.. |
smush
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full redraw after smush movie
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2002-10-06 08:45:16 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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Patch 617937 / Bug 617939 + modifications: Fix FT text masking
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2002-10-03 07:38:03 +00:00 |
actor.h
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based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
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2002-09-19 23:49:38 +00:00 |
akos.cpp
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Reverse experimental AKOS codec 5 rewrite.
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2002-10-06 06:36:22 +00:00 |
akos.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
boxes.cpp
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rewrote config class; cleanup; code restructuring
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2002-09-08 01:08:12 +00:00 |
boxes.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
bundle.cpp
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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more warning fixes
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2002-09-21 23:46:32 +00:00 |
costume.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debug.cpp
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Replace some exit()'s with a call to the OSystem quit method, as per 610251.
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2002-09-17 04:52:50 +00:00 |
debug.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.cpp
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
dialogs.cpp
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updated to match ListWidget changes
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2002-10-01 23:11:24 +00:00 |
dialogs.h
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patch #612722: MI2 NewGui title fix
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2002-09-28 19:25:09 +00:00 |
gfx.cpp
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Fix some faulty resource-validation logic to allow part of the fuel-tower to work.
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2002-10-01 16:58:26 +00:00 |
gfx.h
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Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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2002-09-29 15:20:02 +00:00 |
imuse.cpp
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Patch 614005b - mi2-carnival.diff fix by eriktorbjorn
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2002-10-06 15:44:16 +00:00 |
imuse.h
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added looping voc samples in imuse(not tested)
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2002-10-04 08:04:35 +00:00 |
object.cpp
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Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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2002-09-29 15:20:02 +00:00 |
object.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
resource_v2.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
resource_v3.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
resource_v4.cpp
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changed scumm file io to class File
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2002-09-10 07:34:27 +00:00 |
resource.cpp
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Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.
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2002-10-02 13:25:06 +00:00 |
resource.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
saveload.cpp
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added stopAll in Imuse
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2002-10-01 21:19:52 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
script_v2.cpp
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Fix drawDescString - still needs centering corrections
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2002-10-06 07:23:08 +00:00 |
script.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |
scumm.h
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Fix drawDescString - still needs centering corrections
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2002-10-06 07:23:08 +00:00 |
scummvm.cpp
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FT also use Imuse
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2002-10-03 23:16:10 +00:00 |
sound.cpp
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applied patch: #619275
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2002-10-06 15:31:58 +00:00 |
sound.h
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added looping voc samples in imuse(not tested)
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2002-10-04 08:04:35 +00:00 |
string.cpp
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Fix text drawing for pre-v7 games
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2002-10-06 15:39:38 +00:00 |
vars.cpp
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609791: Sam and Max 'phantom sound' (precaching) hack.
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2002-09-16 08:22:05 +00:00 |
verbs.cpp
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Patch #616092: Full Throttle dialog fix
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2002-10-01 09:27:09 +00:00 |