scummvm/engines/kyra
2006-12-29 00:03:03 +00:00
..
animator.cpp Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen"). 2006-10-23 23:12:12 +00:00
animator.h
debugger.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
debugger.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
gui.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
items.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
kyra2.cpp - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra2.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra3.cpp - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra3.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
kyra.cpp Move addSpecialDebugLevel calls to engine constructor, as stated in our 2006-11-13 12:00:36 +00:00
kyra.h - switches to Common::AdvancedDetector 2006-11-09 14:38:16 +00:00
module.mk Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though) 2006-07-31 23:05:01 +00:00
plugin.cpp Make ADGameFileDescription is built in directly into ADGameDescription. 2006-12-29 00:03:03 +00:00
resource.cpp Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK". 2006-10-24 00:56:10 +00:00
resource.h Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK". 2006-10-24 00:56:10 +00:00
saveload.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
scene.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
screen.cpp Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen"). 2006-10-23 23:12:12 +00:00
screen.h - adds dirty rect handling to the kyra engine (needs some more tests before I commit it to branch though) 2006-09-15 16:04:32 +00:00
script_v1.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
script.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
script.h - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
seqplayer.cpp Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
seqplayer.h
sequences_v1.cpp Fixes the Macintosh related problems Krest mentioned on the IRC channel. 2006-09-18 17:30:51 +00:00
sequences_v2.cpp Test _skipFlag a bit more often. 2006-09-10 18:44:53 +00:00
sound_adlib.cpp - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sound_digital.cpp GCC 2.9x fix for Symbian OS, for accessing class within Common namespace 2006-05-31 19:55:29 +00:00
sound.cpp Always stop the audio handle in Sound::voicePlay. 2006-10-29 15:27:03 +00:00
sound.h - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sprites.cpp Replaces all malloc/realloc usages with new. 2006-09-16 13:40:28 +00:00
sprites.h
staticres.cpp Don't output warning about unsupported language more than one time. 2006-10-22 20:04:45 +00:00
text.cpp Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
text.h Adds voice/chats to the intro, and adds debug strings to the function calls. 2006-08-27 12:30:38 +00:00
timer.cpp
vqa.cpp Replaces malloc with new in most cases. 2006-09-16 12:12:02 +00:00
vqa.h Replaces malloc with new in most cases. 2006-09-16 12:12:02 +00:00
wsamovie.cpp - removes the kyra specific language flag system, and uses the language enum defined in Common for that now 2006-09-17 20:21:40 +00:00
wsamovie.h Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also 2006-08-26 22:17:30 +00:00