scummvm/engines
2020-08-25 18:18:20 +10:00
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adl
agi AGI: Issue GUI warning when there is a missing Hercules font 2020-08-21 00:08:19 +02:00
agos AGOS: Fix compatibility with strict-alignment architectures 2020-08-01 14:16:40 +02:00
avalanche
bbvs BBVS: Support for the Loogie demo 2020-08-24 23:52:38 +02:00
bladerunner
cge CGE: Added detection for Russian translation of Solys 2020-07-01 01:03:12 +02:00
cge2
chewy
cine CINE: Put Operation Stealth to testing 2020-08-23 17:00:15 +02:00
composer
cruise
cryo
cryomni3d
director DIRECTOR: LINGO: Fix birth version number 2020-08-24 21:52:58 -04:00
dm
draci
dragons DRAGONS: Fix background width on lake scene 2020-08-24 23:46:48 +10:00
drascula
dreamweb
fullpipe FULLPIPE: Another class variable initialization 2020-08-03 11:05:38 +02:00
glk GLK: GLULX: Add detection entries 2020-08-23 21:27:49 -07:00
gnap
gob GOB: Add detection for new Gobliiins CD-i variant 2020-06-20 13:46:04 +02:00
griffon GRIFFON: Revert bad change which broke wound animation 2020-08-12 21:20:10 +02:00
groovie GROOVIE: Fix starting background music 2020-08-21 00:03:09 +02:00
hdb
hopkins
hugo
illusions ILLUSIONS: Fix wide text handling logic for big endian systems. (#11236) 2020-08-25 18:18:20 +10:00
kingdom
kyra KYRA: Fix compilation 2020-08-16 19:54:35 +01:00
lab
lastexpress
lilliput
lure ALL: Remove direct use of OSystem::createMutex() 2020-08-21 09:39:00 +02:00
macventure GRAPHICS: MACGUI: Improve grays naming 2020-08-07 18:55:17 -04:00
made
mads MADS: Add Dragonsphere demo detection entry 2020-08-09 15:59:48 -07:00
mohawk MOHAWK: Fix mess with stream pointers casting 2020-07-21 18:20:00 +02:00
mortevielle
mutationofjb
neverhood NEVERHOOD: Simplified detection tables 2020-08-24 23:24:38 +02:00
parallaction
pegasus
petka PETKA: properly draw heroes 2020-07-09 23:44:16 +03:00
pink PINK: Fix warning 2020-07-30 00:50:09 +02:00
plumbers
prince
queen
saga COMMON: Makw SeekableSubReadStreamEndian subclass of SeekableReadStreamEndian 2020-07-21 18:20:00 +02:00
sci SCI: Update KQ5 Polish ADGameFlags 2020-08-25 01:16:13 -07:00
scumm SYMBIAN: Deprecate the actions system 2020-08-24 14:19:30 +02:00
sherlock
sky SKY: Ensure _systemVars is freed when quiting the game 2020-07-29 17:27:20 +03:00
sludge
startrek STARTREK: Hook bridge function stubs 2020-07-27 00:54:49 +03:00
supernova
sword1
sword2
sword25 SWORD25: CONFIGURE: add theoradec dependency 2020-07-27 10:12:07 +03:00
teenagent
testbed TESTBED: Plug memory leak 2020-08-24 10:29:20 +02:00
tinsel TINSEL: Workaround for black talk text showing for Mac DW1 2020-07-13 19:11:19 -07:00
titanic TITANIC: Fix crash asking Barbot what else he needs 2020-08-14 17:53:13 -07:00
toltecs
tony ALL: Remove direct use of OSystem::createMutex() 2020-08-21 09:39:00 +02:00
toon
touche
tsage
tucker
ultima ULTIMA8: Finish actor turn with stand animation instead appending after turn. 2020-08-24 21:43:45 -05:00
voyeur VOYEUR: Fix changing keypad password 2020-06-27 20:07:20 -07:00
wage GRAPHICS: MACGUI: Improve grays naming 2020-08-07 18:55:17 -04:00
wintermute WINTERMUTE: Set Sunrise detection entry with demo flag 2020-08-18 08:23:37 +02:00
xeen XEEN: Prevent reduced font display in quick ref 2020-07-11 18:39:43 -07:00
zvision ZVISION: Implement indirect addressing in add() 2020-08-24 14:15:23 +02:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp SYMBIAN: Deprecate the actions system 2020-08-24 14:19:30 +02:00
dialogs.h SYMBIAN: Deprecate the actions system 2020-08-24 14:19:30 +02:00
engine.cpp ENGINES: Pop the TTS stack before calling syncSoundSettings 2020-06-29 22:48:57 +01:00
engine.h 3DS: Fix crash when quitting with the home button when a game is started 2020-06-22 21:10:41 +02:00
game.cpp
game.h
logo_data.h
metaengine.cpp
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h