scummvm/scumm
2002-10-16 02:42:43 +00:00
..
smush changes to imuse 2002-10-15 21:55:04 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp add hack to allow scummvm to get up to the credits in the dig 2002-10-16 02:42:43 +00:00
actor.h based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' 2002-09-19 23:49:38 +00:00
akos.cpp Fix missing fourth shape in Dig rods, by changing typecast. 2002-10-15 15:46:32 +00:00
akos.h Initial revision 2002-08-21 16:07:07 +00:00
boxes.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
boxes.h Initial revision 2002-08-21 16:07:07 +00:00
bundle.cpp Work around crash in The Dig, which occurs when the music reaches the 2002-10-10 15:49:33 +00:00
bundle.h improved open function in File class 2002-09-15 19:28:34 +00:00
costume.cpp more warning fixes 2002-09-21 23:46:32 +00:00
costume.h Initial revision 2002-08-21 16:07:07 +00:00
debug.cpp Replace some exit()'s with a call to the OSystem quit method, as per 610251. 2002-09-17 04:52:50 +00:00
debug.h Initial revision 2002-08-21 16:07:07 +00:00
debugrl.cpp Initial revision 2002-08-21 16:07:07 +00:00
debugrl.h Initial revision 2002-08-21 16:07:07 +00:00
dialogs.cpp Patch 32990: Options fix for Amiga Palette checkbox 2002-10-13 15:48:56 +00:00
dialogs.h revised options dialog 2002-10-12 00:26:24 +00:00
gfx.cpp fix nexus scrolling in the dig, but partialy, there is also memory coruption with this 2002-10-13 18:14:48 +00:00
gfx.h Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) 2002-09-29 15:20:02 +00:00
imuse.cpp changes to imuse 2002-10-15 21:55:04 +00:00
imuse.h changes to imuse 2002-10-15 21:55:04 +00:00
object.cpp Patch 621733: drawBomp() masking 2002-10-11 11:50:06 +00:00
object.h Initial revision 2002-08-21 16:07:07 +00:00
resource_v2.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
resource_v3.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
resource_v4.cpp changed scumm file io to class File 2002-09-10 07:34:27 +00:00
resource.cpp Patch 623391: Verb shadow fix (MI2) 2002-10-15 10:59:53 +00:00
resource.h Initial revision 2002-08-21 16:07:07 +00:00
saveload.cpp cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig 2002-10-15 06:53:42 +00:00
saveload.h fixed the non-POD warning for real this time 2002-09-22 03:57:41 +00:00
script_v1.cpp 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
script_v2.cpp synced with local sources (imuse) 2002-10-08 07:30:50 +00:00
script.cpp renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>) 2002-09-22 01:17:53 +00:00
scumm.h fix nexus scrolling in the dig, but partialy, there is also memory coruption with this 2002-10-13 18:14:48 +00:00
scummvm.cpp Patch 623391: Verb shadow fix (MI2) 2002-10-15 10:59:53 +00:00
sound.cpp changes to imuse 2002-10-15 21:55:04 +00:00
sound.h cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig 2002-10-15 06:53:42 +00:00
string.cpp cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig 2002-10-15 06:53:42 +00:00
vars.cpp 609791: Sam and Max 'phantom sound' (precaching) hack. 2002-09-16 08:22:05 +00:00
verbs.cpp Patch #616092: Full Throttle dialog fix 2002-10-01 09:27:09 +00:00