
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TSAGE: Ensured all scenes with custom data properly save it in the savegames
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2011-05-15 22:30:13 +10:00 |
saveload.cpp
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TSAGE: Add extra event manager fields to savegames
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2011-06-04 22:40:51 +10:00 |
saveload.h
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TSAGE: Add support for saving in scene #6100
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2011-06-04 20:40:09 +10:00 |
scenes.cpp
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TSAGE: Cosmetic tweaks to Scene::setZoomPercents.
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2011-05-27 21:44:41 +02:00 |
scenes.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
sound.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
sound.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
staticres.cpp
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
staticres.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
tsage.cpp
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ENGINES: Change 2nd param of Engine::saveGameState to Common::String
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2011-06-02 18:31:59 +02:00 |
tsage.h
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TSAGE: Reduce header dependencies
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2011-06-10 22:15:47 +02:00 |